Player Matchup

Jormungandr
Jormungandr
Risurrection
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,313 Elo+
Party 2
Merlin
Merlin
Silent4sian
Merlin
Level 6
God Stats
5W - 7L
1,538 SR
Queue Stats
16W - 20L
1,344 Elo+
Party 2
Hou Yi
Hou Yi
Zheldx32
Hou Yi
Level 13
God Stats
1W - 0L
1,498 SR
Queue Stats
2W - 3L
1,304 Elo+
Solo
Team Averages
Level 12
1,512 SR
1,321 Elo+

VS

Team Averages
Level 62
1,612 SR
1,296 Elo+
Skadi
Skadi
Bugaboo5209520
Skadi
Level 10
God Stats
1W - 8L
1,470 SR
Queue Stats
4W - 20L
1,110 Elo+
Party 1
Merlin
Merlin
Imönfire
Merlin
Level 158
God Stats
3W - 8L
1,461 SR
Queue Stats
123W - 154L
1,503 Elo+
Solo
Horus
Horus
XFeyanX
Horus
Level 17
God Stats
0W - 3L
1,905 SR
Queue Stats
13W - 35L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Risurrection
Jormungandr
19
4 / 2 / 8
15,425
643
13,690
30,312
41,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
16
4 / 5 / 8
14,808
617
19,701
17,471
8,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Zheldx32
Hou Yi
19
5 / 5 / 7
15,981
666
22,626
22,461
10,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
12,548
523
8,546
15,666
5,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Imönfire
Merlin
20
10 / 5 / 2
16,026
668
30,585
22,296
10,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
XFeyanX
Horus
17
2 / 0 / 10
14,074
586
12,513
29,843
42,505
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
13
Kills
12
12
Deaths
13
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
L
Merlin
Imönfire
Merlin
10
5
2
2.2
W
Jormungandr
Risurrection
Jormungandr
4
2
8
4
W
Merlin
4
5
8
1.6
L
Horus
XFeyanX
Horus
2
0
10
7
W
Hou Yi
Zheldx32
Hou Yi
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,017
Damage
51,644
70,244
Taken
67,805
61,028
Mitigated
58,661
12,637
Healing
24,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,546
5,835
0
806
15,666
5,806
633
9,624
6,042
0
38,544
L
Merlin
Imönfire
Merlin
30,585
1,319
0
6,936
22,296
10,350
719
9,243
13,053
144,274
0
W
Jormungandr
Risurrection
Jormungandr
13,690
2,660
765
3,605
30,312
41,529
715
10,150
20,162
56,992
0
W
Merlin
19,701
1,615
0
2,802
17,471
8,585
128
9,689
7,782
71,504
0
L
Horus
XFeyanX
Horus
12,513
6,187
5,097
11,582
29,843
42,505
0
14,652
15,191
745
36,952
W
Hou Yi
Zheldx32
Hou Yi
22,626
14,063
0
5,465
22,461
10,914
2,435
12,241
10,220
0
97,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,214
Gold Earned
42,648
235
Minions Killed
240
0
Camps Cleared
0
1,156,174
Distance Traveled
1,210,114
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,548
523
44
2
0
324,955
0
L
Merlin
16,026
668
166
7
0
405,906
3
W
Jormungandr
15,425
643
56
2
0
393,238
1
W
Merlin
14,808
617
53
2
0
371,087
0
L
Horus
14,074
586
30
1
0
479,253
0
W
Hou Yi
15,981
666
126
5
0
391,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role