Player Matchup

Cthulhu
Cthulhu
AgusSilva91
Cthulhu
Level 57
God Stats
11W - 18L
1,187 SR
Queue Stats
28W - 47L
1,110 Elo+
Party 1
Zeus
Zeus
Catta1123
Zeus
Level 26
God Stats
5W - 21L
1,064 SR
Queue Stats
27W - 53L
1,090 Elo+
Party 1
Bellona
Bellona
PapaRaks7629
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Zeinay
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,064 Elo+
Party 1
Kuzenbo
Kuzenbo
chicken993
Kuzenbo
Level 25
God Stats
0W - 3L
1,194 SR
Queue Stats
33W - 34L
1,102 Elo+
Solo
Team Averages
Level 25
1,289 SR
1,173 Elo+

VS

Team Averages
Level 36
1,504 SR
1,354 Elo+
Fenrir
Fenrir
Dain113
Fenrir
Level 25
God Stats
25W - 26L
1,587 SR
Queue Stats
210W - 228L
1,365 Elo+
Solo
Neith
Neith
EdgyDog873
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 119L
1,500 Elo+
Party 2
Sol
Sol
HellJumper3206
Sol
Level 29
God Stats
2W - 5L
1,383 SR
Queue Stats
67W - 90L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
Miike-xRAS
Gilgamesh
Level 29
God Stats
41W - 36L
1,411 SR
Queue Stats
97W - 104L
1,359 Elo+
Solo
Artio
Artio
acrownand3nails
Artio
Level 95
God Stats
5W - 5L
1,637 SR
Queue Stats
462W - 495L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AgusSilva91
Cthulhu
12
0 / 13 / 4
8,131
354
11,374
33,990
26,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
11
5 / 15 / 0
8,450
367
10,139
16,262
4,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
PapaRaks7629
Bellona
10
0 / 14 / 2
7,470
325
1,240
17,997
13,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Zeinay
Artemis
15
3 / 8 / 1
9,974
434
20,946
18,130
8,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
chicken993
Kuzenbo
14
0 / 5 / 4
8,629
375
7,563
25,816
25,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dain113
Fenrir
16
2 / 4 / 18
11,028
479
7,692
17,491
9,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
17
21 / 2 / 9
13,062
568
30,316
21,910
8,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 1 / 15
13,283
578
30,951
19,153
8,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Miike-xRAS
Gilgamesh
17
13 / 1 / 7
12,551
546
15,501
17,820
13,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

19
5 / 0 / 2
12,841
558
7,048
21,846
22,315
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
105
8
Kills
54
55
Deaths
8
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AgusSilva91
Cthulhu
0
13
4
0.15
L
Zeus
5
15
0
0.33
W
Fenrir
Dain113
Fenrir
2
4
18
2.75
W
Neith
21
2
9
12.75
W
13
1
15
20.5
W
Gilgamesh
Miike-xRAS
Gilgamesh
13
1
7
16.5
L
Bellona
PapaRaks7629
Bellona
0
14
2
0.07
L
Artemis
Zeinay
Artemis
3
8
1
0.44
W
5
0
2
6
L
Kuzenbo
chicken993
Kuzenbo
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,262
Damage
91,508
112,195
Taken
98,220
78,148
Mitigated
63,442
6,048
Healing
44,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AgusSilva91
Cthulhu
11,374
427
1,488
2,336
33,990
26,322
239
11,461
22,529
39,337
0
L
Zeus
10,139
1,982
0
566
16,262
4,946
242
5,583
10,679
26,356
0
W
Fenrir
Dain113
Fenrir
7,692
1,836
0
5,409
17,491
9,900
1,774
7,096
10,395
0
37,213
W
Neith
30,316
20,308
704
13,016
21,910
8,993
1,762
9,277
12,633
0
71,249
W
30,951
16,607
0
8,888
19,153
8,722
8,924
6,767
12,386
101,696
5,145
W
Gilgamesh
Miike-xRAS
Gilgamesh
15,501
5,189
968
5,463
17,820
13,512
2,759
3,388
14,432
0
70,130
L
Bellona
PapaRaks7629
Bellona
1,240
946
0
384
17,997
13,038
0
4,925
13,072
0
23,184
L
Artemis
Zeinay
Artemis
20,946
10,315
0
30
18,130
8,606
799
5,374
12,756
0
66,535
W
7,048
1,640
346
9,484
21,846
22,315
1,941
4,828
17,018
91,045
0
L
Kuzenbo
chicken993
Kuzenbo
7,563
1,821
270
974
25,816
25,236
0
9,618
16,198
41,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
62,765
265
Minions Killed
551
0
Camps Cleared
0
1,661,284
Distance Traveled
1,920,804
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,131
354
59
3
0
403,642
3
L
Zeus
8,450
367
31
1
0
269,075
0
W
Fenrir
11,028
479
55
2
0
436,950
0
W
Neith
13,062
568
71
3
0
379,205
1
W
Sol
13,283
578
164
7
0
367,401
0
W
Gilgamesh
12,551
546
102
4
0
418,914
1
L
Bellona
7,470
325
34
1
0
229,937
0
L
Artemis
9,974
434
79
3
0
379,888
3
W
Artio
12,841
558
159
7
0
318,334
7
L
Kuzenbo
8,629
375
62
3
0
378,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role