Player Matchup

Sol
Sol
Gplatt
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
KagomeScarletx1
Athena
Level 144
God Stats
5W - 2L
1,515 SR
Queue Stats
296W - 234L
1,606 Elo+
Solo
Chaac
Chaac
awuszw
Chaac
Level 103
God Stats
6W - 4L
1,558 SR
Queue Stats
441W - 442L
1,488 Elo+
Solo
Anubis
Anubis
w3rd0
Anubis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,459 Elo+
Party 1
Hades
Hades
xGOGx HAVIC
Hades
Level 157
God Stats
6W - 7L
1,210 SR
Queue Stats
1,552W - 1,680L
1,506 Elo+
Solo
Team Averages
Level 121
1,456 SR
1,512 Elo+

VS

Team Averages
Level 120
1,457 SR
1,500 Elo+
Raijin
Raijin
Cokeboyzxz
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 263L
1,505 Elo+
Solo
Agni
Agni
Gnobreaker
Agni
Level 108
God Stats
12W - 5L
1,125 SR
Queue Stats
714W - 726L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
NCSoul
Erlang Shen
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 150L
1,512 Elo+
Solo
Zeus
Zeus
PhantomTech32
Zeus
Level 125
God Stats
9W - 6L
1,463 SR
Queue Stats
444W - 429L
1,502 Elo+
Solo
Yemoja
Yemoja
xXNoboruXx
Yemoja
Level 134
God Stats
1W - 1L
1,695 SR
Queue Stats
100W - 125L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gplatt
Sol
20
8 / 5 / 15
13,413
789
22,087
19,768
7,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 6 / 19
10,693
629
8,093
22,247
25,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
awuszw
Chaac
20
2 / 5 / 21
12,810
754
20,599
27,608
19,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
w3rd0
Anubis
20
15 / 4 / 10
14,583
858
21,827
12,001
6,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 8 / 18
13,533
796
14,186
18,628
17,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cokeboyzxz
Raijin
17
7 / 6 / 8
11,631
684
7,935
16,017
5,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 8 / 16
12,261
721
18,148
15,356
7,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
NCSoul
Erlang Shen
19
3 / 8 / 17
11,875
699
14,467
33,048
16,839
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 4 / 13
15,925
937
41,656
13,528
5,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
xXNoboruXx
Yemoja
18
1 / 6 / 15
12,586
740
6,594
21,036
21,945
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
97
32
Kills
28
28
Deaths
32
83
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Raijin
Cokeboyzxz
Raijin
7
6
8
1.83
L
3
8
16
1.38
W
Sol
Gplatt
Sol
8
5
15
3.1
W
0
6
19
1.58
L
Erlang Shen
NCSoul
Erlang Shen
3
8
17
1.44
L
14
4
13
5.13
W
Chaac
awuszw
Chaac
2
5
21
2.5
W
Anubis
w3rd0
Anubis
15
4
10
5
W
7
8
18
2
L
Yemoja
xXNoboruXx
Yemoja
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,792
Damage
88,800
100,252
Taken
98,985
76,581
Mitigated
57,936
39,680
Healing
38,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Cokeboyzxz
Raijin
7,935
836
1,689
3,106
16,017
5,589
231
11,709
4,308
21,047
0
L
18,148
2,046
1,049
1,641
15,356
7,848
997
9,335
6,021
33,566
0
W
Sol
Gplatt
Sol
22,087
7,366
535
9,274
19,768
7,993
2,957
14,414
5,354
44,349
0
W
8,093
2,216
2,910
3,517
22,247
25,194
488
13,748
8,499
12,997
0
L
Erlang Shen
NCSoul
Erlang Shen
14,467
6,720
715
10,852
33,048
16,839
1,061
24,053
8,995
0
25,582
L
41,656
3,253
1,509
3,276
13,528
5,715
875
7,083
6,445
76,229
0
W
Chaac
awuszw
Chaac
20,599
3,133
557
11,799
27,608
19,380
1,272
22,462
5,146
0
45,253
W
Anubis
w3rd0
Anubis
21,827
814
541
2,388
12,001
6,173
1,197
8,751
3,250
52,051
0
W
14,186
823
4,064
4,095
18,628
17,841
1,080
14,958
3,670
22,929
0
L
Yemoja
xXNoboruXx
Yemoja
6,594
1,468
8,963
5,416
21,036
21,945
338
14,013
7,023
15,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,032
Gold Earned
64,278
181
Minions Killed
167
0
Camps Cleared
0
1,531,564
Distance Traveled
1,268,598
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,631
684
22
1
0
207,628
0
L
Agni
12,261
721
25
1
0
252,903
1
W
Sol
13,413
789
49
3
0
291,870
0
W
Athena
10,693
629
6
0
0
327,591
5
L
Erlang Shen
11,875
699
20
1
0
264,003
0
L
Zeus
15,925
937
90
5
0
264,417
0
W
Chaac
12,810
754
42
2
0
338,455
1
W
Anubis
14,583
858
61
4
0
293,162
0
W
Hades
13,533
796
23
1
0
280,486
0
L
Yemoja
12,586
740
10
1
0
279,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role