Player Matchup

Vulcan
Vulcan
CaliC0re
Vulcan
Level 104
God Stats
16W - 8L
1,500 SR
Queue Stats
71W - 62L
1,527 Elo+
Party 2
Yemoja
Yemoja
CrunchyToasts
Yemoja
Level 7
God Stats
11W - 12L
1,487 SR
Queue Stats
52W - 56L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
JNeely
Guan Yu
Level 5
God Stats
7W - 3L
1,487 SR
Queue Stats
28W - 28L
1,458 Elo+
Party 2
Bakasura
Bakasura
PacmanFLY
Bakasura
Level 67
God Stats
13W - 13L
1,306 SR
Queue Stats
34W - 43L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
Parz3va1
Cthulhu
Level 3
God Stats
11W - 9L
1,500 SR
Queue Stats
16W - 23L
1,268 Elo+
Party 2
Team Averages
Level 37
1,456 SR
1,462 Elo+

VS

Team Averages
Level 18
1,500 SR
1,488 Elo+
Jormungandr
Jormungandr
FlimsyCloud5475
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,667 Elo+
Solo
Pele
Pele
GETTINGDARK
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,335 Elo+
Solo
Sol
Sol
KetoGamerDad
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Solextinction
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,437 Elo+
Solo
Agni
Agni
cavernouscrow
Agni
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CaliC0re
Vulcan
17
8 / 0 / 26
11,010
1,223
29,202
6,105
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 27
9,868
1,096
8,170
7,385
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
JNeely
Guan Yu
17
8 / 0 / 21
10,566
1,174
12,142
10,617
10,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
PacmanFLY
Bakasura
18
22 / 2 / 15
12,369
1,374
25,839
13,800
7,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Parz3va1
Cthulhu
15
6 / 1 / 20
9,294
1,033
8,578
8,933
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

366

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FlimsyCloud5475
Jormungandr
15
2 / 8 / 3
9,066
1,007
12,224
23,629
19,672
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 15 / 1
7,534
837
3,528
19,609
5,718
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 8 / 3
8,028
892
11,026
14,571
3,998
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
14
3 / 6 / 2
9,537
1,060
12,166
22,006
13,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 8 / 0
7,329
814
2,348
8,922
2,155
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
14
45
Kills
5
5
Deaths
45
109
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CaliC0re
Vulcan
8
0
26
21
W
1
2
27
7.25
L
Jormungandr
FlimsyCloud5475
Jormungandr
2
8
3
0.44
L
0
15
1
0.03
W
Guan Yu
JNeely
Guan Yu
8
0
21
18.5
L
0
8
3
0.19
W
Bakasura
PacmanFLY
Bakasura
22
2
15
14.75
W
Cthulhu
Parz3va1
Cthulhu
6
1
20
16
L
Bellona
3
6
2
0.67
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,931
Damage
41,292
46,840
Taken
88,737
33,879
Mitigated
44,678
19,680
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CaliC0re
Vulcan
29,202
9,272
0
125
6,105
2,527
0
3,484
2,621
59,364
0
W
8,170
3,148
4,415
1,229
7,385
6,609
0
4,016
3,369
13,950
0
L
Jormungandr
FlimsyCloud5475
Jormungandr
12,224
2,899
0
0
23,629
19,672
0
14,968
7,602
34,455
0
L
3,528
2,179
0
437
19,609
5,718
0
6,036
11,446
0
7,813
W
Guan Yu
JNeely
Guan Yu
12,142
2,923
3,414
3,500
10,617
10,358
0
6,511
4,106
0
20,595
L
11,026
3,464
168
1,335
14,571
3,998
0
8,525
5,630
21,807
0
W
Bakasura
PacmanFLY
Bakasura
25,839
19,531
0
4,665
13,800
7,232
0
5,696
8,104
0
29,654
W
Cthulhu
Parz3va1
Cthulhu
8,578
1,080
0
2,332
8,933
7,153
0
5,983
2,950
18,396
0
L
Bellona
12,166
3,800
0
910
22,006
13,135
0
12,075
8,963
92
22,094
L
2,348
28
0
14
8,922
2,155
0
3,737
4,625
5,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,107
Gold Earned
41,494
155
Minions Killed
107
7
Camps Cleared
3
892,178
Distance Traveled
672,137
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,010
1,223
71
8
1
212,618
0
W
Yemoja
9,868
1,096
11
1
3
128,667
2
L
Jormungandr
9,066
1,007
38
4
0
154,342
0
L
Pele
7,534
837
14
2
0
108,546
0
W
Guan Yu
10,566
1,174
27
3
1
209,811
0
L
Sol
8,028
892
24
3
1
112,641
1
W
Bakasura
12,369
1,374
26
3
2
190,652
0
W
Cthulhu
9,294
1,033
20
2
0
150,430
1
L
Bellona
9,537
1,060
28
3
2
167,676
0
L
Agni
7,329
814
3
0
0
128,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role