Player Matchup

Artemis
Artemis
Assassin_lord_1
Artemis
Level 25
God Stats
20W - 16L
1,430 SR
Queue Stats
92W - 105L
1,338 Elo+
Party 2
Scylla
Scylla
Bloo-BerryKush
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,210 Elo+
Solo
Vulcan
Vulcan
BloodDrinker93
Vulcan
Level 16
God Stats
4W - 6L
1,645 SR
Queue Stats
96W - 100L
1,316 Elo+
Solo
Nemesis
Nemesis
GX_GALAXI_08
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,246 Elo+
Solo
Bellona
Bellona
Kusuguri_Jester
Bellona
Level 32
God Stats
38W - 56L
1,333 SR
Queue Stats
419W - 465L
1,351 Elo+
Party 2
Team Averages
Level 18
1,481 SR
1,292 Elo+

VS

Team Averages
Level 26
1,428 SR
1,430 Elo+
Ra
Ra
AhMahp
Ra
Level 48
God Stats
4W - 2L
1,366 SR
Queue Stats
38W - 19L
1,540 Elo+
Party 1
Hercules
Hercules
Chxntra-
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,459 Elo+
Party 1
Set
Set
DoctvSns
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
OctoDraG
Sun Wukong
Level 16
God Stats
23W - 14L
1,516 SR
Queue Stats
30W - 30L
1,310 Elo+
Solo
Baron Samedi
Baron Samedi
Valentine677288
Baron Samedi
Level 25
God Stats
1W - 0L
1,257 SR
Queue Stats
9W - 8L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
10,094
918
4,443
11,453
5,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 13 / 5
9,871
897
5,596
19,056
6,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 7 / 7
11,647
1,059
11,722
13,990
6,039
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
GX_GALAXI_08
Nemesis
14
0 / 10 / 2
8,763
797
6,155
13,055
4,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 9 / 2
12,405
1,128
26,866
22,808
13,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

6

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
8 / 3 / 22
12,243
1,113
14,626
13,167
7,946
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Chxntra-
Hercules
19
7 / 2 / 24
11,742
1,067
14,669
15,526
18,425
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
8 / 4 / 16
11,592
1,054
9,467
10,733
4,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
OctoDraG
Sun Wukong
19
16 / 0 / 10
13,697
1,245
21,508
12,299
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Valentine677288
Baron Samedi
17
3 / 4 / 20
10,683
971
11,560
11,672
5,245
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
134
13
Kills
42
43
Deaths
13
23
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ra
8
3
22
6.33
L
1
4
7
1.13
L
1
13
5
0.27
L
2
7
7
0.79
W
Hercules
Chxntra-
Hercules
7
2
24
9.5
W
8
4
16
4
L
Nemesis
GX_GALAXI_08
Nemesis
0
10
2
0.1
L
9
9
2
1.11
W
Sun Wukong
OctoDraG
Sun Wukong
16
0
10
21
W
Baron Samedi
Valentine677288
Baron Samedi
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,782
Damage
71,830
80,362
Taken
63,397
36,003
Mitigated
43,522
2,829
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
14,626
2,145
5,273
3,888
13,167
7,946
0
3,297
9,870
33,119
0
L
4,443
3,909
0
0
11,453
5,266
0
4,733
6,720
0
14,854
L
5,596
2,373
0
0
19,056
6,246
0
5,430
13,626
16,056
0
L
11,722
3,602
0
743
13,990
6,039
0
4,722
9,268
34,880
0
W
Hercules
Chxntra-
Hercules
14,669
4,472
135
4,612
15,526
18,425
0
2,574
12,666
0
25,572
W
9,467
5,195
0
467
10,733
4,938
0
4,677
6,056
0
15,855
L
Nemesis
GX_GALAXI_08
Nemesis
6,155
2,359
0
249
13,055
4,898
0
4,617
8,438
0
15,021
L
26,866
11,468
0
1,837
22,808
13,554
0
6,684
16,124
248
47,009
W
Sun Wukong
OctoDraG
Sun Wukong
21,508
12,031
0
3,318
12,299
6,968
0
2,528
9,771
0
52,568
W
Baron Samedi
Valentine677288
Baron Samedi
11,560
1,725
3,343
3,130
11,672
5,245
0
4,476
7,196
27,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,780
Gold Earned
59,957
155
Minions Killed
202
2
Camps Cleared
7
823,883
Distance Traveled
910,767
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,243
1,113
51
5
0
198,936
0
L
Artemis
10,094
918
23
2
1
164,418
0
L
Scylla
9,871
897
21
2
0
169,136
0
L
Vulcan
11,647
1,059
50
5
0
169,780
0
W
Hercules
11,742
1,067
35
3
2
183,605
0
W
Set
11,592
1,054
20
2
0
152,632
0
L
Nemesis
8,763
797
8
1
0
138,924
0
L
Bellona
12,405
1,128
53
5
1
181,625
2
W
Sun Wukong
13,697
1,245
58
5
5
238,754
0
W
Baron Samedi
10,683
971
38
3
0
136,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role