Player Matchup

Danzaburou
Danzaburou
Deadpool-debest
Danzaburou
Level 69
God Stats
43W - 20L
1,737 SR
Queue Stats
467W - 429L
1,461 Elo+
Party 2
Jormungandr
Jormungandr
SparBear
Jormungandr
Level 100
God Stats
15W - 8L
1,222 SR
Queue Stats
508W - 501L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
Weptys
Kukulkan
Level 15
God Stats
2W - 0L
1,584 SR
Queue Stats
3W - 1L
1,654 Elo+
Solo
Team Averages
Level 61
1,514 SR
1,524 Elo+

VS

Team Averages
Level 102
1,303 SR
1,442 Elo+
Gilgamesh
Gilgamesh
ChalkyJam42
Gilgamesh
Level 118
God Stats
19W - 27L
1,437 SR
Queue Stats
226W - 277L
1,425 Elo+
Party 1
Thoth
Thoth
SladeH666
Thoth
Level 103
God Stats
0W - 6L
1,217 SR
Queue Stats
245W - 285L
1,447 Elo+
Party 1
Pele
Pele
sly-cooper-maste
Pele
Level 84
God Stats
26W - 32L
1,255 SR
Queue Stats
547W - 518L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deadpool-debest
Danzaburou
11
4 / 2 / 6
8,157
816
6,642
6,651
2,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
SparBear
Jormungandr
13
9 / 0 / 6
9,345
935
8,781
9,209
4,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Weptys
Kukulkan
10
2 / 3 / 7
7,497
750
5,714
5,199
1,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChalkyJam42
Gilgamesh
10
1 / 4 / 3
6,772
677
5,287
9,913
7,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
SladeH666
Thoth
10
1 / 5 / 3
6,767
677
4,775
7,687
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 6 / 1
7,142
714
4,268
9,927
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
5
5
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChalkyJam42
Gilgamesh
1
4
3
0.63
W
Danzaburou
Deadpool-debest
Danzaburou
4
2
6
3.5
L
Thoth
SladeH666
Thoth
1
5
3
0.5
W
Jormungandr
SparBear
Jormungandr
9
0
6
12
W
Kukulkan
Weptys
Kukulkan
2
3
7
1.83
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,137
Damage
14,330
21,059
Taken
27,527
8,341
Mitigated
13,535
5,835
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChalkyJam42
Gilgamesh
5,287
858
509
802
9,913
7,504
0
5,660
4,253
0
18,459
W
Danzaburou
Deadpool-debest
Danzaburou
6,642
3,506
0
1,561
6,651
2,202
862
1,261
5,390
0
20,729
L
Thoth
SladeH666
Thoth
4,775
438
0
1,036
7,687
2,557
0
3,251
4,436
28,674
0
W
Jormungandr
SparBear
Jormungandr
8,781
1,620
834
2,940
9,209
4,538
54
2,410
6,799
27,055
0
W
Kukulkan
Weptys
Kukulkan
5,714
541
0
500
5,199
1,601
578
1,124
4,075
19,424
0
L
4,268
1,046
0
1,909
9,927
3,474
287
5,706
4,221
0
21,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
20,681
109
Minions Killed
122
0
Camps Cleared
0
564,949
Distance Traveled
595,989
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,772
677
34
3
0
208,210
3
W
Danzaburou
8,157
816
43
4
0
190,295
2
L
Thoth
6,767
677
55
6
0
183,808
1
W
Jormungandr
9,345
935
35
4
0
194,010
0
W
Kukulkan
7,497
750
31
3
0
180,644
0
L
Pele
7,142
714
33
3
0
203,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role