Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CloverMax
Neith
Level 23
God Stats
16W - 16L
1,424 SR
Queue Stats
25W - 37L
1,373 Elo+
Solo
Danzaburou
Danzaburou
MrFuzz105
Danzaburou
Level 17
God Stats
2W - 7L
1,243 SR
Queue Stats
3W - 10L
1,025 Elo+
Party 2
Team Averages
Level 36
1,389 SR
1,299 Elo+

VS

Team Averages
Level 39
1,488 SR
1,307 Elo+
Gilgamesh
Gilgamesh
DiTullioo
Gilgamesh
Level 29
God Stats
6W - 9L
1,465 SR
Queue Stats
60W - 73L
1,412 Elo+
Party 1
Hel
Hel
NE Frog2769
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,373 Elo+
Party 1
Jormungandr
Jormungandr
The boss3387
Jormungandr
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 45L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
8 / 5 / 7
13,692
721
15,043
21,404
23,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
CloverMax
Neith
17
5 / 3 / 11
13,601
716
16,675
15,836
6,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
MrFuzz105
Danzaburou
16
4 / 9 / 10
13,242
697
12,515
18,502
8,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiTullioo
Gilgamesh
18
15 / 6 / 2
15,248
803
20,293
23,857
12,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 6 / 8
12,288
647
15,515
22,361
10,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
The boss3387
Jormungandr
10
0 / 5 / 5
9,884
520
3,437
9,539
3,789

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
17
Kills
17
17
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
5
7
2.3
W
Neith
CloverMax
Neith
5
3
11
3.5
L
Gilgamesh
DiTullioo
Gilgamesh
15
6
2
2.67
W
Danzaburou
MrFuzz105
Danzaburou
4
9
10
1
L
2
6
8
1
L
Jormungandr
The boss3387
Jormungandr
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,233
Damage
39,245
55,742
Taken
55,757
38,685
Mitigated
26,664
13,518
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,043
3,135
1,594
4,412
21,404
23,750
223
5,818
15,586
47,182
0
W
Neith
CloverMax
Neith
16,675
11,056
0
4,545
15,836
6,632
2,387
7,899
7,937
0
67,221
L
Gilgamesh
DiTullioo
Gilgamesh
20,293
6,091
47
2,570
23,857
12,558
1,159
6,904
16,953
0
66,160
W
Danzaburou
MrFuzz105
Danzaburou
12,515
7,534
246
2,721
18,502
8,303
1,519
5,281
13,221
0
50,838
L
15,515
372
6,386
9,810
22,361
10,317
0
5,643
16,718
55,676
0
L
Jormungandr
The boss3387
Jormungandr
3,437
510
0
19
9,539
3,789
0
2,636
6,903
13,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,535
Gold Earned
37,420
196
Minions Killed
179
0
Camps Cleared
0
881,228
Distance Traveled
849,784
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,692
721
50
3
0
323,525
0
W
Neith
13,601
716
99
5
0
278,851
1
L
Gilgamesh
15,248
803
76
4
0
356,718
1
W
Danzaburou
13,242
697
47
2
0
278,852
0
L
Hel
12,288
647
89
5
0
332,109
0
L
Jormungandr
9,884
520
14
1
0
160,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role