Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
BareShorties
Cu Chulainn
Gold V
Level 69
God Stats
25W - 14L
1,592 SR
Queue Stats
94W - 104L
1,291 MMR
Party 2
Medusa
Medusa
Silver IV
Bruno7123
Medusa
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver IV
DRAGONFAIGH1
The Morrigan
Silver IV
Level 109
God Stats
2W - 4L
1,454 SR
Queue Stats
165W - 177L
634 MMR
Solo
Nox
Nox
Silver V
FelRib
Nox
Silver V
Level 123
God Stats
20W - 19L
1,459 SR
Queue Stats
69W - 79L
542 MMR
Solo
Bakasura
Bakasura
Silver II
StankDicc
Bakasura
Silver II
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,473 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,501 SR
1,088 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,353 SR
911 MMR
Ra
Ra
Silver IV
AngelOrtizYT
Ra
Silver IV
Level 127
God Stats
7W - 6L
1,421 SR
Queue Stats
146W - 150L
650 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
IggyV
Guan Yu
Silver IV
Level 66
God Stats
0W - 1L
1,533 SR
Queue Stats
6W - 13L
1,351 MMR
Solo
Ymir
Ymir
Bronze I
Juancholomeo
Ymir
Bronze I
Level 125
God Stats
3W - 2L
1,442 SR
Queue Stats
16W - 35L
731 MMR
Party 1
Danzaburou
Danzaburou
Silver V
MrAutomatic7
Danzaburou
Silver V
Level 109
God Stats
0W - 2L
1,162 SR
Queue Stats
83W - 104L
417 MMR
Solo
Nemesis
Nemesis
Bronze IV
SmiteRP3
Nemesis
Bronze IV
Level 116
God Stats
0W - 1L
1,206 SR
Queue Stats
4W - 6L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BareShorties
Cu Chulainn
19
2 / 2 / 8
12,518
569
13,799
15,248
15,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Bruno7123
Medusa
20
10 / 2 / 2
14,590
663
13,991
12,308
5,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
DRAGONFAIGH1
The Morrigan
18
2 / 3 / 10
12,209
555
13,962
7,931
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nox
FelRib
Nox
18
3 / 0 / 12
11,871
540
6,122
4,742
3,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
StankDicc
Bakasura
20
10 / 2 / 8
14,735
670
17,267
22,184
12,236
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetTiamatTsukuyomiGilgameshAthena

VS

Bans
ScyllaGaneshaAnhurJanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 1
12,735
579
7,359
13,985
8,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
IggyV
Guan Yu
16
1 / 5 / 1
9,890
450
6,394
20,861
17,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 4 / 4
9,608
437
2,847
17,340
12,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MrAutomatic7
Danzaburou
16
1 / 6 / 4
10,452
475
5,285
14,398
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
SmiteRP3
Nemesis
16
1 / 5 / 4
10,233
465
4,864
17,653
8,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
27
Kills
9
9
Deaths
27
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
W
Cu Chulainn
BareShorties
Cu Chulainn
2
2
8
3
W
Medusa
Bruno7123
Medusa
10
2
2
5.5
W
The Morrigan
DRAGONFAIGH1
The Morrigan
2
3
10
2.33
W
Nox
FelRib
Nox
3
0
12
9
L
Guan Yu
IggyV
Guan Yu
1
5
1
0.3
L
0
4
4
0.5
L
Danzaburou
MrAutomatic7
Danzaburou
1
6
4
0.5
L
Nemesis
SmiteRP3
Nemesis
1
5
4
0.6
W
Bakasura
StankDicc
Bakasura
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,141
Damage
26,749
62,413
Taken
84,237
40,080
Mitigated
52,696
15,352
Healing
19,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,359
172
2,648
4,177
13,985
8,037
0
4,713
8,886
86,524
0
W
Cu Chulainn
BareShorties
Cu Chulainn
13,799
1,917
0
3,365
15,248
15,063
314
1,669
13,579
6,128
69,975
W
Medusa
Bruno7123
Medusa
13,991
7,207
0
2,438
12,308
5,958
5,272
1,385
10,923
0
110,811
W
The Morrigan
DRAGONFAIGH1
The Morrigan
13,962
3,869
0
1,777
7,931
3,378
1,451
3,337
4,283
88,608
18,482
W
Nox
FelRib
Nox
6,122
633
0
992
4,742
3,445
1,591
1,756
2,986
36,736
0
L
Guan Yu
IggyV
Guan Yu
6,394
1,422
662
5,415
20,861
17,408
0
3,994
15,460
0
57,867
L
2,847
239
0
1,669
17,340
12,956
0
2,487
13,941
22,340
0
L
Danzaburou
MrAutomatic7
Danzaburou
5,285
1,236
0
2,871
14,398
5,413
584
1,063
13,055
0
60,761
L
Nemesis
SmiteRP3
Nemesis
4,864
2,246
0
2,085
17,653
8,882
0
1,936
15,137
0
75,196
W
Bakasura
StankDicc
Bakasura
17,267
10,536
0
6,780
22,184
12,236
285
2,104
20,080
0
130,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,923
Gold Earned
52,918
798
Minions Killed
535
0
Camps Cleared
0
2,108,448
Distance Traveled
2,056,600
50
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,735
579
179
8
0
411,646
7
W
Cu Chulainn
12,518
569
147
7
0
423,551
14
W
Medusa
14,590
663
211
10
0
409,892
9
W
The Morrigan
12,209
555
178
8
0
389,299
10
W
Nox
11,871
540
57
3
0
435,721
13
L
Guan Yu
9,890
450
123
6
0
411,580
5
L
Ymir
9,608
437
28
1
0
418,699
10
L
Danzaburou
10,452
475
96
4
0
388,549
3
L
Nemesis
10,233
465
109
5
0
426,126
9
W
Bakasura
14,735
670
205
9
0
449,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role