Player Matchup

Janus
Janus
DARY666
Janus
Level 108
God Stats
16W - 21L
1,509 SR
Queue Stats
173W - 161L
1,458 Elo+
Party 1
Ymir
Ymir
Gilazoxd
Ymir
Level 13
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 2L
1,558 Elo+
Party 1
Neith
Neith
The1fluffyturtle
Neith
Level 47
God Stats
17W - 4L
1,870 SR
Queue Stats
88W - 62L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
ZemoRose
Baron Samedi
Level 15
God Stats
9W - 18L
1,466 SR
Queue Stats
9W - 18L
1,435 Elo+
Party 3
Tyr
Tyr
xXSw1tchXx
Tyr
Level 86
God Stats
9W - 9L
1,558 SR
Queue Stats
270W - 247L
1,502 Elo+
Party 3
Team Averages
Level 54
1,537 SR
1,500 Elo+

VS

Team Averages
Level 82
1,488 SR
1,429 Elo+
Tsukuyomi
Tsukuyomi
Apostate
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BulbaSquad
Artemis
Level 126
God Stats
1W - 1L
1,644 SR
Queue Stats
208W - 222L
1,445 Elo+
Party 2
Kuzenbo
Kuzenbo
IIncursio
Kuzenbo
Level 65
God Stats
3W - 1L
1,622 SR
Queue Stats
226W - 285L
1,428 Elo+
Party 2
King Arthur
King Arthur
NicoTheSneako
King Arthur
Level 26
God Stats
35W - 29L
1,510 SR
Queue Stats
150W - 176L
1,291 Elo+
Party 2
Merlin
Merlin
thighskoup
Merlin
Level 48
God Stats
5W - 10L
1,162 SR
Queue Stats
127W - 118L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DARY666
Janus
15
0 / 7 / 2
9,896
396
7,347
14,052
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
15
0 / 12 / 1
9,278
371
5,539
18,416
13,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
0 / 5 / 0
12,419
497
9,053
20,211
7,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ZemoRose
Baron Samedi
17
2 / 6 / 3
11,155
446
8,100
12,729
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 1
12,650
506
10,850
19,334
18,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Apostate
Tsukuyomi
20
6 / 1 / 12
13,528
541
15,578
16,563
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
BulbaSquad
Artemis
20
9 / 1 / 5
14,798
592
19,827
16,088
8,028
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
IIncursio
Kuzenbo
17
5 / 1 / 12
12,086
483
9,010
14,043
18,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
NicoTheSneako
King Arthur
17
3 / 1 / 2
11,309
452
6,032
12,473
11,019
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
thighskoup
Merlin
19
8 / 4 / 11
13,309
532
16,669
9,547
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
8
Kills
31
31
Deaths
8
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Apostate
Tsukuyomi
6
1
12
12
W
Artemis
BulbaSquad
Artemis
9
1
5
11.5
L
Janus
DARY666
Janus
0
7
2
0.14
L
Ymir
0
12
1
0.04
W
Kuzenbo
IIncursio
Kuzenbo
5
1
12
11
W
King Arthur
NicoTheSneako
King Arthur
3
1
2
4
L
0
5
0
0
L
Baron Samedi
ZemoRose
Baron Samedi
2
6
3
0.58
W
Merlin
thighskoup
Merlin
8
4
11
3.38
L
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
67,116
84,742
Taken
68,714
49,495
Mitigated
49,216
20,382
Healing
20,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Apostate
Tsukuyomi
15,578
4,846
0
5,781
16,563
7,031
0
4,341
12,027
0
101,201
W
Artemis
BulbaSquad
Artemis
19,827
10,511
0
8,755
16,088
8,028
2,666
1,690
14,398
0
125,829
L
Janus
DARY666
Janus
7,347
779
0
2,229
14,052
4,746
545
7,029
7,023
60,578
0
L
Ymir
5,539
442
0
602
18,416
13,845
620
7,710
10,706
33,617
0
W
Kuzenbo
IIncursio
Kuzenbo
9,010
2,892
1,011
3,128
14,043
18,865
455
5,832
8,086
33,945
0
W
King Arthur
NicoTheSneako
King Arthur
6,032
1,018
0
1,600
12,473
11,019
347
3,727
8,473
0
48,151
L
9,053
5,392
0
10,171
20,211
7,534
212
1,545
18,666
0
100,289
L
Baron Samedi
ZemoRose
Baron Samedi
8,100
650
425
1,349
12,729
5,029
1,790
4,301
8,428
54,572
0
W
Merlin
thighskoup
Merlin
16,669
1,085
0
555
9,547
4,273
750
4,735
4,744
83,122
0
L
10,850
1,347
0
5,606
19,334
18,341
0
5,094
14,240
0
91,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,398
Gold Earned
65,030
615
Minions Killed
617
0
Camps Cleared
0
2,122,677
Distance Traveled
2,438,235
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,528
541
141
6
0
542,379
7
W
Artemis
14,798
592
205
8
0
439,127
6
L
Janus
9,896
396
113
5
0
447,734
8
L
Ymir
9,278
371
48
2
0
371,729
0
W
Kuzenbo
12,086
483
28
1
0
511,187
5
W
King Arthur
11,309
452
97
4
0
508,608
2
L
Neith
12,419
497
198
8
0
373,321
3
L
Baron Samedi
11,155
446
117
5
0
414,173
4
W
Merlin
13,309
532
146
6
0
436,934
3
L
Tyr
12,650
506
139
6
0
515,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role