Player Matchup

Ao Kuang
Ao Kuang
BeastBoz
Ao Kuang
Level 24
God Stats
7W - 8L
1,569 SR
Queue Stats
58W - 78L
1,390 Elo+
Party 2
Ra
Ra
LemonyDeath
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,515 Elo+
Solo
Guan Yu
Guan Yu
P01NTii11
Guan Yu
Level 29
God Stats
0W - 2L
1,297 SR
Queue Stats
82W - 116L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
STRBEAST
Danzaburou
Level 29
God Stats
19W - 23L
1,459 SR
Queue Stats
101W - 121L
1,447 Elo+
Solo
Cerberus
Cerberus
shoTLerrr
Cerberus
Level 28
God Stats
125W - 141L
1,471 SR
Queue Stats
127W - 143L
1,434 Elo+
Solo
Team Averages
Level 27
1,459 SR
1,433 Elo+

VS

Team Averages
Level 20
1,398 SR
1,421 Elo+
Medusa
Medusa
Bobsnipe
Medusa
Level 26
God Stats
3W - 3L
1,323 SR
Queue Stats
8W - 11L
1,328 Elo+
Party 3
Baron Samedi
Baron Samedi
MALTHUS66
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
MutedBud
Gilgamesh
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 41L
1,459 Elo+
Party 1
Khepri
Khepri
SilentDoom55
Khepri
Level 29
God Stats
3W - 1L
1,276 SR
Queue Stats
11W - 11L
1,328 Elo+
Party 3
Bastet
Bastet
Turmammal
Bastet
Level 16
God Stats
2W - 1L
1,390 SR
Queue Stats
13W - 13L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeastBoz
Ao Kuang
9
1 / 0 / 1
5,420
602
3,500
6,041
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 3
5,196
577
3,060
5,057
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
P01NTii11
Guan Yu
9
2 / 4 / 1
5,323
591
2,242
6,778
2,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
STRBEAST
Danzaburou
4
0 / 2 / 1
3,838
426
619
1,778
342
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
shoTLerrr
Cerberus
8
1 / 3 / 0
4,662
518
2,057
5,836
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bobsnipe
Medusa
9
4 / 1 / 1
5,551
617
5,025
2,677
738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
MALTHUS66
Baron Samedi
10
1 / 2 / 1
5,815
646
1,910
4,776
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
MutedBud
Gilgamesh
9
4 / 1 / 0
5,740
638
5,353
4,612
1,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Khepri
8
2 / 0 / 2
5,551
617
1,976
3,714
1,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Turmammal
Bastet
10
2 / 1 / 1
5,731
637
1,877
5,627
1,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
13
13
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BeastBoz
Ao Kuang
1
0
1
1.5
W
Medusa
Bobsnipe
Medusa
4
1
1
4.5
L
1
4
3
0.63
W
Baron Samedi
MALTHUS66
Baron Samedi
1
2
1
0.75
W
Gilgamesh
MutedBud
Gilgamesh
4
1
0
4
L
Guan Yu
P01NTii11
Guan Yu
2
4
1
0.63
L
Danzaburou
STRBEAST
Danzaburou
0
2
1
0.25
W
Khepri
2
0
2
3
W
Bastet
Turmammal
Bastet
2
1
1
2.5
L
Cerberus
shoTLerrr
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,478
Damage
16,141
25,490
Taken
21,406
8,335
Mitigated
6,953
5,348
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BeastBoz
Ao Kuang
3,500
1,241
0
1,433
6,041
1,674
0
605
5,436
32,486
0
W
Medusa
Bobsnipe
Medusa
5,025
2,308
0
1,106
2,677
738
286
1,638
983
0
28,744
L
3,060
440
36
681
5,057
1,518
0
1,826
3,231
21,570
0
W
Baron Samedi
MALTHUS66
Baron Samedi
1,910
97
0
2,272
4,776
1,573
414
3,037
1,549
30,905
0
W
Gilgamesh
MutedBud
Gilgamesh
5,353
2,051
0
816
4,612
1,759
182
1,247
3,365
0
19,417
L
Guan Yu
P01NTii11
Guan Yu
2,242
365
398
1,147
6,778
2,341
0
268
6,510
0
13,355
L
Danzaburou
STRBEAST
Danzaburou
619
381
0
310
1,778
342
0
58
1,720
0
7,898
W
Khepri
1,976
153
0
1,149
3,714
1,501
0
1,725
1,949
8,352
0
W
Bastet
Turmammal
Bastet
1,877
480
0
2,866
5,627
1,382
0
676
4,943
0
28,541
L
Cerberus
shoTLerrr
Cerberus
2,057
286
0
1,343
5,836
2,460
0
1,129
4,707
17,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,439
Gold Earned
28,388
189
Minions Killed
234
0
Camps Cleared
0
806,544
Distance Traveled
878,082
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,420
602
69
8
0
187,352
2
W
Medusa
5,551
617
64
7
0
153,542
0
L
Ra
5,196
577
48
5
0
163,240
2
W
Baron Samedi
5,815
646
55
6
0
154,893
2
W
Gilgamesh
5,740
638
41
5
0
173,888
0
L
Guan Yu
5,323
591
27
3
0
185,291
2
L
Danzaburou
3,838
426
12
1
0
77,897
1
W
Khepri
5,551
617
9
1
0
203,860
1
W
Bastet
5,731
637
65
7
0
191,899
2
L
Cerberus
4,662
518
33
4
0
192,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role