Player Matchup

Bakasura
Bakasura
Dclone02
Bakasura
Level 27
God Stats
15W - 6L
1,753 SR
Queue Stats
72W - 75L
1,539 Elo+
Party 2
Scylla
Scylla
EvilThreat
Scylla
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
262W - 235L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Haloslayer2004
Jing Wei
Level 63
God Stats
2W - 1L
1,541 SR
Queue Stats
289W - 289L
1,552 Elo+
Party 2
Ganesha
Ganesha
ToastMaster911
Ganesha
Level 61
God Stats
36W - 18L
1,699 SR
Queue Stats
490W - 455L
1,538 Elo+
Party 2
Tiamat
Tiamat
stunkus
Tiamat
Level 27
God Stats
8W - 9L
1,521 SR
Queue Stats
137W - 128L
1,523 Elo+
Party 2
Team Averages
Level 45
1,603 SR
1,526 Elo+

VS

Team Averages
Level 56
1,461 SR
1,617 Elo+
Rama
Rama
Chojoo
Rama
Level 22
God Stats
2W - 1L
1,805 SR
Queue Stats
64W - 51L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Kairros17
Cthulhu
Level 147
God Stats
7W - 8L
1,356 SR
Queue Stats
723W - 709L
1,540 Elo+
Solo
Thanatos
Thanatos
RuetheWhirl
Thanatos
Level 59
God Stats
1W - 2L
1,282 SR
Queue Stats
147W - 115L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
Terofyin
Gilgamesh
Level 24
God Stats
8W - 7L
1,521 SR
Queue Stats
27W - 13L
1,716 Elo+
Party 1
Eset
Eset
spidii
Eset
Level 28
God Stats
0W - 2L
1,343 SR
Queue Stats
42W - 24L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dclone02
Bakasura
16
5 / 3 / 7
10,603
1,060
4,321
7,122
3,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
EvilThreat
Scylla
17
4 / 4 / 10
10,484
1,048
13,038
8,243
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
17
8 / 1 / 7
11,689
1,169
9,080
9,279
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 3 / 21
11,381
1,138
8,237
15,152
15,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
stunkus
Tiamat
18
8 / 0 / 11
11,450
1,145
18,733
7,209
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

250

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Chojoo
Rama
16
1 / 4 / 7
9,717
972
9,353
9,598
2,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Kairros17
Cthulhu
14
2 / 3 / 4
9,228
923
8,178
8,727
3,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
RuetheWhirl
Thanatos
16
2 / 6 / 7
10,123
1,012
7,741
14,624
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Terofyin
Gilgamesh
17
3 / 5 / 8
10,435
1,044
9,875
13,372
6,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
spidii
Eset
15
3 / 7 / 4
10,010
1,001
9,207
11,603
3,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
25
Kills
11
11
Deaths
25
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
Chojoo
Rama
1
4
7
1.13
W
Bakasura
Dclone02
Bakasura
5
3
7
2.83
W
Scylla
EvilThreat
Scylla
4
4
10
2.25
W
Jing Wei
8
1
7
11.5
L
Cthulhu
Kairros17
Cthulhu
2
3
4
1.33
L
Thanatos
RuetheWhirl
Thanatos
2
6
7
0.92
L
Gilgamesh
Terofyin
Gilgamesh
3
5
8
1.4
W
0
3
21
3.5
L
Eset
spidii
Eset
3
7
4
0.71
W
Tiamat
stunkus
Tiamat
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,409
Damage
44,354
47,005
Taken
57,924
31,893
Mitigated
21,752
4,348
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Chojoo
Rama
9,353
5,499
0
0
9,598
2,964
0
6,890
2,578
0
33,756
W
Bakasura
Dclone02
Bakasura
4,321
2,310
0
484
7,122
3,658
0
2,726
4,396
0
12,433
W
Scylla
EvilThreat
Scylla
13,038
962
20
950
8,243
3,351
0
2,704
5,539
25,611
0
W
Jing Wei
9,080
6,615
0
167
9,279
3,772
0
3,654
5,625
0
34,757
L
Cthulhu
Kairros17
Cthulhu
8,178
183
67
718
8,727
3,199
0
5,395
2,821
16,826
0
L
Thanatos
RuetheWhirl
Thanatos
7,741
2,505
0
4,328
14,624
5,281
0
8,763
5,274
0
23,021
L
Gilgamesh
Terofyin
Gilgamesh
9,875
2,551
0
1,273
13,372
6,999
0
8,982
3,693
0
19,625
W
8,237
977
0
699
15,152
15,169
0
5,366
9,786
23,062
0
L
Eset
spidii
Eset
9,207
1,031
409
790
11,603
3,309
0
8,873
2,421
22,674
0
W
Tiamat
stunkus
Tiamat
18,733
801
0
2,028
7,209
5,943
0
2,935
4,274
29,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
49,513
178
Minions Killed
170
12
Camps Cleared
6
1,078,961
Distance Traveled
941,021
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,717
972
78
8
1
164,427
0
W
Bakasura
10,603
1,060
40
4
4
231,097
5
W
Scylla
10,484
1,048
41
4
2
192,948
0
W
Jing Wei
11,689
1,169
64
6
4
217,360
1
L
Cthulhu
9,228
923
15
2
0
176,671
0
L
Thanatos
10,123
1,012
39
4
4
199,585
0
L
Gilgamesh
10,435
1,044
13
1
0
212,596
2
W
Ganesha
11,381
1,138
0
0
0
212,606
0
L
Eset
10,010
1,001
25
3
1
187,742
0
W
Tiamat
11,450
1,145
33
3
2
224,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role