Player Matchup

Loki
Loki
Callmetwocox
Loki
Level 43
God Stats
1W - 0L
1,475 SR
Queue Stats
21W - 16L
1,257 Elo+
Party 2
Aphrodite
Aphrodite
Joopiterr
Aphrodite
Level 69
God Stats
2W - 2L
1,562 SR
Queue Stats
21W - 16L
1,257 Elo+
Party 2
Ares
Ares
Justmuhsox
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,257 Elo+
Party 2
Neith
Neith
SteveDemon
Neith
Level 45
God Stats
1W - 0L
1,217 SR
Queue Stats
21W - 15L
1,257 Elo+
Party 2
Sun Wukong
Sun Wukong
UncleBubbles
Sun Wukong
Level 45
God Stats
1W - 0L
1,373 SR
Queue Stats
21W - 16L
1,257 Elo+
Party 2
Team Averages
Level 42
1,425 SR
1,257 Elo+

VS

Team Averages
Level 62
1,642 SR
1,452 Elo+
Ganesha
Ganesha
 
Ganesha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Cookiieez
Ra
Level 83
God Stats
1W - 1L
1,787 SR
Queue Stats
18W - 26L
1,370 Elo+
Party 1
Awilix
Awilix
MakoEyezz
Awilix
Level 109
God Stats
2W - 2L
1,565 SR
Queue Stats
102W - 92L
1,517 Elo+
Party 1
Skadi
Skadi
br_i_ia
Skadi
Level 28
God Stats
5W - 12L
1,500 SR
Queue Stats
135W - 150L
1,418 Elo+
Party 1
Ymir
Ymir
whereisbluesclue
Ymir
Level 25
God Stats
1W - 2L
1,858 SR
Queue Stats
139W - 143L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
9,370
625
9,737
10,010
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Joopiterr
Aphrodite
14
5 / 3 / 5
8,881
592
4,920
9,011
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
1 / 5 / 3
6,814
454
2,757
10,234
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
14
2 / 1 / 3
8,637
576
5,219
6,164
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
UncleBubbles
Sun Wukong
13
4 / 3 / 3
8,337
556
5,519
11,390
7,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 3 / 6
7,411
494
5,677
9,232
6,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 5 / 2
7,369
491
2,475
7,280
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Awilix
MakoEyezz
Awilix
14
4 / 3 / 2
8,072
538
9,813
10,871
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
br_i_ia
Skadi
9
2 / 3 / 2
6,119
408
3,154
4,770
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 6 / 1
7,364
491
5,789
10,907
8,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
20
Kills
11
12
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
3
6
1.33
W
8
0
5
10.5
L
1
5
2
0.4
W
Aphrodite
Joopiterr
Aphrodite
5
3
5
2.5
W
1
5
3
0.5
L
Awilix
MakoEyezz
Awilix
4
3
2
1.67
W
Neith
2
1
3
3.5
W
Sun Wukong
UncleBubbles
Sun Wukong
4
3
3
1.83
L
Skadi
br_i_ia
Skadi
2
3
2
1
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
26,908
46,809
Taken
43,060
22,842
Mitigated
23,050
13,974
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,677
715
0
2,035
9,232
6,722
637
1,343
7,834
26,519
0
W
9,737
3,768
0
2,864
10,010
3,328
160
2,592
7,298
0
55,014
L
2,475
156
298
1,518
7,280
2,773
0
2,160
5,090
41,618
0
W
Aphrodite
Joopiterr
Aphrodite
4,920
450
1,585
5,460
9,011
2,995
468
2,317
6,514
46,422
0
W
2,757
466
0
609
10,234
7,161
463
2,555
7,595
9,427
0
L
Awilix
MakoEyezz
Awilix
9,813
3,712
0
396
10,871
3,950
0
1,787
9,024
0
60,344
W
Neith
5,219
2,073
0
2,623
6,164
2,040
2,748
1,812
4,312
0
55,602
W
Sun Wukong
UncleBubbles
Sun Wukong
5,519
1,954
0
833
11,390
7,318
1,065
3,945
7,403
0
39,516
L
Skadi
br_i_ia
Skadi
3,154
1,877
0
364
4,770
1,394
0
1,379
3,391
0
18,374
L
5,789
1,701
0
718
10,907
8,211
721
1,008
9,534
27,823
1,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,039
Gold Earned
36,335
382
Minions Killed
329
0
Camps Cleared
0
1,441,227
Distance Traveled
1,373,618
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,411
494
11
1
0
298,111
5
W
Loki
9,370
625
92
6
0
327,937
1
L
Ra
7,369
491
107
7
0
257,129
0
W
Aphrodite
8,881
592
89
6
0
274,286
7
W
Ares
6,814
454
24
2
0
295,549
4
L
Awilix
8,072
538
91
6
0
339,544
2
W
Neith
8,637
576
107
7
0
241,028
1
W
Sun Wukong
8,337
556
70
5
0
302,427
2
L
Skadi
6,119
408
57
4
0
198,918
1
L
Ymir
7,364
491
63
4
0
279,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role