Player Matchup

Ares
Ares
Gdubb89
Ares
Level 28
God Stats
1W - 4L
1,315 SR
Queue Stats
121W - 140L
1,307 Elo+
Party 3
Cupid
Cupid
MrEverclear
Cupid
Level 100
God Stats
4W - 9L
1,311 SR
Queue Stats
55W - 77L
1,270 Elo+
Party 3
Kukulkan
Kukulkan
PsychoticStoner
Kukulkan
Level 59
God Stats
23W - 33L
1,385 SR
Queue Stats
63W - 96L
1,405 Elo+
Party 3
Fenrir
Fenrir
THEEDIRTY30
Fenrir
Level 68
God Stats
0W - 2L
1,213 SR
Queue Stats
21W - 39L
1,342 Elo+
Party 3
Danzaburou
Danzaburou
itsubliminal
Danzaburou
Level 44
God Stats
10W - 17L
1,445 SR
Queue Stats
63W - 80L
1,457 Elo+
Party 3
Team Averages
Level 60
1,334 SR
1,356 Elo+

VS

Team Averages
Level 48
1,660 SR
1,496 Elo+
Ymir
Ymir
Gryal
Ymir
Level 46
God Stats
12W - 6L
1,709 SR
Queue Stats
31W - 24L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
GuardPenguins
Gilgamesh
Level 100
God Stats
9W - 2L
1,823 SR
Queue Stats
84W - 79L
1,537 Elo+
Party 2
Neith
Neith
HeadHuntaTyg
Neith
Level 37
God Stats
4W - 3L
1,593 SR
Queue Stats
78W - 82L
1,488 Elo+
Party 1
Da Ji
Da Ji
PhotonLotus
Da Ji
Level 26
God Stats
5W - 2L
1,730 SR
Queue Stats
41W - 46L
1,441 Elo+
Party 2
Freya
Freya
Yung Fauni
Freya
Level 29
God Stats
20W - 19L
1,444 SR
Queue Stats
160W - 178L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gdubb89
Ares
18
4 / 9 / 11
12,248
1,113
8,508
22,283
28,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
6 / 11 / 11
12,891
1,172
20,757
20,288
8,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
19
1 / 9 / 18
12,028
1,093
15,162
17,060
6,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
19
5 / 14 / 13
12,130
1,103
8,422
27,989
14,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
itsubliminal
Danzaburou
19
11 / 7 / 11
14,392
1,308
15,563
16,921
7,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gryal
Ymir
20
7 / 3 / 28
12,836
1,167
9,393
17,719
23,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GuardPenguins
Gilgamesh
20
23 / 6 / 13
16,904
1,537
31,576
17,154
11,182
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 3 / 24
13,409
1,219
24,943
12,262
5,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 9 / 20
12,249
1,114
12,966
15,269
6,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
20
5 / 6 / 27
12,743
1,158
20,938
18,436
8,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
162
27
Kills
50
50
Deaths
27
64
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Ares
Gdubb89
Ares
4
9
11
1.06
W
Ymir
Gryal
Ymir
7
3
28
7
W
Gilgamesh
GuardPenguins
Gilgamesh
23
6
13
4.92
W
9
3
24
7
L
6
11
11
1.05
W
6
9
20
1.78
L
Kukulkan
1
9
18
1.11
L
Fenrir
5
14
13
0.82
W
Freya
5
6
27
3.08
L
Danzaburou
itsubliminal
Danzaburou
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,412
Damage
99,816
104,541
Taken
80,840
66,545
Mitigated
55,658
4,075
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Gdubb89
Ares
8,508
872
0
0
22,283
28,863
0
7,346
14,937
18,776
0
W
Ymir
Gryal
Ymir
9,393
541
0
88
17,719
23,021
0
5,390
12,329
23,238
0
W
Gilgamesh
GuardPenguins
Gilgamesh
31,576
16,015
0
845
17,154
11,182
0
4,117
13,037
0
52,748
W
24,943
13,914
0
3,628
12,262
5,941
0
4,248
8,014
0
53,256
L
20,757
11,673
338
881
20,288
8,740
0
5,084
15,204
0
45,131
W
12,966
3,685
0
278
15,269
6,876
0
3,886
11,383
0
20,517
L
Kukulkan
15,162
2,073
0
175
17,060
6,891
0
2,672
14,388
45,507
0
L
Fenrir
8,422
2,175
0
364
27,989
14,680
0
10,408
17,581
0
13,209
W
Freya
20,938
9,250
0
2,800
18,436
8,638
0
6,029
12,407
30,453
0
L
Danzaburou
itsubliminal
Danzaburou
15,563
6,859
0
2,317
16,921
7,371
0
4,821
12,100
0
30,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,689
Gold Earned
68,141
164
Minions Killed
167
9
Camps Cleared
7
1,031,603
Distance Traveled
970,120
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,248
1,113
14
1
1
189,729
1
W
Ymir
12,836
1,167
44
4
0
204,523
0
W
Gilgamesh
16,904
1,537
32
3
3
206,677
2
W
Neith
13,409
1,219
58
5
2
192,337
0
L
Cupid
12,891
1,172
49
4
6
195,309
0
W
Da Ji
12,249
1,114
11
1
0
162,037
0
L
Kukulkan
12,028
1,093
68
6
1
205,152
0
L
Fenrir
12,130
1,103
6
1
0
224,918
0
W
Freya
12,743
1,158
22
2
2
204,546
1
L
Danzaburou
14,392
1,308
27
2
1
216,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role