Player Matchup

Athena
Athena
Doom95
Athena
Level 29
God Stats
1W - 1L
1,262 SR
Queue Stats
75W - 82L
1,363 Elo+
Party 2
Set
Set
Frakshad
Set
Level 21
God Stats
19W - 17L
1,500 SR
Queue Stats
119W - 149L
1,500 Elo+
Solo
Medusa
Medusa
UgLyDooM1
Medusa
Level 29
God Stats
2W - 2L
1,434 SR
Queue Stats
75W - 81L
1,364 Elo+
Party 2
Anubis
Anubis
VIIVIIMMXIX
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 72L
1,238 Elo+
Solo
Ares
Ares
Wolfwood4390
Ares
Level 25
God Stats
14W - 16L
1,365 SR
Queue Stats
189W - 249L
1,319 Elo+
Solo
Team Averages
Level 24
1,412 SR
1,357 Elo+

VS

Team Averages
Level 23
1,366 SR
1,271 Elo+
Bakasura
Bakasura
BigNutLouie213
Bakasura
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
328W - 399L
1,330 Elo+
Party 1
Thor
Thor
Gabomon263
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,084 Elo+
Solo
Hades
Hades
brickyknome
Hades
Level 48
God Stats
1W - 5L
1,268 SR
Queue Stats
283W - 361L
1,268 Elo+
Party 1
Sol
Sol
hunter2260986
Sol
Level 14
God Stats
0W - 2L
1,105 SR
Queue Stats
6W - 17L
1,211 Elo+
Party 1
Nemesis
Nemesis
iAydenG19
Nemesis
Level 22
God Stats
1W - 2L
1,460 SR
Queue Stats
45W - 36L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Doom95
Athena
12
1 / 1 / 8
7,937
496
4,452
11,083
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 2 / 5
9,493
593
6,688
13,778
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
UgLyDooM1
Medusa
16
9 / 0 / 3
9,786
612
7,429
6,130
2,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
6 / 3 / 4
9,455
591
11,113
11,662
5,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 2 / 5
8,491
531
3,521
11,111
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 5 / 2
8,514
532
6,925
12,746
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 13 / 0
5,638
352
1,403
11,641
2,826
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 3 / 0
8,513
532
9,836
10,871
4,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 4
7,706
482
10,719
9,499
2,183
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
iAydenG19
Nemesis
11
0 / 9 / 2
6,970
436
2,720
11,027
4,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
29
Kills
8
8
Deaths
36
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
5
2
0.6
W
Athena
Doom95
Athena
1
1
8
5
W
9
2
5
5.75
L
0
13
0
0
W
Medusa
UgLyDooM1
Medusa
9
0
3
10.5
W
Anubis
6
3
4
2.67
W
4
2
5
3.25
L
5
3
0
1.67
L
1
6
4
0.5
L
Nemesis
iAydenG19
Nemesis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,203
Damage
31,603
53,764
Taken
55,784
27,024
Mitigated
18,488
15,988
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
6,925
4,132
0
1,373
12,746
3,967
340
4,715
8,031
0
64,860
W
Athena
Doom95
Athena
4,452
827
0
1,760
11,083
6,917
608
3,909
6,970
22,868
0
W
6,688
3,389
0
4,086
13,778
5,599
1,918
5,310
8,099
0
54,576
L
1,403
189
0
1,009
11,641
2,826
0
1,740
9,901
0
25,779
W
Medusa
UgLyDooM1
Medusa
7,429
4,406
0
2,302
6,130
2,461
4,744
0
6,130
0
60,108
W
Anubis
11,113
1,060
448
5,332
11,662
5,863
874
7,145
4,402
51,159
0
W
3,521
40
0
2,060
11,111
6,184
628
4,191
6,920
11,705
0
L
9,836
367
231
3,520
10,871
4,880
74
5,751
5,120
36,838
0
L
10,719
2,891
0
1,529
9,499
2,183
1,402
5,090
4,409
37,568
0
L
Nemesis
iAydenG19
Nemesis
2,720
953
0
846
11,027
4,632
699
1,790
9,237
0
30,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
37,341
357
Minions Killed
346
0
Camps Cleared
0
1,432,719
Distance Traveled
1,465,783
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,514
532
126
8
0
356,117
0
W
Athena
7,937
496
31
2
0
239,090
2
W
Set
9,493
593
110
7
0
320,956
4
L
Thor
5,638
352
32
2
0
226,386
0
W
Medusa
9,786
612
101
6
0
290,216
2
W
Anubis
9,455
591
97
6
0
269,358
2
W
Ares
8,491
531
18
1
0
313,099
8
L
Hades
8,513
532
65
4
0
326,536
0
L
Sol
7,706
482
70
4
0
262,334
1
L
Nemesis
6,970
436
53
3
0
294,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role