Player Matchup

Xbalanque
Xbalanque
OzMC
Xbalanque
Level 28
God Stats
3W - 8L
1,396 SR
Queue Stats
48W - 73L
1,294 Elo+
Solo
Cthulhu
Cthulhu
Risurrection
Cthulhu
Level 16
God Stats
1W - 4L
1,470 SR
Queue Stats
20W - 31L
1,316 Elo+
Party 2
Merlin
Merlin
Silent4sian
Merlin
Level 6
God Stats
5W - 7L
1,678 SR
Queue Stats
16W - 20L
1,360 Elo+
Party 2
Team Averages
Level 17
1,515 SR
1,323 Elo+

VS

Team Averages
Level 23
1,348 SR
1,265 Elo+
Jormungandr
Jormungandr
Angel1807
Jormungandr
Level 27
God Stats
3W - 7L
1,178 SR
Queue Stats
41W - 58L
1,257 Elo+
Party 1
Guan Yu
Guan Yu
Lorhian
Guan Yu
Level 18
God Stats
1W - 1L
1,342 SR
Queue Stats
17W - 21L
1,206 Elo+
Party 1
Sol
Sol
lukepob21
Sol
Level 25
God Stats
15W - 5L
1,525 SR
Queue Stats
25W - 18L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OzMC
Xbalanque
15
1 / 4 / 1
11,908
595
9,313
12,266
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Risurrection
Cthulhu
15
3 / 3 / 1
11,791
590
11,896
22,070
18,185
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
13
0 / 6 / 2
10,608
530
12,685
13,832
4,207
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angel1807
Jormungandr
15
1 / 0 / 10
11,764
588
6,733
20,441
23,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Lorhian
Guan Yu
14
1 / 0 / 9
11,317
566
6,011
10,472
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
11 / 4 / 0
13,771
689
28,241
18,589
7,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Angel1807
Jormungandr
1
0
10
6
W
Guan Yu
Lorhian
Guan Yu
1
0
9
5.5
L
Xbalanque
OzMC
Xbalanque
1
4
1
0.38
L
Cthulhu
Risurrection
Cthulhu
3
3
1
1.17
L
Merlin
0
6
2
0.17
W
11
4
0
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,894
Damage
40,985
48,168
Taken
49,502
27,276
Mitigated
42,600
8,772
Healing
21,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Angel1807
Jormungandr
6,733
1,395
0
6,147
20,441
23,538
153
10,438
10,003
49,147
0
W
Guan Yu
Lorhian
Guan Yu
6,011
617
2,107
3,165
10,472
11,839
98
5,784
4,688
0
23,831
L
Xbalanque
OzMC
Xbalanque
9,313
4,717
0
3,313
12,266
4,884
640
7,351
4,585
0
71,525
L
Cthulhu
Risurrection
Cthulhu
11,896
686
322
3,935
22,070
18,185
0
16,179
5,094
30,434
0
L
Merlin
12,685
1,409
0
1,202
13,832
4,207
146
10,920
2,490
47,280
0
W
28,241
10,108
0
9,754
18,589
7,223
2,472
8,830
9,759
94,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
36,852
199
Minions Killed
199
0
Camps Cleared
0
904,401
Distance Traveled
986,517
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,764
588
64
3
0
287,679
0
W
Guan Yu
11,317
566
27
1
0
396,234
3
L
Xbalanque
11,908
595
113
6
0
316,532
0
L
Cthulhu
11,791
590
24
1
0
317,871
0
L
Merlin
10,608
530
62
3
0
269,998
0
W
Sol
13,771
689
108
5
0
302,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role