Player Matchup

Khepri
Khepri
Braisedblunts
Khepri
Level 49
God Stats
14W - 32L
1,333 SR
Queue Stats
112W - 178L
1,305 Elo+
Party 3
Mercury
Mercury
Dreg22
Mercury
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
258W - 300L
1,326 Elo+
Party 1
Merlin
Merlin
Im Nolt
Merlin
Level 39
God Stats
10W - 9L
1,677 SR
Queue Stats
271W - 308L
1,364 Elo+
Party 1
Hercules
Hercules
ItzBun
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 93L
1,294 Elo+
Party 3
Medusa
Medusa
yosi_BURN
Medusa
Level 55
God Stats
10W - 21L
1,434 SR
Queue Stats
170W - 246L
1,298 Elo+
Party 3
Team Averages
Level 39
1,489 SR
1,317 Elo+

VS

Team Averages
Level 70
1,558 SR
1,432 Elo+
Ymir
Ymir
Afrolista
Ymir
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,248 Elo+
Party 2
Baron Samedi
Baron Samedi
Arryah
Baron Samedi
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 21L
1,550 Elo+
Party 2
Hercules
Hercules
DannyGlop37
Hercules
Level 99
God Stats
12W - 22L
1,858 SR
Queue Stats
381W - 349L
1,549 Elo+
Solo
Izanami
Izanami
Kubreezi
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,248 Elo+
Party 2
Awilix
Awilix
NiR02B
Awilix
Level 155
God Stats
4W - 1L
1,432 SR
Queue Stats
50W - 35L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
8,005
471
4,378
12,461
8,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Dreg22
Mercury
12
3 / 8 / 4
7,609
448
6,851
13,451
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Im Nolt
Merlin
14
4 / 6 / 1
8,859
521
8,402
9,177
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ItzBun
Hercules
12
0 / 6 / 2
7,175
422
4,470
10,716
6,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
yosi_BURN
Medusa
15
2 / 4 / 5
8,962
527
4,934
11,147
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 3 / 14
8,097
476
2,774
9,106
6,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Arryah
Baron Samedi
14
3 / 4 / 6
9,255
544
5,293
9,820
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
DannyGlop37
Hercules
19
8 / 0 / 5
11,766
692
8,824
9,389
6,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Kubreezi
Izanami
15
5 / 2 / 3
9,716
572
7,804
8,167
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
NiR02B
Awilix
18
12 / 1 / 10
10,973
645
17,675
12,394
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
10
Kills
29
29
Deaths
10
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
14
2.67
W
Baron Samedi
Arryah
Baron Samedi
3
4
6
1.5
L
1
5
5
0.7
W
Hercules
DannyGlop37
Hercules
8
0
5
10.5
L
Mercury
Dreg22
Mercury
3
8
4
0.63
L
Merlin
Im Nolt
Merlin
4
6
1
0.75
L
Hercules
ItzBun
Hercules
0
6
2
0.17
W
Izanami
Kubreezi
Izanami
5
2
3
3.25
W
Awilix
NiR02B
Awilix
12
1
10
17
L
Medusa
yosi_BURN
Medusa
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,035
Damage
42,370
56,952
Taken
48,876
27,171
Mitigated
25,472
8,071
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,774
704
0
481
9,106
6,964
612
2,645
6,367
17,683
0
W
Baron Samedi
Arryah
Baron Samedi
5,293
62
684
2,539
9,820
3,861
1,157
3,901
5,445
46,027
0
L
4,378
829
0
90
12,461
8,663
0
2,082
10,320
20,582
0
W
Hercules
DannyGlop37
Hercules
8,824
3,377
0
3,182
9,389
6,877
94
1,505
7,762
0
71,567
L
Mercury
Dreg22
Mercury
6,851
4,759
0
2,311
13,451
4,100
0
2,293
10,985
0
36,884
L
Merlin
Im Nolt
Merlin
8,402
506
0
714
9,177
3,855
0
2,696
6,237
40,066
0
L
Hercules
ItzBun
Hercules
4,470
1,662
0
1,402
10,716
6,033
0
40
10,676
0
29,818
W
Izanami
Kubreezi
Izanami
7,804
5,920
0
4,415
8,167
2,639
632
1,665
6,460
0
61,012
W
Awilix
NiR02B
Awilix
17,675
6,974
0
4,229
12,394
5,131
1,465
2,278
10,062
0
84,116
L
Medusa
yosi_BURN
Medusa
4,934
1,640
0
3,554
11,147
4,520
0
480
10,667
0
59,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
49,807
358
Minions Killed
504
0
Camps Cleared
0
1,575,381
Distance Traveled
1,651,002
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,097
476
24
1
0
342,730
4
W
Baron Samedi
9,255
544
95
6
0
298,087
3
L
Khepri
8,005
471
36
2
0
316,813
3
W
Hercules
11,766
692
136
8
0
295,711
2
L
Mercury
7,609
448
63
4
0
351,623
4
L
Merlin
8,859
521
95
6
0
296,522
2
L
Hercules
7,175
422
67
4
0
309,013
5
W
Izanami
9,716
572
122
7
0
311,668
6
W
Awilix
10,973
645
127
7
0
402,806
3
L
Medusa
8,962
527
97
6
0
301,410
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role