Player Matchup

Thor
Thor
Bravo
Thor
Level 108
God Stats
16W - 20L
1,664 SR
Queue Stats
145W - 141L
1,575 Elo+
Party 3
Xing Tian
Xing Tian
GeneralMDBK
Xing Tian
Level 28
God Stats
32W - 30L
1,544 SR
Queue Stats
114W - 101L
1,497 Elo+
Party 3
Zeus
Zeus
Hallanger
Zeus
Level 160
God Stats
16W - 20L
1,267 SR
Queue Stats
384W - 352L
1,547 Elo+
Party 3
Neith
Neith
LockMafioso
Neith
Level 125
God Stats
32W - 28L
1,436 SR
Queue Stats
129W - 125L
1,555 Elo+
Party 3
Anhur
Anhur
Sann
Anhur
Level 100
God Stats
26W - 22L
1,578 SR
Queue Stats
208W - 175L
1,531 Elo+
Party 3
Team Averages
Level 104
1,498 SR
1,541 Elo+

VS

Team Averages
Level 79
1,762 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
DinozZt-23
Tsukuyomi
Level 101
God Stats
22W - 22L
1,586 SR
Queue Stats
210W - 211L
1,510 Elo+
Party 2
Anhur
Anhur
Magus1001
Anhur
Level 82
God Stats
1W - 0L
1,745 SR
Queue Stats
24W - 23L
1,508 Elo+
Party 1
Ao Kuang
Ao Kuang
SLU-Testomaniaco
Ao Kuang
Level 99
God Stats
22W - 23L
1,786 SR
Queue Stats
375W - 355L
1,475 Elo+
Party 2
Guan Yu
Guan Yu
Santiago988484
Guan Yu
Level 44
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
TheSanax
Chang'e
Level 67
God Stats
4W - 0L
1,959 SR
Queue Stats
116W - 118L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bravo
Thor
15
1 / 4 / 5
9,263
421
6,824
18,003
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
GeneralMDBK
Xing Tian
15
1 / 4 / 5
9,144
416
5,975
14,297
13,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zeus
17
5 / 3 / 1
10,335
470
16,241
11,276
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 4 / 2
9,471
431
9,179
14,221
5,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Sann
Anhur
17
1 / 3 / 0
10,007
455
3,722
13,433
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DinozZt-23
Tsukuyomi
20
5 / 0 / 2
13,217
601
17,831
15,670
10,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Magus1001
Anhur
20
10 / 1 / 2
13,437
611
15,983
16,405
6,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 3
9,269
421
2,557
10,283
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 2 / 4
9,512
432
3,904
19,069
11,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
TheSanax
Chang'e
17
0 / 4 / 6
10,014
455
8,368
16,205
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
18
18
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
Bravo
Thor
1
4
5
0.88
W
Tsukuyomi
DinozZt-23
Tsukuyomi
5
0
2
6
L
Xing Tian
GeneralMDBK
Xing Tian
1
4
5
0.88
L
Zeus
5
3
1
1.83
L
0
4
2
0.25
W
Anhur
Magus1001
Anhur
10
1
2
11
W
1
1
3
2.5
L
Anhur
Sann
Anhur
1
3
0
0.33
W
2
2
4
2
W
Chang'e
TheSanax
Chang'e
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,941
Damage
48,643
71,230
Taken
77,632
33,221
Mitigated
37,577
17,595
Healing
36,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Bravo
Thor
6,824
1,423
0
5,074
18,003
6,029
0
2,071
15,746
0
63,161
W
Tsukuyomi
DinozZt-23
Tsukuyomi
17,831
3,820
0
6,508
15,670
10,536
520
2,298
13,316
0
119,751
L
Xing Tian
GeneralMDBK
Xing Tian
5,975
661
0
1,630
14,297
13,786
0
2,226
11,883
18,435
0
L
Zeus
16,241
1,286
0
3,921
11,276
3,887
0
3,317
7,699
83,247
0
L
9,179
3,665
314
3,361
14,221
5,577
185
1,934
12,255
0
70,853
W
Anhur
Magus1001
Anhur
15,983
10,649
0
8,118
16,405
6,340
2,514
1,711
14,654
0
112,186
W
2,557
692
0
2,770
10,283
3,755
0
1,712
8,505
54,561
0
L
Anhur
Sann
Anhur
3,722
1,321
0
3,295
13,433
3,942
0
655
12,722
0
74,326
W
3,904
257
1,579
6,693
19,069
11,048
145
9,221
9,452
0
34,560
W
Chang'e
TheSanax
Chang'e
8,368
237
2,371
8,603
16,205
5,898
9
6,334
9,489
62,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,220
Gold Earned
55,449
557
Minions Killed
666
0
Camps Cleared
0
1,944,995
Distance Traveled
2,011,740
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,263
421
107
5
0
407,770
3
W
Tsukuyomi
13,217
601
213
10
0
474,021
0
L
Xing Tian
9,144
416
7
0
0
423,161
0
L
Zeus
10,335
470
156
7
0
380,709
4
L
Neith
9,471
431
142
6
0
376,345
3
W
Anhur
13,437
611
163
7
0
383,143
3
W
Ao Kuang
9,269
421
88
4
0
273,406
1
L
Anhur
10,007
455
145
7
0
357,010
7
W
Guan Yu
9,512
432
85
4
0
465,865
0
W
Chang'e
10,014
455
117
5
0
415,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role