Player Matchup

Heimdallr
Heimdallr
MyStageBully574
Heimdallr
Level 7
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 15L
988 Elo+
Solo
Serqet
Serqet
RxqOffence
Serqet
Level 73
God Stats
4W - 1L
1,767 SR
Queue Stats
19W - 18L
1,380 Elo+
Solo
Chang'e
Chang'e
annara
Chang'e
Level 88
God Stats
4W - 9L
1,456 SR
Queue Stats
30W - 43L
1,374 Elo+
Solo
Team Averages
Level 56
1,574 SR
1,248 Elo+

VS

Team Averages
Level 26
1,572 SR
1,282 Elo+
Tiamat
Tiamat
DonkHonk
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,041 Elo+
Solo
Fenrir
Fenrir
NeroTheeZero
Fenrir
Level 41
God Stats
16W - 14L
1,378 SR
Queue Stats
78W - 75L
1,390 Elo+
Party 1
Ares
Ares
PuferPigg
Ares
Level 8
God Stats
3W - 0L
1,837 SR
Queue Stats
9W - 6L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MyStageBully574
Heimdallr
7
0 / 1 / 4
6,794
566
2,821
3,328
1,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
RxqOffence
Serqet
12
8 / 6 / 3
8,798
733
8,283
9,590
3,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
annara
Chang'e
12
4 / 5 / 8
8,557
713
9,410
9,605
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DonkHonk
Tiamat
9
0 / 8 / 6
7,284
607
2,191
9,144
4,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
12
5 / 4 / 5
9,025
752
6,573
8,331
4,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ares
13
7 / 2 / 5
9,637
803
6,314
10,831
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
12
Kills
12
12
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DonkHonk
Tiamat
0
8
6
0.38
L
Heimdallr
MyStageBully574
Heimdallr
0
1
4
2
W
Fenrir
5
4
5
1.88
W
Ares
7
2
5
4.75
L
Serqet
RxqOffence
Serqet
8
6
3
1.58
L
Chang'e
annara
Chang'e
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
15,078
22,523
Taken
28,306
7,922
Mitigated
18,876
3,611
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DonkHonk
Tiamat
2,191
178
0
518
9,144
4,580
317
3,604
4,854
16,266
0
L
Heimdallr
MyStageBully574
Heimdallr
2,821
761
0
147
3,328
1,154
0
1,157
2,081
0
9,078
W
Fenrir
6,573
1,799
0
286
8,331
4,065
70
1,584
6,271
0
18,827
W
Ares
6,314
1,013
441
1,219
10,831
10,231
255
3,442
6,549
23,145
0
L
Serqet
RxqOffence
Serqet
8,283
4,020
0
0
9,590
3,520
0
3,686
5,634
0
15,756
L
Chang'e
annara
Chang'e
9,410
145
495
2,969
9,605
3,248
70
3,042
6,263
33,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,149
Gold Earned
25,946
76
Minions Killed
72
0
Camps Cleared
0
499,708
Distance Traveled
682,793
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,284
607
25
2
0
205,397
0
L
Heimdallr
6,794
566
11
1
0
77,238
0
W
Fenrir
9,025
752
17
1
0
266,687
0
W
Ares
9,637
803
30
3
0
210,709
0
L
Serqet
8,798
733
13
1
0
219,481
1
L
Chang'e
8,557
713
52
4
0
202,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role