Player Matchup

Chaac
Chaac
BigBlueDonkey
Chaac
Level 61
God Stats
2W - 1L
1,456 SR
Queue Stats
166W - 159L
1,395 Elo+
Party 2
Cerberus
Cerberus
JointJalapeño
Cerberus
Level 47
God Stats
23W - 12L
1,759 SR
Queue Stats
137W - 139L
1,334 Elo+
Party 3
Skadi
Skadi
NotLevante
Skadi
Level 26
God Stats
11W - 9L
1,658 SR
Queue Stats
176W - 166L
1,382 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xmancahill2
Cu Chulainn
Level 58
God Stats
5W - 5L
1,801 SR
Queue Stats
98W - 108L
1,398 Elo+
Party 3
Hades
Hades
stupidgutz
Hades
Level 82
God Stats
5W - 2L
1,606 SR
Queue Stats
182W - 192L
1,396 Elo+
Party 3
Team Averages
Level 55
1,656 SR
1,381 Elo+

VS

Team Averages
Level 46
1,449 SR
1,282 Elo+
Chang'e
Chang'e
B x Hale
Chang'e
Level 84
God Stats
2W - 1L
1,568 SR
Queue Stats
13W - 19L
1,368 Elo+
Party 1
Thor
Thor
Nauhao
Thor
Level 48
God Stats
21W - 23L
1,177 SR
Queue Stats
364W - 450L
1,362 Elo+
Solo
Athena
Athena
NeighborKid62
Athena
Level 49
God Stats
6W - 14L
1,482 SR
Queue Stats
20W - 36L
1,296 Elo+
Party 1
Chaac
Chaac
OMEGA JANGLES
Chaac
Level 20
God Stats
1W - 2L
1,439 SR
Queue Stats
1W - 10L
1,071 Elo+
Party 1
Apollo
Apollo
Rocketborn
Apollo
Level 27
God Stats
1W - 4L
1,579 SR
Queue Stats
9W - 18L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 11
8,132
478
9,464
14,074
12,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
16
12 / 0 / 6
9,965
586
12,205
12,360
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
14
2 / 1 / 8
8,332
490
11,366
11,432
4,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Xmancahill2
Cu Chulainn
15
1 / 2 / 2
8,318
489
5,931
10,872
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
17
10 / 3 / 6
10,697
629
16,748
15,233
8,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B x Hale
Chang'e
12
2 / 10 / 2
7,877
463
10,398
16,199
5,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Nauhao
Thor
11
2 / 8 / 2
7,469
439
5,028
15,289
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 1
7,729
455
8,295
19,099
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 3 / 1
8,159
480
7,237
13,851
6,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Rocketborn
Apollo
11
1 / 6 / 1
7,212
424
8,029
10,083
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
30
Kills
8
8
Deaths
31
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
B x Hale
Chang'e
2
10
2
0.3
W
5
2
11
5.25
W
Cerberus
12
0
6
15
L
Thor
Nauhao
Thor
2
8
2
0.38
L
2
4
1
0.63
W
Skadi
2
1
8
6
L
1
3
1
0.5
L
Apollo
Rocketborn
Apollo
1
6
1
0.25
W
Cu Chulainn
Xmancahill2
Cu Chulainn
1
2
2
1
W
Hades
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,714
Damage
38,987
63,971
Taken
74,521
38,707
Mitigated
28,399
25,098
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
B x Hale
Chang'e
10,398
878
718
3,778
16,199
5,323
973
11,299
4,789
42,453
0
W
9,464
2,064
0
4,393
14,074
12,547
290
5,001
9,073
0
28,531
W
Cerberus
12,205
839
0
6,059
12,360
4,901
1,211
3,371
8,989
48,205
0
L
Thor
Nauhao
Thor
5,028
1,659
0
2,326
15,289
4,222
0
6,956
8,333
0
32,872
L
8,295
1,561
0
5,082
19,099
9,186
328
6,735
12,061
20,318
0
W
Skadi
11,366
6,633
516
3,645
11,432
4,422
1,605
3,315
8,117
0
56,749
L
7,237
1,768
0
4,379
13,851
6,676
0
2,935
10,256
0
44,863
L
Apollo
Rocketborn
Apollo
8,029
3,823
381
604
10,083
2,992
816
1,028
8,785
0
40,937
W
Cu Chulainn
Xmancahill2
Cu Chulainn
5,931
1,665
0
4,151
10,872
8,598
1,078
0
10,872
0
42,833
W
Hades
16,748
1,214
107
6,227
15,233
8,239
544
7,006
8,227
79,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,444
Gold Earned
38,446
429
Minions Killed
297
0
Camps Cleared
0
1,569,100
Distance Traveled
1,480,256
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,877
463
68
4
0
285,035
3
W
Chaac
8,132
478
37
2
0
314,844
6
W
Cerberus
9,965
586
84
5
0
354,270
0
L
Thor
7,469
439
62
4
0
289,495
5
L
Athena
7,729
455
23
1
0
339,704
4
W
Skadi
8,332
490
91
5
0
289,611
0
L
Chaac
8,159
480
80
5
0
299,667
2
L
Apollo
7,212
424
64
4
0
266,355
0
W
Cu Chulainn
8,318
489
89
5
0
303,319
1
W
Hades
10,697
629
128
8
0
307,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role