Player Matchup

Loki
Loki
NappyRedd101
Loki
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 18L
1,422 Elo+
Party 1
Bacchus
Bacchus
Olvido50
Bacchus
Level 97
God Stats
7W - 6L
1,525 SR
Queue Stats
345W - 434L
1,390 Elo+
Solo
Zeus
Zeus
TheBanished1576
Zeus
Level 16
God Stats
8W - 9L
1,342 SR
Queue Stats
89W - 132L
1,341 Elo+
Party 1
Team Averages
Level 39
1,456 SR
1,384 Elo+

VS

Team Averages
Level 11
1,425 SR
1,484 Elo+
Ymir
Ymir
Casawang
Ymir
Level 11
God Stats
1W - 2L
1,578 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 2
Fenrir
Fenrir
TheGodZlayer
Fenrir
Level 7
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxScopezxX
Tsukuyomi
Level 15
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 15 / 10
15,137
631
16,510
19,948
7,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Olvido50
Bacchus
20
7 / 8 / 20
18,509
771
25,101
25,842
34,558
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
17 / 10 / 10
19,584
816
42,978
28,555
12,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
6 / 6 / 20
16,401
683
15,820
37,369
57,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
20
13 / 12 / 18
17,971
749
19,522
35,603
27,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
XxScopezxX
Tsukuyomi
20
13 / 13 / 17
17,538
731
24,986
28,041
13,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
87
30
Kills
32
33
Deaths
31
40
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ymir
6
6
20
2.67
W
6
15
10
0.73
W
Bacchus
Olvido50
Bacchus
7
8
20
2.13
W
17
10
10
2.2
L
Fenrir
13
12
18
1.83
L
Tsukuyomi
XxScopezxX
Tsukuyomi
13
13
17
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,589
Damage
60,328
74,345
Taken
101,013
54,801
Mitigated
99,513
14,860
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
15,820
3,170
0
1,026
37,369
57,864
108
26,935
10,434
48,309
0
W
16,510
4,553
0
20
19,948
7,974
0
3,632
16,316
0
47,209
W
Bacchus
Olvido50
Bacchus
25,101
2,581
0
1,366
25,842
34,558
312
6,271
19,571
49,371
0
W
42,978
9,457
748
12,726
28,555
12,269
2,182
5,987
22,568
120,562
0
L
Fenrir
19,522
9,979
0
6,068
35,603
27,847
2,632
21,020
14,583
0
52,149
L
Tsukuyomi
XxScopezxX
Tsukuyomi
24,986
6,931
0
628
28,041
13,802
0
20,550
7,491
0
72,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,230
Gold Earned
51,910
195
Minions Killed
172
0
Camps Cleared
0
1,013,417
Distance Traveled
1,164,602
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,401
683
51
2
0
403,819
1
W
Loki
15,137
631
40
2
0
346,186
0
W
Bacchus
18,509
771
31
1
0
344,836
1
W
Zeus
19,584
816
124
5
0
322,395
0
L
Fenrir
17,971
749
52
2
0
386,014
4
L
Tsukuyomi
17,538
731
69
3
0
374,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role