Player Matchup

Cerberus
Cerberus
C00MM4N
Cerberus
Level 134
God Stats
10W - 4L
1,826 SR
Queue Stats
272W - 104L
1,830 Elo+
Party 1
Kuzenbo
Kuzenbo
Dingusism
Kuzenbo
Level 89
God Stats
8W - 3L
1,804 SR
Queue Stats
151W - 42L
1,825 Elo+
Party 1
Vamana
Vamana
PleaseDieSafely
Vamana
Level 139
God Stats
13W - 2L
1,792 SR
Queue Stats
220W - 66L
1,934 Elo+
Party 1
Baba Yaga
Baba Yaga
SmïteSûcksDïck
Baba Yaga
Level 46
God Stats
11W - 0L
1,930 SR
Queue Stats
95W - 12L
2,047 Elo+
Party 1
Ymir
Ymir
Tominhiem
Ymir
Level 68
God Stats
5W - 0L
1,848 SR
Queue Stats
45W - 11L
1,931 Elo+
Party 1
Team Averages
Level 95
1,840 SR
1,914 Elo+

VS

Team Averages
Level 65
1,503 SR
1,562 Elo+
The Morrigan
The Morrigan
Archerlord1
The Morrigan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 130L
1,598 Elo+
Party 3
Ares
Ares
ArksGaming20
Ares
Level 46
God Stats
40W - 27L
1,663 SR
Queue Stats
91W - 70L
1,656 Elo+
Party 3
Odin
Odin
Emileon
Odin
Level 86
God Stats
36W - 39L
1,552 SR
Queue Stats
193W - 222L
1,508 Elo+
Party 2
Poseidon
Poseidon
TXiong77
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,569 Elo+
Party 3
Set
Set
TheDarknessLight
Set
Level 68
God Stats
2W - 4L
1,301 SR
Queue Stats
274W - 343L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C00MM4N
Cerberus
18
6 / 2 / 21
12,292
1,229
13,209
12,724
11,637
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
Dingusism
Kuzenbo
16
2 / 3 / 19
10,734
1,073
10,064
13,551
18,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 0 / 18
12,645
1,265
25,569
15,856
12,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
13 / 1 / 14
12,825
1,283
24,228
5,548
2,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
1 / 0 / 18
10,654
1,065
8,579
10,959
10,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

307

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Archerlord1
The Morrigan
14
1 / 7 / 2
8,796
880
11,917
12,906
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 4
10,042
1,004
9,418
21,330
32,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
Emileon
Odin
15
1 / 3 / 4
9,082
908
6,117
18,025
17,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
TXiong77
Poseidon
15
2 / 9 / 3
9,452
945
10,364
13,430
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 9 / 5
9,116
912
13,648
20,141
9,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
24
31
Kills
6
6
Deaths
31
90
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Archerlord1
The Morrigan
1
7
2
0.29
L
1
3
4
1
W
Cerberus
C00MM4N
Cerberus
6
2
21
8.25
W
Kuzenbo
Dingusism
Kuzenbo
2
3
19
3.83
L
Odin
Emileon
Odin
1
3
4
1
W
9
0
18
18
W
13
1
14
20
L
Poseidon
TXiong77
Poseidon
2
9
3
0.39
L
1
9
5
0.39
W
Ymir
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,649
Damage
51,464
58,638
Taken
85,832
56,035
Mitigated
71,351
10,791
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Archerlord1
The Morrigan
11,917
1,195
0
81
12,906
6,116
0
8,914
3,706
23,766
0
L
9,418
420
0
1,086
21,330
32,096
0
15,046
6,284
17,949
0
W
Cerberus
C00MM4N
Cerberus
13,209
645
0
1,136
12,724
11,637
0
6,755
5,592
28,360
0
W
Kuzenbo
Dingusism
Kuzenbo
10,064
3,375
0
737
13,551
18,833
0
7,919
5,259
18,012
0
L
Odin
Emileon
Odin
6,117
1,406
546
443
18,025
17,418
0
11,332
6,693
0
16,037
W
25,569
14,289
0
4,849
15,856
12,553
0
6,897
8,691
1,747
40,685
W
24,228
3,504
0
1,906
5,548
2,755
0
1,939
3,523
48,634
0
L
Poseidon
TXiong77
Poseidon
10,364
1,495
0
434
13,430
6,100
0
9,239
4,191
41,262
0
L
13,648
4,657
0
71
20,141
9,621
0
12,580
7,561
0
24,490
W
Ymir
8,579
1,199
0
2,163
10,959
10,257
0
6,662
3,874
24,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,150
Gold Earned
46,488
198
Minions Killed
153
9
Camps Cleared
3
1,000,535
Distance Traveled
895,478
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,796
880
28
3
2
183,462
0
L
Ares
10,042
1,004
6
1
0
167,579
0
W
Cerberus
12,292
1,229
56
6
3
193,661
1
W
Kuzenbo
10,734
1,073
13
1
1
188,071
0
L
Odin
9,082
908
21
2
0
191,230
0
W
Vamana
12,645
1,265
40
4
1
224,142
3
W
Baba Yaga
12,825
1,283
55
6
4
205,093
0
L
Poseidon
9,452
945
84
8
0
163,983
0
L
Set
9,116
912
14
1
1
189,224
0
W
Ymir
10,654
1,065
34
3
0
189,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role