Player Matchup

Odin
Odin
AxelPousa123456
Odin
Level 138
God Stats
0W - 1L
1,550 SR
Queue Stats
8W - 15L
1,338 Elo+
Party 1
Gilgamesh
Gilgamesh
Elarvenzis
Gilgamesh
Level 128
God Stats
1W - 3L
2,019 SR
Queue Stats
7W - 11L
1,428 Elo+
Party 1
Thanatos
Thanatos
iNpR_Arieltrpl55
Thanatos
Level 68
God Stats
0W - 3L
1,279 SR
Queue Stats
11W - 16L
1,482 Elo+
Party 1
Agni
Agni
moreyrab
Agni
Level 88
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 3L
1,317 Elo+
Party 1
Team Averages
Level 106
1,589 SR
1,391 Elo+

VS

Team Averages
Level 119
1,572 SR
1,549 Elo+
Ne Zha
Ne Zha
Ey-pumba777
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,542 Elo+
Party 2
Geb
Geb
OMG-iTs-JOU-PR
Geb
Level 126
God Stats
2W - 0L
1,623 SR
Queue Stats
30W - 40L
1,523 Elo+
Party 2
Sol
Sol
loxandor
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,538 Elo+
Party 2
Tiamat
Tiamat
manuelesai
Tiamat
Level 158
God Stats
3W - 2L
1,664 SR
Queue Stats
41W - 46L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,225
723
5,660
7,789
5,043
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Elarvenzis
Gilgamesh
12
2 / 3 / 2
7,589
759
10,310
12,320
6,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 2
7,005
701
2,237
8,113
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
12
0 / 6 / 2
7,052
705
6,196
7,239
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 2 / 3
8,761
876
6,792
6,976
3,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 6
7,979
798
4,034
8,503
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 2
8,008
801
2,989
4,683
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
manuelesai
Tiamat
15
7 / 0 / 5
8,960
896
11,497
10,791
7,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
15
15
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Gilgamesh
Elarvenzis
Gilgamesh
2
3
2
1
W
Ne Zha
5
2
3
3.25
W
1
1
6
4
L
1
5
2
0.4
W
2
2
2
1.5
W
Tiamat
manuelesai
Tiamat
7
0
5
9.5
L
Agni
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,403
Damage
25,312
35,461
Taken
30,953
16,889
Mitigated
20,444
7,481
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,660
257
0
2,190
7,789
5,043
117
4,203
3,392
0
16,897
L
Gilgamesh
Elarvenzis
Gilgamesh
10,310
1,809
0
2,058
12,320
6,195
91
4,254
7,921
0
27,383
W
Ne Zha
6,792
3,221
0
1,095
6,976
3,059
1,264
1,347
5,629
0
26,105
W
4,034
916
0
420
8,503
7,688
24
1,150
7,353
9,209
0
L
2,237
415
0
2,894
8,113
3,068
341
5,777
2,194
0
13,099
W
2,989
610
0
1,024
4,683
1,891
790
612
4,071
19,649
898
W
Tiamat
manuelesai
Tiamat
11,497
1,051
0
6,162
10,791
7,806
0
3,468
7,323
23,936
0
L
Agni
6,196
193
0
339
7,239
2,583
301
4,263
2,838
16,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
33,708
123
Minions Killed
139
8
Camps Cleared
9
672,381
Distance Traveled
809,086
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,225
723
24
2
2
176,663
1
L
Gilgamesh
7,589
759
44
4
1
196,256
1
W
Ne Zha
8,761
876
47
5
2
200,506
1
W
Geb
7,979
798
15
2
0
178,832
2
L
Thanatos
7,005
701
29
3
3
155,272
2
W
Sol
8,008
801
45
5
2
204,753
2
W
Tiamat
8,960
896
32
3
5
224,995
0
L
Agni
7,052
705
26
3
2
144,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role