Player Matchup

Fenrir
Fenrir
BiggyHallway
Fenrir
Level 46
God Stats
6W - 10L
1,255 SR
Queue Stats
183W - 214L
1,325 Elo+
Party 3
Fafnir
Fafnir
Dosezz
Fafnir
Level 39
God Stats
19W - 22L
1,490 SR
Queue Stats
297W - 365L
1,317 Elo+
Party 3
Danzaburou
Danzaburou
Silentknight007
Danzaburou
Level 24
God Stats
13W - 16L
1,362 SR
Queue Stats
125W - 134L
1,309 Elo+
Party 3
Tiamat
Tiamat
Swiftbuny35022
Tiamat
Level 16
God Stats
2W - 8L
1,283 SR
Queue Stats
261W - 287L
1,206 Elo+
Party 3
Sobek
Sobek
cahyllian
Sobek
Level 46
God Stats
3W - 5L
1,247 SR
Queue Stats
165W - 178L
1,484 Elo+
Solo
Team Averages
Level 34
1,327 SR
1,328 Elo+

VS

Team Averages
Level 64
1,432 SR
1,379 Elo+
Hercules
Hercules
Celo88
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,412 Elo+
Party 2
Hou Yi
Hou Yi
FaceToFistStyle
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Raijin
Raijin
Ninjoshz
Raijin
Level 49
God Stats
6W - 6L
1,514 SR
Queue Stats
15W - 30L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
SMOK3Y420B3AR
Ao Kuang
Level 148
God Stats
3W - 2L
1,517 SR
Queue Stats
99W - 110L
1,449 Elo+
Party 1
Chaac
Chaac
Zopra
Chaac
Level 69
God Stats
0W - 3L
1,130 SR
Queue Stats
31W - 37L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
15 / 6 / 7
14,270
510
22,226
22,766
12,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Dosezz
Fafnir
20
7 / 2 / 7
15,061
538
27,985
21,193
30,611
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Silentknight007
Danzaburou
17
1 / 7 / 8
11,792
421
13,943
19,086
8,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 4 / 9
13,566
485
13,570
18,962
11,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
cahyllian
Sobek
19
4 / 4 / 13
13,934
498
15,976
27,277
37,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Celo88
Hercules
18
0 / 2 / 2
11,415
408
4,872
20,386
16,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
0 / 9 / 7
11,219
401
5,735
18,653
5,786
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Ninjoshz
Raijin
20
3 / 8 / 7
13,298
475
15,995
20,030
7,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
SMOK3Y420B3AR
Ao Kuang
20
12 / 6 / 4
14,808
529
29,234
33,561
13,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Zopra
Chaac
19
7 / 5 / 4
12,586
450
18,342
32,974
39,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
29
Kills
22
23
Deaths
30
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
15
6
7
3.08
L
Hercules
Celo88
Hercules
0
2
2
0.5
W
Fafnir
Dosezz
Fafnir
7
2
7
5.25
L
0
9
7
0.39
L
Raijin
Ninjoshz
Raijin
3
8
7
0.81
L
Ao Kuang
SMOK3Y420B3AR
Ao Kuang
12
6
4
2.33
W
Danzaburou
Silentknight007
Danzaburou
1
7
8
0.71
W
2
4
9
1.63
L
Chaac
Zopra
Chaac
7
5
4
1.8
W
Sobek
cahyllian
Sobek
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,700
Damage
74,178
109,284
Taken
125,604
99,677
Mitigated
82,181
33,418
Healing
42,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
22,226
6,493
0
6,310
22,766
12,283
2,897
8,528
13,857
0
88,497
L
Hercules
Celo88
Hercules
4,872
1,113
0
6,356
20,386
16,804
1,176
9,548
10,102
0
59,233
W
Fafnir
Dosezz
Fafnir
27,985
8,884
0
7,715
21,193
30,611
1,680
7,444
13,451
91,233
0
L
5,735
2,513
0
1,138
18,653
5,786
5,447
7,095
11,183
0
40,131
L
Raijin
Ninjoshz
Raijin
15,995
1,414
0
4,242
20,030
7,165
1,367
8,126
11,642
75,753
0
L
Ao Kuang
SMOK3Y420B3AR
Ao Kuang
29,234
8,332
0
14,555
33,561
13,083
0
16,066
17,165
103,357
0
W
Danzaburou
Silentknight007
Danzaburou
13,943
9,844
0
2,204
19,086
8,244
3,863
8,806
9,936
0
77,111
W
13,570
1,995
807
6,957
18,962
11,390
2,198
11,697
6,811
78,323
0
L
Chaac
Zopra
Chaac
18,342
2,322
501
16,057
32,974
39,343
777
14,532
17,981
0
65,711
W
Sobek
cahyllian
Sobek
15,976
1,499
2,030
7,395
27,277
37,149
271
7,620
17,752
44,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,623
Gold Earned
63,326
574
Minions Killed
561
0
Camps Cleared
0
2,465,913
Distance Traveled
2,421,772
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,270
510
126
5
0
510,721
1
L
Hercules
11,415
408
100
4
0
480,616
3
W
Fafnir
15,061
538
142
5
0
459,466
1
L
Hou Yi
11,219
401
82
3
0
474,728
0
L
Raijin
13,298
475
139
5
0
420,151
7
L
Ao Kuang
14,808
529
160
6
0
522,735
0
W
Danzaburou
11,792
421
112
4
0
479,333
2
W
Tiamat
13,566
485
141
5
0
488,242
0
L
Chaac
12,586
450
80
3
0
523,542
1
W
Sobek
13,934
498
53
2
0
528,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role