Player Matchup

Hades
Hades
Batman7029
Hades
Level 21
God Stats
38W - 20L
1,592 SR
Queue Stats
47W - 51L
1,418 Elo+
Party 1
Osiris
Osiris
Joker2197354
Osiris
Level 28
God Stats
9W - 11L
1,434 SR
Queue Stats
117W - 156L
1,345 Elo+
Party 1
Medusa
Medusa
TrueYandere21
Medusa
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 66L
1,306 Elo+
Party 1
Team Averages
Level 24
1,509 SR
1,357 Elo+

VS

Team Averages
Level 78
1,436 SR
1,261 Elo+
Cu Chulainn
Cu Chulainn
Juliaiscool3020
Cu Chulainn
Level 86
God Stats
8W - 8L
1,477 SR
Queue Stats
68W - 96L
1,298 Elo+
Party 2
Vulcan
Vulcan
TEKE305
Vulcan
Level 136
God Stats
52W - 71L
1,423 SR
Queue Stats
151W - 206L
1,287 Elo+
Solo
Freya
Freya
josebigD
Freya
Level 11
God Stats
26W - 34L
1,408 SR
Queue Stats
27W - 38L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
8 / 1 / 8
11,984
749
14,162
14,775
6,546
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
13
5 / 5 / 7
10,714
670
5,062
11,368
8,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
5 / 6 / 8
10,698
669
9,862
13,618
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Juliaiscool3020
Cu Chulainn
14
3 / 4 / 6
10,525
658
8,061
14,997
9,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
TEKE305
Vulcan
10
3 / 3 / 1
9,274
580
5,490
4,501
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Freya
josebigD
Freya
14
6 / 11 / 2
10,796
675
13,952
19,553
6,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
18
Kills
12
12
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
8
1
8
12
W
Osiris
5
5
7
1.7
L
Cu Chulainn
Juliaiscool3020
Cu Chulainn
3
4
6
1.5
L
Vulcan
TEKE305
Vulcan
3
3
1
1.17
W
5
6
8
1.5
L
Freya
josebigD
Freya
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,086
Damage
27,503
39,761
Taken
39,051
20,502
Mitigated
17,285
5,784
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
14,162
621
866
4,134
14,775
6,546
1,568
6,344
8,333
55,374
0
W
Osiris
5,062
2,275
0
180
11,368
8,817
0
4,520
6,726
0
25,873
L
Cu Chulainn
Juliaiscool3020
Cu Chulainn
8,061
1,346
0
2,564
14,997
9,570
0
5,802
9,195
0
41,741
L
Vulcan
TEKE305
Vulcan
5,490
3,120
252
228
4,501
1,300
0
1,633
2,868
23,620
0
W
9,862
3,751
231
373
13,618
5,139
649
8,328
5,252
0
23,316
L
Freya
josebigD
Freya
13,952
3,959
0
5,207
19,553
6,415
0
6,956
12,597
27,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
30,595
136
Minions Killed
98
0
Camps Cleared
0
709,747
Distance Traveled
659,877
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,984
749
78
5
0
256,992
2
W
Osiris
10,714
670
31
2
0
229,412
0
L
Cu Chulainn
10,525
658
52
3
0
268,145
1
L
Vulcan
9,274
580
26
2
0
169,112
0
W
Medusa
10,698
669
27
2
0
223,343
1
L
Freya
10,796
675
20
1
0
222,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role