Player Matchup

Cu Chulainn
Cu Chulainn
KEVELECTRON
Cu Chulainn
Level 126
God Stats
7W - 5L
1,773 SR
Queue Stats
51W - 34L
1,671 Elo+
Party 2
Serqet
Serqet
RÜl0
Serqet
Level 148
God Stats
3W - 0L
1,650 SR
Queue Stats
54W - 41L
1,670 Elo+
Party 2
Danzaburou
Danzaburou
VAPORALZ
Danzaburou
Level 27
God Stats
9W - 4L
1,720 SR
Queue Stats
10W - 6L
1,918 Elo+
Party 2
Athena
Athena
YvesOverHeaven
Athena
Level 156
God Stats
9W - 5L
1,711 SR
Queue Stats
53W - 36L
1,676 Elo+
Party 2
Vulcan
Vulcan
quiquelopmen
Vulcan
Level 68
God Stats
2W - 0L
1,605 SR
Queue Stats
27W - 14L
1,656 Elo+
Party 2
Team Averages
Level 105
1,692 SR
1,718 Elo+

VS

Team Averages
Level 43
1,623 SR
1,595 Elo+
Heimdallr
Heimdallr
JahWasTaken
Heimdallr
Level 48
God Stats
33W - 23L
1,608 SR
Queue Stats
387W - 240L
1,643 Elo+
Party 1
Athena
Athena
Shikanorii
Athena
Level 61
God Stats
28W - 20L
1,756 SR
Queue Stats
485W - 366L
1,594 Elo+
Party 1
Loki
Loki
Somar16
Loki
Level 27
God Stats
2W - 2L
1,488 SR
Queue Stats
219W - 151L
1,573 Elo+
Party 1
Scylla
Scylla
buren05
Scylla
Level 65
God Stats
7W - 7L
1,585 SR
Queue Stats
286W - 212L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
famnoodle
Sun Wukong
Level 14
God Stats
14W - 8L
1,677 SR
Queue Stats
21W - 12L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KEVELECTRON
Cu Chulainn
20
12 / 1 / 10
16,426
587
32,579
34,971
38,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
RÜl0
Serqet
20
10 / 4 / 10
15,751
563
18,054
24,655
12,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
VAPORALZ
Danzaburou
19
0 / 7 / 9
12,856
459
6,078
20,217
8,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 3 / 13
13,085
467
12,646
37,036
48,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
18
3 / 2 / 12
12,619
451
19,137
14,885
7,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JahWasTaken
Heimdallr
20
14 / 3 / 0
16,261
581
29,645
18,965
10,840
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Shikanorii
Athena
16
0 / 4 / 8
11,659
416
15,909
31,124
28,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Somar16
Loki
18
1 / 11 / 2
12,021
429
12,335
24,392
11,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
buren05
Scylla
17
0 / 6 / 2
11,511
411
14,540
15,189
6,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
famnoodle
Sun Wukong
18
0 / 5 / 1
11,866
424
8,273
21,262
20,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
29
Kills
15
17
Deaths
29
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
JahWasTaken
Heimdallr
14
3
0
4.67
W
Cu Chulainn
KEVELECTRON
Cu Chulainn
12
1
10
17
W
Serqet
RÜl0
Serqet
10
4
10
3.75
L
Athena
Shikanorii
Athena
0
4
8
1
L
Loki
Somar16
Loki
1
11
2
0.18
W
Danzaburou
VAPORALZ
Danzaburou
0
7
9
0.64
W
4
3
13
3.5
L
Scylla
buren05
Scylla
0
6
2
0.17
L
Sun Wukong
famnoodle
Sun Wukong
0
5
1
0.1
W
Vulcan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,494
Damage
80,702
131,764
Taken
110,932
113,672
Mitigated
78,181
37,327
Healing
22,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
JahWasTaken
Heimdallr
29,645
17,492
0
9,641
18,965
10,840
2,444
2,685
14,730
0
151,085
W
Cu Chulainn
KEVELECTRON
Cu Chulainn
32,579
4,431
0
13,845
34,971
38,092
1,697
8,618
26,353
17,710
124,233
W
Serqet
RÜl0
Serqet
18,054
3,243
0
5,584
24,655
12,095
729
4,182
20,473
0
108,069
L
Athena
Shikanorii
Athena
15,909
4,900
0
3,789
31,124
28,394
0
14,617
15,558
47,677
0
L
Loki
Somar16
Loki
12,335
3,622
0
1,941
24,392
11,458
0
8,867
15,023
0
92,108
W
Danzaburou
VAPORALZ
Danzaburou
6,078
2,512
0
5,949
20,217
8,286
2,171
2,208
18,009
0
104,873
W
12,646
3,498
0
7,099
37,036
48,144
909
10,580
26,456
37,976
0
L
Scylla
buren05
Scylla
14,540
925
0
3,882
15,189
6,917
0
5,455
8,874
77,964
0
L
Sun Wukong
famnoodle
Sun Wukong
8,273
2,073
0
3,298
21,262
20,572
774
3,655
16,327
0
76,357
W
Vulcan
19,137
5,928
202
4,648
14,885
7,055
2,960
4,861
10,024
83,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,737
Gold Earned
63,318
686
Minions Killed
707
0
Camps Cleared
0
2,912,820
Distance Traveled
2,564,340
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,261
581
222
8
0
458,019
6
W
Cu Chulainn
16,426
587
195
7
0
592,492
5
W
Serqet
15,751
563
137
5
0
615,705
3
L
Athena
11,659
416
56
2
0
575,420
5
L
Loki
12,021
429
147
5
0
518,616
0
W
Danzaburou
12,856
459
159
6
0
534,337
1
W
Athena
13,085
467
60
2
0
602,193
5
L
Scylla
11,511
411
124
4
0
498,298
2
L
Sun Wukong
11,866
424
158
6
0
513,987
8
W
Vulcan
12,619
451
135
5
0
568,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role