Player Matchup

Neith
Neith
Gonza705
Neith
Level 24
God Stats
0W - 3L
1,401 SR
Queue Stats
3W - 5L
1,197 Elo+
Solo
Set
Set
Kingnap
Set
Level 5
God Stats
1W - 2L
1,320 SR
Queue Stats
6W - 8L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Leothil
Sun Wukong
Level 13
God Stats
6W - 27L
1,500 SR
Queue Stats
6W - 27L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Potatoman988
Cthulhu
Level 25
God Stats
2W - 4L
1,416 SR
Queue Stats
32W - 48L
1,306 Elo+
Solo
Poseidon
Poseidon
smoot1
Poseidon
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 9L
1,619 Elo+
Solo
Team Averages
Level 19
1,427 SR
1,412 Elo+

VS

Team Averages
Level 19
1,589 SR
1,497 Elo+
Mercury
Mercury
ARTIJEFEX
Mercury
Level 29
God Stats
7W - 4L
1,736 SR
Queue Stats
47W - 32L
1,521 Elo+
Party 1
Bellona
Bellona
Lazaro125678
Bellona
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 2
Anhur
Anhur
Zard006
Anhur
Level 15
God Stats
3W - 2L
1,727 SR
Queue Stats
33W - 39L
1,390 Elo+
Solo
Ymir
Ymir
chupote
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,705 Elo+
Party 1
Scylla
Scylla
iDn Yanik
Scylla
Level 40
God Stats
1W - 5L
1,480 SR
Queue Stats
44W - 59L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gonza705
Neith
14
5 / 10 / 6
10,285
468
9,504
15,770
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
17
2 / 6 / 6
10,607
482
5,697
16,445
6,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Leothil
Sun Wukong
15
6 / 9 / 2
10,366
471
7,932
17,192
9,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Potatoman988
Cthulhu
13
3 / 10 / 7
9,836
447
11,131
24,493
20,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
smoot1
Poseidon
16
4 / 4 / 3
10,454
475
15,349
10,959
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ARTIJEFEX
Mercury
20
19 / 1 / 7
13,187
599
30,097
22,246
11,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Lazaro125678
Bellona
16
3 / 6 / 7
10,352
471
5,629
13,354
9,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Zard006
Anhur
16
7 / 5 / 10
10,815
492
14,884
14,795
4,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
chupote
Ymir
15
5 / 4 / 8
10,484
477
7,195
14,354
9,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
iDn Yanik
Scylla
17
4 / 5 / 4
10,278
467
8,038
12,771
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
20
Kills
38
39
Deaths
21
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
ARTIJEFEX
Mercury
19
1
7
22.5
L
Neith
Gonza705
Neith
5
10
6
0.8
L
Set
2
6
6
0.83
W
Bellona
Lazaro125678
Bellona
3
6
7
1.08
L
Sun Wukong
Leothil
Sun Wukong
6
9
2
0.78
L
Cthulhu
Potatoman988
Cthulhu
3
10
7
0.65
W
Anhur
Zard006
Anhur
7
5
10
2.4
W
Ymir
chupote
Ymir
5
4
8
2.25
W
Scylla
iDn Yanik
Scylla
4
5
4
1.2
L
Poseidon
smoot1
Poseidon
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,613
Damage
65,843
84,859
Taken
77,520
45,901
Mitigated
39,441
10,274
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ARTIJEFEX
Mercury
30,097
22,069
0
6,672
22,246
11,278
52
4,078
18,050
0
119,804
L
Neith
Gonza705
Neith
9,504
4,524
0
1,858
15,770
5,628
1,299
1,681
14,085
0
40,265
L
Set
5,697
2,753
0
3,928
16,445
6,916
692
2,632
13,695
0
70,000
W
Bellona
Lazaro125678
Bellona
5,629
958
0
355
13,354
9,985
609
2,583
10,669
0
40,067
L
Sun Wukong
Leothil
Sun Wukong
7,932
2,907
0
160
17,192
9,318
0
1,245
15,947
0
22,854
L
Cthulhu
Potatoman988
Cthulhu
11,131
710
0
1,488
24,493
20,092
389
5,302
18,983
36,930
0
W
Anhur
Zard006
Anhur
14,884
9,913
0
2,824
14,795
4,873
1,903
6,254
8,353
0
55,547
W
Ymir
chupote
Ymir
7,195
941
0
2,404
14,354
9,475
371
6,615
7,618
32,450
0
W
Scylla
iDn Yanik
Scylla
8,038
723
0
3,875
12,771
3,830
959
6,022
6,350
44,095
0
L
Poseidon
smoot1
Poseidon
15,349
1,827
132
2,708
10,959
3,947
336
3,835
6,916
63,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,548
Gold Earned
55,116
396
Minions Killed
420
0
Camps Cleared
0
1,787,350
Distance Traveled
1,996,385
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,187
599
138
6
0
455,395
0
L
Neith
10,285
468
63
3
0
336,219
2
L
Set
10,607
482
126
6
0
391,975
1
W
Bellona
10,352
471
75
3
0
388,192
3
L
Sun Wukong
10,366
471
33
2
0
298,413
0
L
Cthulhu
9,836
447
55
3
0
371,250
3
W
Anhur
10,815
492
78
4
0
361,644
3
W
Ymir
10,484
477
52
2
0
379,925
3
W
Scylla
10,278
467
77
4
0
411,229
0
L
Poseidon
10,454
475
119
5
0
389,493
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role