Player Matchup

Gilgamesh
Gilgamesh
BoughtAtKmart
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,564 Elo+
Party 2
Medusa
Medusa
Chlorene
Medusa
Level 83
God Stats
19W - 8L
1,624 SR
Queue Stats
146W - 122L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
ProphetSmoke
Guan Yu
Level 114
God Stats
4W - 0L
1,803 SR
Queue Stats
100W - 99L
1,450 Elo+
Party 2
Ah Puch
Ah Puch
Spicy TEE
Ah Puch
Level 101
God Stats
7W - 4L
1,585 SR
Queue Stats
191W - 184L
1,505 Elo+
Party 2
Khepri
Khepri
olimarfunk
Khepri
Level 35
God Stats
66W - 37L
1,636 SR
Queue Stats
80W - 56L
1,506 Elo+
Party 1
Team Averages
Level 72
1,629 SR
1,494 Elo+

VS

Team Averages
Level 49
1,472 SR
1,402 Elo+
Set
Set
Army_Boy_PR_
Set
Level 27
God Stats
5W - 14L
1,152 SR
Queue Stats
95W - 136L
1,398 Elo+
Party 3
Ah Puch
Ah Puch
BLADEAGE-
Ah Puch
Level 107
God Stats
4W - 3L
1,709 SR
Queue Stats
169W - 161L
1,458 Elo+
Party 3
Vamana
Vamana
Eduardo_Soler
Vamana
Level 30
God Stats
6W - 9L
1,778 SR
Queue Stats
99W - 118L
1,398 Elo+
Party 3
Chaac
Chaac
Wolfkilla9978
Chaac
Level 41
God Stats
1W - 3L
1,308 SR
Queue Stats
16W - 20L
1,359 Elo+
Solo
Rama
Rama
typarv
Rama
Level 42
God Stats
14W - 24L
1,411 SR
Queue Stats
156W - 155L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoughtAtKmart
Gilgamesh
15
8 / 1 / 6
9,040
603
8,835
11,159
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Medusa
Chlorene
Medusa
14
11 / 0 / 8
9,139
609
9,818
5,211
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
ProphetSmoke
Guan Yu
14
3 / 0 / 6
8,558
571
5,940
8,372
5,903
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Spicy TEE
Ah Puch
13
1 / 2 / 7
8,096
540
8,607
7,106
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
olimarfunk
Khepri
13
5 / 0 / 13
8,809
587
5,756
7,379
4,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,628
442
4,901
13,919
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
BLADEAGE-
Ah Puch
13
2 / 4 / 1
7,634
509
8,180
9,719
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,467
431
5,364
8,849
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 9 / 0
5,116
341
3,162
12,443
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
typarv
Rama
10
0 / 7 / 0
5,582
372
3,027
10,985
3,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
28
Kills
3
3
Deaths
28
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Ah Puch
BLADEAGE-
Ah Puch
2
4
1
0.63
W
Gilgamesh
BoughtAtKmart
Gilgamesh
8
1
6
11
W
Medusa
Chlorene
Medusa
11
0
8
15
L
0
3
0
0
W
Guan Yu
ProphetSmoke
Guan Yu
3
0
6
6
W
Ah Puch
Spicy TEE
Ah Puch
1
2
7
2.25
L
0
9
0
0
W
Khepri
olimarfunk
Khepri
5
0
13
11.5
L
Rama
typarv
Rama
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,956
Damage
24,634
39,227
Taken
55,915
19,712
Mitigated
23,021
15,189
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,901
1,781
0
3,418
13,919
4,839
0
896
12,925
0
40,180
L
Ah Puch
BLADEAGE-
Ah Puch
8,180
674
0
2,768
9,719
3,245
0
5,387
3,878
42,592
0
W
Gilgamesh
BoughtAtKmart
Gilgamesh
8,835
2,536
0
4,295
11,159
5,793
0
2,269
8,782
0
54,847
W
Medusa
Chlorene
Medusa
9,818
5,053
0
2,762
5,211
2,171
1,999
339
4,872
0
65,389
L
5,364
2,455
0
1,830
8,849
4,590
0
834
8,009
0
31,885
W
Guan Yu
ProphetSmoke
Guan Yu
5,940
1,050
552
1,853
8,372
5,903
476
949
7,377
212
34,140
W
Ah Puch
Spicy TEE
Ah Puch
8,607
336
0
2,643
7,106
1,819
50
3,358
3,456
43,160
0
L
3,162
750
0
1,704
12,443
6,727
0
4,799
7,600
4,317
11,631
W
Khepri
olimarfunk
Khepri
5,756
919
195
2,889
7,379
4,026
625
1,776
5,511
19,808
0
L
Rama
typarv
Rama
3,027
1,909
111
1,552
10,985
3,620
104
2,023
8,928
0
29,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,642
Gold Earned
31,427
427
Minions Killed
318
0
Camps Cleared
0
1,438,363
Distance Traveled
1,240,364
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,628
442
78
5
0
284,573
0
L
Ah Puch
7,634
509
101
7
0
250,313
3
W
Gilgamesh
9,040
603
95
6
0
324,693
2
W
Medusa
9,139
609
101
7
0
265,688
4
L
Vamana
6,467
431
59
4
0
315,672
0
W
Guan Yu
8,558
571
92
6
0
304,294
6
W
Ah Puch
8,096
540
103
7
0
243,010
3
L
Chaac
5,116
341
28
2
0
182,522
0
W
Khepri
8,809
587
36
2
0
300,678
1
L
Rama
5,582
372
52
3
0
207,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role