Player Matchup

Gilgamesh
Gilgamesh
DadOfWar94
Gilgamesh
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Hades
Hades
Deadlocx
Hades
Level 84
God Stats
1W - 0L
1,349 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
ImNotSorry8706
Fenrir
Level 69
God Stats
42W - 26L
1,410 SR
Queue Stats
83W - 74L
1,467 Elo+
Solo
Izanami
Izanami
OG_Prince_
Izanami
Level 102
God Stats
36W - 21L
1,655 SR
Queue Stats
117W - 113L
1,434 Elo+
Solo
Ymir
Ymir
Varlocx
Ymir
Level 81
God Stats
1W - 1L
1,452 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 79
1,473 SR
1,480 Elo+

VS

Team Averages
Level 104
1,482 SR
1,458 Elo+
Ra
Ra
EviLReN3
Ra
Level 129
God Stats
42W - 49L
1,503 SR
Queue Stats
655W - 657L
1,469 Elo+
Solo
Kukulkan
Kukulkan
FlimsyAlibi
Kukulkan
Level 119
God Stats
7W - 6L
1,389 SR
Queue Stats
163W - 143L
1,470 Elo+
Solo
Odin
Odin
MjrAnomaly
Odin
Level 125
God Stats
285W - 223L
1,586 SR
Queue Stats
1,124W - 1,252L
1,505 Elo+
Party 1
Anhur
Anhur
RebelSoulJah934
Anhur
Level 39
God Stats
171W - 195L
1,416 SR
Queue Stats
739W - 865L
1,387 Elo+
Party 1
Cernunnos
Cernunnos
SilkenPath7670
Cernunnos
Level 106
God Stats
113W - 111L
1,517 SR
Queue Stats
360W - 371L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DadOfWar94
Gilgamesh
16
2 / 3 / 8
9,992
999
8,946
12,234
6,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Deadlocx
Hades
17
4 / 3 / 12
10,688
1,069
19,400
19,457
11,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
10 / 2 / 7
11,638
1,164
12,901
10,943
7,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
OG_Prince_
Izanami
17
5 / 1 / 8
11,177
1,118
11,718
7,963
3,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Varlocx
Ymir
16
4 / 4 / 10
10,359
1,036
14,115
11,506
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

229

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 5
10,749
1,075
17,222
17,506
6,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
FlimsyAlibi
Kukulkan
15
1 / 3 / 6
9,252
925
11,355
6,380
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 2 / 9
12,186
1,219
9,317
15,497
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 5
9,623
962
8,941
15,670
5,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
SilkenPath7670
Cernunnos
16
1 / 7 / 8
10,545
1,055
8,191
17,702
6,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
25
Kills
13
13
Deaths
25
45
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DadOfWar94
Gilgamesh
2
3
8
2
W
Hades
Deadlocx
Hades
4
3
12
3.33
L
5
10
5
0.75
L
Kukulkan
FlimsyAlibi
Kukulkan
1
3
6
1.33
W
10
2
7
6.75
L
4
2
9
4.25
W
Izanami
OG_Prince_
Izanami
5
1
8
9
L
2
3
5
1.5
L
Cernunnos
SilkenPath7670
Cernunnos
1
7
8
0.71
W
Ymir
Varlocx
Ymir
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,080
Damage
55,026
62,103
Taken
72,755
33,071
Mitigated
32,230
15,172
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DadOfWar94
Gilgamesh
8,946
2,096
720
2,525
12,234
6,183
0
6,860
5,374
0
17,612
W
Hades
Deadlocx
Hades
19,400
821
634
8,386
19,457
11,204
0
8,446
11,011
36,358
0
L
17,222
1,890
1,454
2,984
17,506
6,923
0
4,531
12,885
43,599
0
L
Kukulkan
FlimsyAlibi
Kukulkan
11,355
658
0
0
6,380
2,169
0
2,870
3,436
25,289
0
W
12,901
795
349
883
10,943
7,025
0
5,130
5,813
0
19,692
L
9,317
345
0
4,415
15,497
10,877
0
5,177
10,170
603
19,136
W
Izanami
OG_Prince_
Izanami
11,718
8,054
0
207
7,963
3,145
0
3,541
4,422
0
52,138
L
8,941
6,879
0
2,242
15,670
5,738
0
9,123
6,269
0
22,446
L
Cernunnos
SilkenPath7670
Cernunnos
8,191
3,523
446
966
17,702
6,523
0
10,894
6,480
0
27,626
W
Ymir
Varlocx
Ymir
14,115
2,198
0
1,468
11,506
5,514
0
4,930
6,576
24,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,854
Gold Earned
52,355
194
Minions Killed
184
11
Camps Cleared
3
936,926
Distance Traveled
867,259
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,992
999
15
2
2
187,261
0
W
Hades
10,688
1,069
53
5
1
188,108
0
L
Ra
10,749
1,075
74
7
0
157,239
0
L
Kukulkan
9,252
925
37
4
0
131,230
0
W
Fenrir
11,638
1,164
9
1
1
217,830
1
L
Odin
12,186
1,219
29
3
2
233,126
1
W
Izanami
11,177
1,118
95
10
7
176,228
0
L
Anhur
9,623
962
20
2
0
183,743
1
L
Cernunnos
10,545
1,055
24
2
1
161,921
3
W
Ymir
10,359
1,036
22
2
0
167,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role