Player Matchup

Apollo
Apollo
Silver III
ShooT_2_ThriLLx
Apollo
Silver III
Level 101
God Stats
3W - 3L
1,534 SR
Queue Stats
15W - 30L
1,135 MMR
Solo
Yemoja
Yemoja
Bronze I
SixWolfD
Yemoja
Bronze I
Level 123
God Stats
1W - 0L
1,674 SR
Queue Stats
68W - 87L
1,067 MMR
Solo
King Arthur
King Arthur
Silver II
TOTObreaker
King Arthur
Silver II
Level 103
God Stats
4W - 2L
1,638 SR
Queue Stats
136W - 137L
966 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
deathwarz
Tsukuyomi
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
huskiestbuhl
Scylla
Silver I
Level 121
God Stats
13W - 7L
1,584 SR
Queue Stats
141W - 144L
1,078 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,586 SR
1,149 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,640 SR
1,144 MMR
Kali
Kali
Silver II
IceH4wk
Kali
Silver II
Level 112
God Stats
20W - 3L
1,713 SR
Queue Stats
107W - 120L
959 MMR
Solo
Anubis
Anubis
Bronze I
Koda317
Anubis
Bronze I
Level 107
God Stats
2W - 1L
1,819 SR
Queue Stats
7W - 17L
1,120 MMR
Solo
Medusa
Medusa
Silver II
Vesyk
Medusa
Silver II
Level 66
God Stats
16W - 14L
1,500 SR
Queue Stats
129W - 127L
1,077 MMR
Solo
Guan Yu
Guan Yu
Silver I
Zwot
Guan Yu
Silver I
Level 122
God Stats
10W - 8L
1,666 SR
Queue Stats
298W - 304L
1,062 MMR
Solo
Ymir
Ymir
Silver III
warlikes14
Ymir
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 10
13,773
551
8,044
16,421
6,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
SixWolfD
Yemoja
16
0 / 1 / 9
11,362
454
5,686
15,763
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TOTObreaker
King Arthur
20
5 / 1 / 5
13,957
558
14,816
20,308
20,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
deathwarz
Tsukuyomi
20
6 / 2 / 5
13,977
559
13,434
18,685
11,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
18
4 / 0 / 8
11,912
476
11,987
8,027
4,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetDanzaburouHeimdallrAthenaGilgamesh

VS

Bans
TiamatCu ChulainnSobekSylvanusRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
IceH4wk
Kali
15
1 / 4 / 2
10,011
400
6,566
16,122
9,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Koda317
Anubis
17
1 / 5 / 2
10,926
437
10,182
12,049
7,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Vesyk
Medusa
20
3 / 2 / 0
12,867
515
10,090
13,176
5,633
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Zwot
Guan Yu
19
2 / 1 / 0
12,016
481
8,832
18,164
17,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 3 / 3
9,580
383
7,130
19,721
20,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
15
Kills
7
7
Deaths
15
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
IceH4wk
Kali
1
4
2
0.5
L
Anubis
Koda317
Anubis
1
5
2
0.4
W
0
3
10
1.67
W
Yemoja
SixWolfD
Yemoja
0
1
9
4.5
W
King Arthur
TOTObreaker
King Arthur
5
1
5
7.5
L
Medusa
Vesyk
Medusa
3
2
0
1.5
L
Guan Yu
Zwot
Guan Yu
2
1
0
2
W
Tsukuyomi
deathwarz
Tsukuyomi
6
2
5
4.25
W
Scylla
4
0
8
8
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,967
Damage
42,800
79,204
Taken
79,232
60,445
Mitigated
59,916
33,468
Healing
23,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
IceH4wk
Kali
6,566
2,441
0
4,820
16,122
9,048
0
2,091
14,031
0
65,320
L
Anubis
Koda317
Anubis
10,182
596
0
3,571
12,049
7,364
0
4,136
7,913
92,257
0
W
8,044
5,402
0
8,569
16,421
6,804
5,850
2,488
13,933
0
110,314
W
Yemoja
SixWolfD
Yemoja
5,686
1,653
4,542
4,541
15,763
17,072
209
7,113
8,650
27,795
0
W
King Arthur
TOTObreaker
King Arthur
14,816
1,680
0
5,417
20,308
20,534
155
4,124
16,184
0
106,104
L
Medusa
Vesyk
Medusa
10,090
4,949
0
3,687
13,176
5,633
210
776
12,400
0
114,485
L
Guan Yu
Zwot
Guan Yu
8,832
1,645
1,394
6,320
18,164
17,342
1,986
3,034
15,130
132
89,349
W
Tsukuyomi
deathwarz
Tsukuyomi
13,434
2,772
0
8,612
18,685
11,703
448
3,821
14,864
0
98,393
W
Scylla
11,987
1,088
0
1,787
8,027
4,332
996
3,760
4,267
87,414
0
L
7,130
957
0
3,968
19,721
20,529
0
7,636
12,085
33,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,981
Gold Earned
55,400
676
Minions Killed
720
0
Camps Cleared
0
2,464,086
Distance Traveled
2,186,915
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,011
400
99
4
0
445,530
4
L
Anubis
10,926
437
176
7
0
379,181
4
W
Apollo
13,773
551
174
7
0
494,035
9
W
Yemoja
11,362
454
40
2
0
450,434
5
W
King Arthur
13,957
558
171
7
0
518,986
7
L
Medusa
12,867
515
209
8
0
423,770
6
L
Guan Yu
12,016
481
202
8
0
533,167
1
W
Tsukuyomi
13,977
559
150
6
0
538,717
3
W
Scylla
11,912
476
141
6
0
461,914
6
L
Ymir
9,580
383
34
1
0
405,267
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role