Player Matchup

Cthulhu
Cthulhu
AnUndRmndd 4ce
Cthulhu
Level 106
God Stats
14W - 10L
1,694 SR
Queue Stats
230W - 262L
1,407 Elo+
Party 2
Athena
Athena
Drag0nM0ndays
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,316 Elo+
Solo
Tyr
Tyr
Meepsqueaks
Tyr
Level 85
God Stats
12W - 17L
1,308 SR
Queue Stats
285W - 314L
1,399 Elo+
Party 2
Set
Set
SA BIitz
Set
Level 96
God Stats
1W - 4L
1,359 SR
Queue Stats
312W - 364L
1,423 Elo+
Solo
Achilles
Achilles
killema77
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 135L
1,426 Elo+
Solo
Team Averages
Level 88
1,472 SR
1,394 Elo+

VS

Team Averages
Level 89
1,513 SR
1,419 Elo+
Olorun
Olorun
Eddyscisorhands
Olorun
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 67L
1,386 Elo+
Solo
Nu Wa
Nu Wa
LILxJONxSNOW
Nu Wa
Level 144
God Stats
9W - 11L
1,498 SR
Queue Stats
271W - 328L
1,399 Elo+
Solo
Terra
Terra
TheLifeOfRy
Terra
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,463 Elo+
Party 1
Tiamat
Tiamat
YoFatStepDaddy
Tiamat
Level 63
God Stats
2W - 1L
1,382 SR
Queue Stats
72W - 68L
1,400 Elo+
Party 1
Discordia
Discordia
shhprime
Discordia
Level 66
God Stats
5W - 3L
1,686 SR
Queue Stats
286W - 281L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 7
8,659
866
17,613
18,845
7,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 10 / 6
7,624
762
4,880
17,511
6,606
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 5 / 10
8,258
826
6,892
14,209
12,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 3
8,589
859
10,192
11,556
5,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
killema77
Achilles
15
6 / 6 / 4
9,162
916
11,166
16,261
7,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 14
10,159
1,016
13,829
9,997
4,959
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 26
9,007
901
21,165
10,757
4,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
4 / 3 / 22
8,916
892
7,707
13,120
10,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 2 / 21
10,545
1,055
13,323
13,802
9,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
shhprime
Discordia
17
8 / 1 / 24
10,205
1,021
14,877
9,252
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
140
11
Kills
33
33
Deaths
11
30
Assists
107
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
L
1
10
6
0.4
W
12
3
14
6.33
W
2
2
26
7.5
L
0
5
10
1
L
1
6
3
0.42
W
4
3
22
5
W
7
2
21
8.75
L
Achilles
killema77
Achilles
6
6
4
1.33
W
Discordia
shhprime
Discordia
8
1
24
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,743
Damage
70,901
78,382
Taken
56,928
39,414
Mitigated
32,531
20,749
Healing
31,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,613
386
2,843
6,623
18,845
7,571
0
17,712
1,133
33,244
0
L
4,880
1,512
0
0
17,511
6,606
0
15,873
1,638
9,085
0
W
13,829
7,091
4,850
2,301
9,997
4,959
2,107
4,045
5,804
26,227
0
W
21,165
7,786
3,652
2,457
10,757
4,150
300
3,913
6,666
40,394
0
L
6,892
1,326
1,256
2,353
14,209
12,219
0
13,382
827
0
14,619
L
10,192
2,548
1,313
2,335
11,556
5,403
0
9,194
2,362
0
27,242
W
7,707
449
7,660
4,040
13,120
10,483
734
5,874
7,008
10,290
0
W
13,323
2,485
0
2,844
13,802
9,191
764
4,434
9,242
21,023
0
L
Achilles
killema77
Achilles
11,166
1,257
1,428
2,598
16,261
7,615
0
14,740
1,521
93
20,085
W
Discordia
shhprime
Discordia
14,877
1,820
1,636
1,565
9,252
3,748
768
3,486
5,676
28,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
48,832
112
Minions Killed
105
0
Camps Cleared
0
858,104
Distance Traveled
939,504
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,659
866
37
4
0
184,081
0
L
Athena
7,624
762
7
1
0
141,098
0
W
Olorun
10,159
1,016
27
3
0
184,492
0
W
Nu Wa
9,007
901
38
4
0
184,067
0
L
Tyr
8,258
826
14
1
0
193,714
1
L
Set
8,589
859
39
4
0
152,235
0
W
Terra
8,916
892
6
1
0
198,735
0
W
Tiamat
10,545
1,055
16
2
0
194,440
1
L
Achilles
9,162
916
15
2
0
186,976
1
W
Discordia
10,205
1,021
18
2
0
177,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role