Player Matchup

Chang'e
Chang'e
Redicoe
Chang'e
Level 8
God Stats
21W - 19L
1,657 SR
Queue Stats
32W - 32L
1,409 Elo+
Party 2
Izanami
Izanami
Toxic_King305
Izanami
Level 6
God Stats
1W - 2L
1,563 SR
Queue Stats
6W - 6L
1,547 Elo+
Party 3
Tiamat
Tiamat
Toxic_Queen305
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,486 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ZEN8738
Tsukuyomi
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 50L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
i2t0a04
Sun Wukong
Level 42
God Stats
27W - 26L
1,458 SR
Queue Stats
101W - 120L
1,330 Elo+
Party 2
Team Averages
Level 18
1,535 SR
1,440 Elo+

VS

Team Averages
Level 34
1,579 SR
1,633 Elo+
King Arthur
King Arthur
Bolden Glade286
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,700 Elo+
Party 1
Chaac
Chaac
DeadTrigger67
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
JPW0521
Ymir
Level 93
God Stats
22W - 12L
1,636 SR
Queue Stats
151W - 112L
1,533 Elo+
Party 1
Tiamat
Tiamat
OnlyManns
Tiamat
Level 15
God Stats
5W - 1L
1,677 SR
Queue Stats
7W - 1L
1,700 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RainingSlayer01
Tsukuyomi
Level 46
God Stats
11W - 2L
1,583 SR
Queue Stats
12W - 5L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Redicoe
Chang'e
15
1 / 12 / 5
9,369
390
11,788
19,288
8,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
16
5 / 10 / 2
11,474
478
17,285
23,682
9,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 7 / 1
10,993
458
16,711
21,932
13,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ZEN8738
Tsukuyomi
17
4 / 9 / 4
11,606
484
12,030
22,424
9,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
i2t0a04
Sun Wukong
19
3 / 2 / 1
12,276
512
13,033
22,084
25,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bolden Glade286
King Arthur
20
11 / 2 / 13
14,103
588
21,651
26,118
24,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 3 / 3
13,768
574
16,797
23,500
22,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
JPW0521
Ymir
18
6 / 6 / 13
11,641
485
9,674
24,770
22,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
OnlyManns
Tiamat
20
13 / 3 / 5
15,090
629
25,834
17,498
15,994
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
RainingSlayer01
Tsukuyomi
20
6 / 2 / 11
13,164
549
12,294
16,473
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
16
Kills
40
40
Deaths
16
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bolden Glade286
King Arthur
11
2
13
8.75
W
4
3
3
1.83
W
Ymir
JPW0521
Ymir
6
6
13
2.08
W
Tiamat
OnlyManns
Tiamat
13
3
5
5.17
W
Tsukuyomi
RainingSlayer01
Tsukuyomi
6
2
11
5.75
L
Chang'e
Redicoe
Chang'e
1
12
5
0.29
L
Izanami
5
10
2
0.6
L
3
7
1
0.5
L
Tsukuyomi
ZEN8738
Tsukuyomi
4
9
4
0.67
L
Sun Wukong
i2t0a04
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,847
Damage
86,250
109,410
Taken
108,359
66,418
Mitigated
92,405
31,103
Healing
30,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bolden Glade286
King Arthur
21,651
3,055
0
7,493
26,118
24,529
588
6,311
19,609
0
103,349
W
16,797
5,273
0
10,666
23,500
22,106
630
1,244
21,238
0
94,638
W
Ymir
JPW0521
Ymir
9,674
2,200
0
90
24,770
22,768
264
9,530
14,971
38,573
0
W
Tiamat
OnlyManns
Tiamat
25,834
1,720
366
5,889
17,498
15,994
3,149
6,312
10,714
117,251
0
W
Tsukuyomi
RainingSlayer01
Tsukuyomi
12,294
2,700
0
5,783
16,473
7,008
930
4,394
11,944
0
114,549
L
Chang'e
Redicoe
Chang'e
11,788
1,167
2,931
4,275
19,288
8,537
516
9,376
9,752
38,712
0
L
Izanami
17,285
12,341
0
4,581
23,682
9,806
740
5,419
18,209
0
93,922
L
16,711
1,874
230
5,613
21,932
13,925
140
10,409
11,148
72,184
0
L
Tsukuyomi
ZEN8738
Tsukuyomi
12,030
2,665
0
6,107
22,424
9,136
0
8,729
13,439
0
69,353
L
Sun Wukong
i2t0a04
Sun Wukong
13,033
5,185
0
7,366
22,084
25,014
732
880
20,214
406
75,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,718
Gold Earned
67,766
637
Minions Killed
757
0
Camps Cleared
0
1,878,277
Distance Traveled
2,316,785
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,103
588
151
6
0
490,765
6
W
Chaac
13,768
574
185
8
0
408,320
2
W
Ymir
11,641
485
79
3
0
432,824
0
W
Tiamat
15,090
629
205
9
0
466,023
1
W
Tsukuyomi
13,164
549
137
6
0
518,853
0
L
Chang'e
9,369
390
71
3
0
353,558
0
L
Izanami
11,474
478
131
5
0
327,415
0
L
Tiamat
10,993
458
139
6
0
373,372
1
L
Tsukuyomi
11,606
484
128
5
0
447,464
6
L
Sun Wukong
12,276
512
168
7
0
376,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role