Player Matchup

Xing Tian
Xing Tian
AcidSamxi1997
Xing Tian
Level 25
God Stats
1W - 6L
1,268 SR
Queue Stats
83W - 100L
1,536 Elo+
Solo
Nemesis
Nemesis
Aztec4233
Nemesis
Level 25
God Stats
0W - 1L
1,732 SR
Queue Stats
190W - 186L
1,594 Elo+
Party 1
Serqet
Serqet
LittleLeo2191
Serqet
Level 26
God Stats
1W - 5L
1,321 SR
Queue Stats
205W - 198L
1,574 Elo+
Party 1
Cernunnos
Cernunnos
NinjaNIghtDash
Cernunnos
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
S11Natra
Tiamat
Level 28
God Stats
14W - 14L
1,481 SR
Queue Stats
302W - 300L
1,588 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,558 Elo+

VS

Team Averages
Level 35
1,453 SR
1,579 Elo+
Hercules
Hercules
EricElGod
Hercules
Level 101
God Stats
3W - 4L
1,214 SR
Queue Stats
214W - 173L
1,444 Elo+
Party 2
Ra
Ra
JansportPapi
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TsumikiOwO
Jing Wei
Level 27
God Stats
23W - 16L
1,623 SR
Queue Stats
216W - 167L
1,652 Elo+
Solo
Ares
Ares
YeeticusMaximu
Ares
Level 24
God Stats
6W - 1L
1,500 SR
Queue Stats
62W - 29L
1,654 Elo+
Party 2
Gilgamesh
Gilgamesh
thiccflictional
Gilgamesh
Level 18
God Stats
3W - 5L
1,426 SR
Queue Stats
54W - 39L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AcidSamxi1997
Xing Tian
7
0 / 3 / 1
4,871
443
2,873
7,634
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Aztec4233
Nemesis
9
0 / 4 / 1
5,103
464
3,174
8,235
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 4 / 0
5,457
496
2,538
7,180
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
NinjaNIghtDash
Cernunnos
10
1 / 4 / 0
5,660
515
3,929
7,462
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
S11Natra
Tiamat
8
0 / 1 / 0
4,522
411
1,055
2,178
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EricElGod
Hercules
13
5 / 0 / 0
7,272
661
3,589
6,338
4,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 0 / 2
7,415
674
3,057
2,507
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
TsumikiOwO
Jing Wei
12
5 / 1 / 2
6,834
621
4,959
6,397
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 9
5,952
541
7,044
7,869
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
thiccflictional
Gilgamesh
10
0 / 1 / 4
5,613
510
2,527
6,557
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
16
16
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AcidSamxi1997
Xing Tian
0
3
1
0.17
L
Nemesis
Aztec4233
Nemesis
0
4
1
0.13
W
Hercules
EricElGod
Hercules
5
0
0
5
W
5
0
2
6
L
2
4
0
0.5
L
Cernunnos
NinjaNIghtDash
Cernunnos
1
4
0
0.25
L
Tiamat
S11Natra
Tiamat
0
1
0
0
W
Jing Wei
TsumikiOwO
Jing Wei
5
1
2
6
W
1
1
9
5.5
W
Gilgamesh
thiccflictional
Gilgamesh
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,569
Damage
21,176
32,689
Taken
29,668
11,933
Mitigated
13,727
7,082
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AcidSamxi1997
Xing Tian
2,873
368
0
675
7,634
3,313
0
2,115
5,465
12,022
0
L
Nemesis
Aztec4233
Nemesis
3,174
1,007
0
2,933
8,235
3,298
0
1,540
6,685
0
23,150
W
Hercules
EricElGod
Hercules
3,589
998
0
1,557
6,338
4,365
658
0
5,948
0
36,017
W
3,057
566
948
1,176
2,507
875
20
466
1,993
43,581
0
L
2,538
254
0
1,914
7,180
2,351
0
2,657
4,445
0
22,755
L
Cernunnos
NinjaNIghtDash
Cernunnos
3,929
1,762
0
1,250
7,462
2,062
0
2,274
5,188
0
29,518
L
Tiamat
S11Natra
Tiamat
1,055
263
0
310
2,178
909
0
1,261
805
20,097
0
W
Jing Wei
TsumikiOwO
Jing Wei
4,959
4,020
0
2,313
6,397
1,898
649
998
5,399
0
43,134
W
7,044
505
0
1,845
7,869
3,803
0
1,314
6,305
13,080
0
W
Gilgamesh
thiccflictional
Gilgamesh
2,527
509
0
1,725
6,557
2,786
19
1,022
5,525
0
32,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,613
Gold Earned
33,086
209
Minions Killed
327
0
Camps Cleared
0
959,997
Distance Traveled
1,063,741
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,871
443
10
1
0
187,499
4
L
Nemesis
5,103
464
52
5
0
206,595
0
W
Hercules
7,272
661
90
8
0
217,323
0
W
Ra
7,415
674
86
8
0
239,176
0
L
Serqet
5,457
496
57
5
0
242,894
1
L
Cernunnos
5,660
515
55
5
0
179,703
0
L
Tiamat
4,522
411
35
3
0
143,306
0
W
Jing Wei
6,834
621
75
7
0
191,022
2
W
Ares
5,952
541
8
1
0
220,919
1
W
Gilgamesh
5,613
510
68
6
0
195,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role