Player Matchup

Gilgamesh
Gilgamesh
Fat Steak24
Gilgamesh
Level 12
God Stats
10W - 3L
1,551 SR
Queue Stats
145W - 136L
1,462 Elo+
Party 1
Neith
Neith
RevolutionRecon
Neith
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 38L
1,130 Elo+
Party 1
Vulcan
Vulcan
ghostbustr
Vulcan
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 101L
1,405 Elo+
Party 1
Team Averages
Level 59
1,517 SR
1,332 Elo+

VS

Team Averages
Level 19
1,639 SR
1,442 Elo+
Gilgamesh
Gilgamesh
BoogalooGoose
Gilgamesh
Level 34
God Stats
140W - 55L
1,744 SR
Queue Stats
513W - 388L
1,632 Elo+
Party 2
Kukulkan
Kukulkan
ChrisS__117
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,143 Elo+
Solo
Cthulhu
Cthulhu
CozyFuton
Cthulhu
Level 17
God Stats
51W - 23L
1,674 SR
Queue Stats
143W - 97L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fat Steak24
Gilgamesh
17
7 / 3 / 1
13,938
697
15,121
20,361
23,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 3 / 7
12,032
602
15,113
15,273
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
ghostbustr
Vulcan
14
0 / 8 / 6
11,110
556
6,323
12,669
5,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoogalooGoose
Gilgamesh
17
8 / 1 / 5
13,120
656
18,333
15,698
20,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
ChrisS__117
Kukulkan
14
1 / 6 / 9
11,658
583
6,277
14,142
7,273
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
CozyFuton
Cthulhu
16
5 / 1 / 5
12,696
635
14,908
16,845
25,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
8
Kills
14
14
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BoogalooGoose
Gilgamesh
8
1
5
10.5
L
Kukulkan
ChrisS__117
Kukulkan
1
6
9
0.92
L
Cthulhu
CozyFuton
Cthulhu
5
1
5
7.5
W
Gilgamesh
Fat Steak24
Gilgamesh
7
3
1
2.5
W
1
3
7
1.5
W
Vulcan
ghostbustr
Vulcan
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,557
Damage
39,518
48,303
Taken
46,685
35,171
Mitigated
53,304
8,928
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BoogalooGoose
Gilgamesh
18,333
2,906
0
4,787
15,698
20,776
1,207
2,101
13,177
0
61,029
L
Kukulkan
ChrisS__117
Kukulkan
6,277
1,411
0
17
14,142
7,273
208
892
12,890
45,832
0
L
Cthulhu
CozyFuton
Cthulhu
14,908
165
0
4,180
16,845
25,255
0
3,528
13,107
59,222
0
W
Gilgamesh
Fat Steak24
Gilgamesh
15,121
2,186
0
1,395
20,361
23,346
464
7,684
11,681
0
38,341
W
15,113
2,829
0
6,130
15,273
6,683
2,063
7,316
7,297
0
86,253
W
Vulcan
ghostbustr
Vulcan
6,323
3,359
0
1,403
12,669
5,142
654
5,210
6,949
44,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,080
Gold Earned
37,474
216
Minions Killed
237
0
Camps Cleared
0
1,078,307
Distance Traveled
1,019,771
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,120
656
67
3
0
389,125
4
L
Kukulkan
11,658
583
84
4
0
274,825
2
L
Cthulhu
12,696
635
86
4
0
355,821
1
W
Gilgamesh
13,938
697
38
2
0
413,313
1
W
Neith
12,032
602
110
6
0
357,511
5
W
Vulcan
11,110
556
68
3
0
307,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role