Player Matchup

Sylvanus
Sylvanus
Hisabi Mura
Sylvanus
Level 60
God Stats
48W - 26L
1,659 SR
Queue Stats
69W - 40L
1,576 Elo+
Party 1
Bakasura
Bakasura
ItsBIur-_-
Bakasura
Level 42
God Stats
13W - 6L
1,631 SR
Queue Stats
192W - 132L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
Kuroba Mura
Danzaburou
Level 48
God Stats
9W - 6L
1,650 SR
Queue Stats
161W - 111L
1,638 Elo+
Party 1
Tiamat
Tiamat
dinokeats111-din
Tiamat
Level 100
God Stats
94W - 68L
1,627 SR
Queue Stats
854W - 732L
1,571 Elo+
Party 1
King Arthur
King Arthur
ooga_Booga_unga_
King Arthur
Level 124
God Stats
9W - 10L
1,575 SR
Queue Stats
298W - 280L
1,612 Elo+
Party 1
Team Averages
Level 75
1,629 SR
1,586 Elo+

VS

Team Averages
Level 62
1,492 SR
1,430 Elo+
Sobek
Sobek
Aburah86
Sobek
Level 128
God Stats
34W - 42L
1,671 SR
Queue Stats
248W - 223L
1,589 Elo+
Party 3
Cabrakan
Cabrakan
KeonDaBest
Cabrakan
Level 68
God Stats
0W - 2L
1,288 SR
Queue Stats
6W - 9L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
Omari5Brown
Hou Yi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,347 Elo+
Party 2
Ra
Ra
kuzin_man
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,357 Elo+
Party 2
Nemesis
Nemesis
lausitemx
Nemesis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 72L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hisabi Mura
Sylvanus
19
6 / 2 / 21
13,478
518
20,181
28,257
23,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
ItsBIur-_-
Bakasura
20
8 / 0 / 7
16,402
631
13,245
21,590
10,197
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Kuroba Mura
Danzaburou
19
15 / 2 / 9
14,487
557
29,683
20,830
10,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 2 / 8
15,482
595
36,428
16,999
15,295
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
ooga_Booga_unga_
King Arthur
20
6 / 4 / 7
14,565
560
21,350
24,253
27,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aburah86
Sobek
19
2 / 7 / 2
11,084
426
19,411
34,681
38,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
KeonDaBest
Cabrakan
16
1 / 6 / 4
10,723
412
8,110
27,253
19,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
18
1 / 10 / 4
10,485
403
8,375
24,515
8,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 16 / 3
9,635
371
9,337
26,768
9,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lausitemx
Nemesis
18
6 / 10 / 1
12,694
488
13,184
26,742
11,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
49
Kills
10
10
Deaths
49
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aburah86
Sobek
2
7
2
0.43
W
Sylvanus
Hisabi Mura
Sylvanus
6
2
21
8.25
W
Bakasura
ItsBIur-_-
Bakasura
8
0
7
11.5
L
Cabrakan
KeonDaBest
Cabrakan
1
6
4
0.5
W
Danzaburou
Kuroba Mura
Danzaburou
15
2
9
9.75
L
Hou Yi
1
10
4
0.3
W
14
2
8
9
L
0
16
3
0.09
L
Nemesis
lausitemx
Nemesis
6
10
1
0.65
W
King Arthur
ooga_Booga_unga_
King Arthur
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,887
Damage
58,417
111,929
Taken
139,959
86,528
Mitigated
87,604
56,577
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aburah86
Sobek
19,411
766
0
5,948
34,681
38,087
0
9,623
24,266
72,406
0
W
Sylvanus
Hisabi Mura
Sylvanus
20,181
4,671
8,218
16,800
28,257
23,663
1,733
10,450
16,785
62,607
9,964
W
Bakasura
ItsBIur-_-
Bakasura
13,245
9,394
0
10,141
21,590
10,197
1,507
3,601
17,107
0
143,142
L
Cabrakan
KeonDaBest
Cabrakan
8,110
1,225
111
4,818
27,253
19,276
0
14,374
12,552
31,883
0
W
Danzaburou
Kuroba Mura
Danzaburou
29,683
14,724
0
9,432
20,830
10,031
7,566
7,142
13,560
0
94,577
L
Hou Yi
8,375
2,921
624
4,112
24,515
8,715
34
7,771
15,817
0
60,111
W
36,428
1,314
336
7,006
16,999
15,295
3,349
3,999
12,701
93,916
0
L
9,337
1,126
394
2,323
26,768
9,712
302
14,358
11,569
52,760
0
L
Nemesis
lausitemx
Nemesis
13,184
2,695
0
1,600
26,742
11,814
52
8,451
17,292
0
66,628
W
King Arthur
ooga_Booga_unga_
King Arthur
21,350
2,712
0
4,644
24,253
27,342
1,032
10,161
13,178
0
98,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,414
Gold Earned
54,621
733
Minions Killed
465
0
Camps Cleared
0
2,438,834
Distance Traveled
2,049,814
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,084
426
105
4
0
482,154
1
W
Sylvanus
13,478
518
99
4
0
423,861
2
W
Bakasura
16,402
631
239
9
0
620,295
4
L
Cabrakan
10,723
412
39
2
0
440,195
11
W
Danzaburou
14,487
557
93
4
0
440,268
2
L
Hou Yi
10,485
403
92
4
0
371,123
6
W
Tiamat
15,482
595
137
5
0
500,710
2
L
Ra
9,635
371
102
4
0
336,000
3
L
Nemesis
12,694
488
127
5
0
420,342
1
W
King Arthur
14,565
560
165
6
0
453,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role