Player Matchup

Mulan
Mulan
Aruba710
Mulan
Level 43
God Stats
7W - 5L
1,733 SR
Queue Stats
202W - 202L
1,484 Elo+
Party 2
Ganesha
Ganesha
FearGhast
Ganesha
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 47L
1,766 Elo+
Party 2
Izanami
Izanami
Omg codylikemen
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,692 Elo+
Party 3
Anubis
Anubis
SavageWizard88
Anubis
Level 28
God Stats
1W - 0L
1,345 SR
Queue Stats
78W - 112L
1,334 Elo+
Party 2
Anhur
Anhur
Two Bone Tonez
Anhur
Level 106
God Stats
37W - 26L
1,627 SR
Queue Stats
270W - 254L
1,547 Elo+
Party 3
Team Averages
Level 37
1,541 SR
1,565 Elo+

VS

Team Averages
Level 29
1,545 SR
1,482 Elo+
Erlang Shen
Erlang Shen
Chefffy__
Erlang Shen
Level 28
God Stats
0W - 1L
1,886 SR
Queue Stats
2W - 2L
1,556 Elo+
Party 1
Neith
Neith
Methalhead18
Neith
Level 29
God Stats
10W - 12L
1,511 SR
Queue Stats
20W - 24L
1,480 Elo+
Solo
Bastet
Bastet
Rzme
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
jonsony12
Cerberus
Level 29
God Stats
0W - 4L
1,057 SR
Queue Stats
104W - 127L
1,460 Elo+
Solo
Hades
Hades
vamprsz
Hades
Level 29
God Stats
1W - 2L
1,769 SR
Queue Stats
79W - 88L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aruba710
Mulan
17
6 / 2 / 4
10,842
638
11,216
11,748
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ganesha
FearGhast
Ganesha
15
2 / 0 / 11
10,482
617
6,097
13,787
10,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
10 / 0 / 3
11,840
696
11,882
9,365
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 1
7,339
432
1,165
4,582
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
6 / 1 / 5
9,939
585
10,405
8,378
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chefffy__
Erlang Shen
13
0 / 5 / 0
7,654
450
4,139
11,776
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 1 / 0
5,455
321
1,679
3,190
581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Rzme
Bastet
14
2 / 7 / 2
8,486
499
8,376
13,644
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
jonsony12
Cerberus
10
0 / 8 / 1
6,321
372
4,452
14,633
5,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
vamprsz
Hades
14
4 / 4 / 1
8,860
521
6,493
15,259
6,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
25
Kills
6
7
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aruba710
Mulan
6
2
4
4
L
Erlang Shen
Chefffy__
Erlang Shen
0
5
0
0
W
Ganesha
FearGhast
Ganesha
2
0
11
7.5
L
0
1
0
0
W
10
0
3
11.5
L
Bastet
Rzme
Bastet
2
7
2
0.43
W
1
4
1
0.38
W
6
1
5
8.5
L
Cerberus
jonsony12
Cerberus
0
8
1
0.06
L
Hades
vamprsz
Hades
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,765
Damage
25,139
47,860
Taken
58,502
26,069
Mitigated
21,440
18,682
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aruba710
Mulan
11,216
2,013
0
5,987
11,748
6,231
0
2,269
9,479
0
74,120
L
Erlang Shen
Chefffy__
Erlang Shen
4,139
2,279
0
3,142
11,776
5,628
0
0
11,776
0
41,616
W
Ganesha
FearGhast
Ganesha
6,097
1,072
0
3,014
13,787
10,455
800
3,731
10,056
45,318
0
L
1,679
446
0
1,344
3,190
581
70
648
2,542
0
13,941
W
11,882
9,102
0
4,154
9,365
4,540
3,525
524
8,841
0
78,147
L
Bastet
Rzme
Bastet
8,376
3,548
0
3,524
13,644
3,698
0
1,046
12,558
0
44,385
W
1,165
203
0
0
4,582
2,106
232
1,993
2,589
15,059
0
W
10,405
5,191
0
5,527
8,378
2,737
1,444
2,428
5,950
0
62,145
L
Cerberus
jonsony12
Cerberus
4,452
801
383
4,062
14,633
5,150
0
2,504
12,129
27,011
0
L
Hades
vamprsz
Hades
6,493
1,273
0
4,737
15,259
6,383
946
2,866
12,235
41,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,442
Gold Earned
36,776
471
Minions Killed
333
0
Camps Cleared
0
1,497,999
Distance Traveled
1,367,538
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,842
638
125
7
0
339,131
10
L
Erlang Shen
7,654
450
89
5
0
318,743
3
W
Ganesha
10,482
617
44
3
0
344,395
2
L
Neith
5,455
321
25
1
0
107,044
0
W
Izanami
11,840
696
159
9
0
278,875
3
L
Bastet
8,486
499
69
4
0
326,097
0
W
Anubis
7,339
432
26
2
0
270,410
4
W
Anhur
9,939
585
117
7
0
265,188
0
L
Cerberus
6,321
372
71
4
0
315,695
1
L
Hades
8,860
521
79
5
0
299,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role