Player Matchup

Nike
Nike
IvoryWight
Nike
Level 41
God Stats
10W - 8L
1,586 SR
Queue Stats
104W - 121L
1,450 Elo+
Party 3
Tyr
Tyr
NorseBot
Tyr
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
102W - 124L
1,455 Elo+
Party 3
Merlin
Merlin
ROBOTICUS25
Merlin
Level 68
God Stats
1W - 2L
1,385 SR
Queue Stats
3W - 6L
1,268 Elo+
Solo
Agni
Agni
RobbieRotten76
Agni
Level 24
God Stats
8W - 8L
1,802 SR
Queue Stats
53W - 58L
1,354 Elo+
Party 3
Cernunnos
Cernunnos
WaldoFG
Cernunnos
Level 27
God Stats
14W - 18L
1,663 SR
Queue Stats
34W - 51L
1,365 Elo+
Party 3
Team Averages
Level 41
1,587 SR
1,379 Elo+

VS

Team Averages
Level 75
1,479 SR
1,421 Elo+
Danzaburou
Danzaburou
DirtKobayashi
Danzaburou
Level 45
God Stats
6W - 6L
1,325 SR
Queue Stats
32W - 31L
1,429 Elo+
Party 2
Bastet
Bastet
GreenXcrack
Bastet
Level 79
God Stats
1W - 1L
1,206 SR
Queue Stats
52W - 54L
1,385 Elo+
Party 2
Tiamat
Tiamat
SnakePoisonButt
Tiamat
Level 86
God Stats
9W - 7L
1,632 SR
Queue Stats
36W - 29L
1,445 Elo+
Party 1
Khepri
Khepri
WickdSickd
Khepri
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 42L
1,413 Elo+
Party 2
Discordia
Discordia
xYoungsterxDeex
Discordia
Level 98
God Stats
3W - 1L
1,734 SR
Queue Stats
75W - 64L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 0
9,243
660
5,060
16,713
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 4
10,068
719
8,846
21,136
17,452
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
16
2 / 5 / 3
9,750
696
10,943
13,236
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 8 / 1
7,533
538
8,438
12,764
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
WaldoFG
Cernunnos
15
1 / 5 / 3
8,975
641
7,832
16,174
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtKobayashi
Danzaburou
17
6 / 2 / 12
11,400
814
13,280
12,811
5,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
19
14 / 1 / 11
13,345
953
25,797
15,237
7,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 1 / 6
11,464
819
13,906
11,162
8,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
WickdSickd
Khepri
16
2 / 1 / 10
10,408
743
5,308
8,070
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
xYoungsterxDeex
Discordia
16
2 / 2 / 17
10,248
732
12,793
7,708
2,891
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
7
Kills
31
31
Deaths
7
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DirtKobayashi
Danzaburou
6
2
12
6
W
Bastet
14
1
11
19.5
L
1
8
0
0.13
L
3
5
4
1
L
Merlin
2
5
3
0.7
L
0
8
1
0.06
W
7
1
6
10
L
Cernunnos
WaldoFG
Cernunnos
1
5
3
0.5
W
Khepri
WickdSickd
Khepri
2
1
10
7
W
Discordia
xYoungsterxDeex
Discordia
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,119
Damage
71,084
80,023
Taken
54,988
40,106
Mitigated
32,829
9,902
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DirtKobayashi
Danzaburou
13,280
5,415
0
3,020
12,811
5,189
1,879
5,860
6,951
0
31,643
W
Bastet
25,797
8,600
0
2,110
15,237
7,018
0
3,176
12,061
0
51,610
L
5,060
208
0
1,035
16,713
8,301
392
7,872
8,796
1,962
31,254
L
8,846
422
0
3,725
21,136
17,452
0
8,993
12,143
0
19,561
L
Merlin
10,943
143
1,182
930
13,236
4,637
0
5,424
7,812
37,120
0
L
8,438
319
0
0
12,764
4,525
0
4,484
8,280
20,801
0
W
13,906
999
0
3,084
11,162
8,562
580
5,487
5,675
46,898
0
L
Cernunnos
WaldoFG
Cernunnos
7,832
2,273
0
3,030
16,174
5,191
441
5,330
10,716
0
26,260
W
Khepri
WickdSickd
Khepri
5,308
298
0
1,104
8,070
9,169
509
2,746
5,324
18,987
0
W
Discordia
xYoungsterxDeex
Discordia
12,793
1,481
949
2,860
7,708
2,891
1,871
2,874
4,834
35,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
56,865
291
Minions Killed
293
4
Camps Cleared
10
1,212,964
Distance Traveled
1,384,758
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,400
814
31
2
2
267,957
0
W
Bastet
13,345
953
84
6
2
326,265
3
L
Nike
9,243
660
94
7
1
253,774
0
L
Tyr
10,068
719
36
3
0
296,859
0
L
Merlin
9,750
696
72
5
2
228,318
2
L
Agni
7,533
538
35
3
0
211,445
0
W
Tiamat
11,464
819
92
7
6
283,011
0
L
Cernunnos
8,975
641
54
4
1
222,568
3
W
Khepri
10,408
743
31
2
0
274,115
3
W
Discordia
10,248
732
55
4
0
233,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role