Player Matchup

Danzaburou
Danzaburou
MakeItNastyy
Danzaburou
Level 142
God Stats
12W - 7L
1,757 SR
Queue Stats
157W - 94L
1,733 Elo+
Party 2
Scylla
Scylla
MrST3alYoUrNaM3
Scylla
Level 116
God Stats
2W - 0L
1,492 SR
Queue Stats
7W - 8L
1,473 Elo+
Party 2
Ymir
Ymir
asphyxiatedkiae
Ymir
Level 141
God Stats
6W - 0L
1,710 SR
Queue Stats
20W - 11L
1,745 Elo+
Party 2
Team Averages
Level 133
1,653 SR
1,650 Elo+

VS

Team Averages
Level 93
1,590 SR
1,664 Elo+
Serqet
Serqet
Ap3xArt1c
Serqet
Level 87
God Stats
3W - 4L
1,440 SR
Queue Stats
222W - 127L
1,678 Elo+
Party 1
Sobek
Sobek
Ap3xR1ft
Sobek
Level 106
God Stats
10W - 6L
1,408 SR
Queue Stats
262W - 210L
1,660 Elo+
Party 1
Gilgamesh
Gilgamesh
Ap3xWorl
Gilgamesh
Level 87
God Stats
17W - 10L
1,921 SR
Queue Stats
283W - 219L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MakeItNastyy
Danzaburou
16
12 / 3 / 5
13,179
824
22,845
13,642
6,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 2 / 13
11,682
730
14,336
7,555
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 16
11,778
736
7,877
15,572
19,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ap3xArt1c
Serqet
13
2 / 7 / 4
10,481
655
6,702
16,625
6,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
Ap3xR1ft
Sobek
14
3 / 4 / 4
10,576
661
8,628
16,944
18,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Ap3xWorl
Gilgamesh
13
3 / 6 / 5
11,519
720
9,408
21,096
17,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
17
Kills
8
8
Deaths
17
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ap3xArt1c
Serqet
2
7
4
0.57
L
Sobek
Ap3xR1ft
Sobek
3
4
4
1.25
L
Gilgamesh
Ap3xWorl
Gilgamesh
3
6
5
0.92
W
Danzaburou
MakeItNastyy
Danzaburou
12
3
5
4.83
W
4
2
13
5.25
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,058
Damage
24,738
36,769
Taken
54,665
28,937
Mitigated
43,020
10,460
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ap3xArt1c
Serqet
6,702
1,232
0
1,778
16,625
6,486
0
7,993
8,390
0
29,406
L
Sobek
Ap3xR1ft
Sobek
8,628
1,464
0
3,873
16,944
18,555
0
5,820
10,860
29,501
0
L
Gilgamesh
Ap3xWorl
Gilgamesh
9,408
1,407
0
898
21,096
17,979
38
7,684
13,100
0
39,423
W
Danzaburou
MakeItNastyy
Danzaburou
22,845
16,253
0
6,952
13,642
6,603
1,514
3,904
8,782
0
83,436
W
14,336
1,553
192
2,566
7,555
2,942
1,034
1,507
5,688
52,073
0
W
7,877
1,507
0
750
15,572
19,392
216
3,294
12,096
25,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
32,576
208
Minions Killed
153
0
Camps Cleared
0
885,723
Distance Traveled
907,420
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,481
655
47
3
0
330,085
4
L
Sobek
10,576
661
58
4
0
282,419
0
L
Gilgamesh
11,519
720
48
3
0
294,916
0
W
Danzaburou
13,179
824
115
7
0
285,706
4
W
Scylla
11,682
730
64
4
0
309,496
6
W
Ymir
11,778
736
29
2
0
290,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role