Player Matchup

King Arthur
King Arthur
CbarsSama
King Arthur
Level 6
God Stats
1W - 1L
1,455 SR
Queue Stats
2W - 3L
1,557 Elo+
Solo
Jing Wei
Jing Wei
JammoJoe
Jing Wei
Level 79
God Stats
4W - 10L
1,770 SR
Queue Stats
281W - 286L
1,554 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OldManLarry
Tsukuyomi
Level 26
God Stats
19W - 22L
1,460 SR
Queue Stats
71W - 81L
1,516 Elo+
Party 2
Ymir
Ymir
Scr333ch
Ymir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,189 Elo+
Party 2
Tiamat
Tiamat
我没油猫饼
Tiamat
Level 14
God Stats
0W - 1L
1,753 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Team Averages
Level 28
1,588 SR
1,463 Elo+

VS

Team Averages
Level 18
1,550 SR
1,490 Elo+
Cthulhu
Cthulhu
Apacos17
Cthulhu
Level 29
God Stats
6W - 5L
1,563 SR
Queue Stats
76W - 71L
1,536 Elo+
Party 1
Bellona
Bellona
HueyKablooey
Bellona
Level 4
God Stats
6W - 4L
1,553 SR
Queue Stats
6W - 4L
1,568 Elo+
Party 1
Izanami
Izanami
Kiptill
Izanami
Level 40
God Stats
22W - 12L
1,637 SR
Queue Stats
193W - 148L
1,558 Elo+
Party 1
Ra
Ra
vGhozy
Ra
Level 4
God Stats
1W - 0L
1,286 SR
Queue Stats
1W - 1L
1,229 Elo+
Solo
Ymir
Ymir
zherxs
Ymir
Level 14
God Stats
31W - 8L
1,711 SR
Queue Stats
134W - 90L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CbarsSama
King Arthur
18
4 / 2 / 2
10,516
478
13,547
23,793
20,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
JammoJoe
Jing Wei
15
2 / 5 / 1
9,593
436
9,583
13,481
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
OldManLarry
Tsukuyomi
17
4 / 5 / 4
10,729
488
10,446
12,891
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
0 / 9 / 0
7,536
343
2,370
17,573
13,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 4 / 0
10,907
496
11,124
12,177
7,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apacos17
Cthulhu
18
1 / 2 / 3
11,108
505
12,674
13,984
9,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
HueyKablooey
Bellona
15
3 / 5 / 5
9,678
440
9,028
23,108
12,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Kiptill
Izanami
20
11 / 0 / 8
13,111
596
21,600
11,703
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
15
0 / 7 / 2
8,761
398
2,340
10,749
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
zherxs
Ymir
17
10 / 2 / 9
11,162
507
15,455
15,975
11,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
15
Kills
25
25
Deaths
16
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Apacos17
Cthulhu
1
2
3
1.25
L
King Arthur
CbarsSama
King Arthur
4
2
2
2.5
W
Bellona
HueyKablooey
Bellona
3
5
5
1.1
L
Jing Wei
JammoJoe
Jing Wei
2
5
1
0.5
W
Izanami
Kiptill
Izanami
11
0
8
15
L
Tsukuyomi
OldManLarry
Tsukuyomi
4
5
4
1.2
L
Ymir
0
9
0
0
W
Ra
0
7
2
0.14
W
Ymir
zherxs
Ymir
10
2
9
7.25
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,070
Damage
61,097
79,915
Taken
75,519
50,634
Mitigated
41,791
20,220
Healing
27,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Apacos17
Cthulhu
12,674
889
112
6,612
13,984
9,100
100
779
12,767
77,980
0
L
King Arthur
CbarsSama
King Arthur
13,547
815
0
10,913
23,793
20,230
378
12,318
11,413
0
65,912
W
Bellona
HueyKablooey
Bellona
9,028
2,213
0
6,319
23,108
12,821
19
2,408
20,490
0
57,330
L
Jing Wei
JammoJoe
Jing Wei
9,583
5,766
0
1,953
13,481
4,571
0
5,579
7,902
0
55,822
W
Izanami
Kiptill
Izanami
21,600
17,254
0
7,883
11,703
4,531
2,220
2,389
9,314
0
113,645
L
Tsukuyomi
OldManLarry
Tsukuyomi
10,446
2,364
0
3,619
12,891
4,898
0
2,529
10,362
0
77,646
L
Ymir
2,370
856
0
898
17,573
13,579
0
5,792
11,781
17,862
0
W
Ra
2,340
1,007
495
560
10,749
3,975
530
5,725
4,964
39,824
0
W
Ymir
zherxs
Ymir
15,455
3,870
0
5,828
15,975
11,364
0
2,548
13,427
44,841
2,656
L
11,124
1,151
0
2,837
12,177
7,356
2,159
3,712
8,329
70,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,281
Gold Earned
53,820
515
Minions Killed
562
0
Camps Cleared
0
1,932,240
Distance Traveled
1,862,444
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,108
505
153
7
0
375,028
2
L
King Arthur
10,516
478
113
5
0
416,835
0
W
Bellona
9,678
440
83
4
0
363,151
5
L
Jing Wei
9,593
436
112
5
0
382,937
3
W
Izanami
13,111
596
185
8
0
355,458
2
L
Tsukuyomi
10,729
488
125
6
0
435,085
0
L
Ymir
7,536
343
17
1
0
332,666
0
W
Ra
8,761
398
84
4
0
375,132
0
W
Ymir
11,162
507
57
3
0
393,675
1
L
Tiamat
10,907
496
148
7
0
364,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role