Player Matchup

Heimdallr
Heimdallr
ChiquiGamer
Heimdallr
Level 125
God Stats
0W - 5L
1,138 SR
Queue Stats
6W - 10L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Darklay
Kukulkan
Level 105
God Stats
35W - 23L
1,655 SR
Queue Stats
616W - 589L
1,671 Elo+
Solo
Achilles
Achilles
JaguarDSun
Achilles
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 77L
1,618 Elo+
Party 1
Anhur
Anhur
YDarth
Anhur
Level 149
God Stats
1W - 1L
1,896 SR
Queue Stats
11W - 6L
1,732 Elo+
Party 1
Artio
Artio
gabolol1
Artio
Level 149
God Stats
7W - 3L
1,831 SR
Queue Stats
138W - 164L
1,507 Elo+
Solo
Team Averages
Level 137
1,604 SR
1,616 Elo+

VS

Team Averages
Level 127
1,632 SR
1,594 Elo+
King Arthur
King Arthur
Charly Mss
King Arthur
Level 151
God Stats
9W - 13L
1,554 SR
Queue Stats
520W - 500L
1,628 Elo+
Solo
Pele
Pele
Sakura_Miharutka
Pele
Level 126
God Stats
53W - 39L
1,682 SR
Queue Stats
782W - 740L
1,612 Elo+
Solo
Izanami
Izanami
Sgt Bravoo
Izanami
Level 128
God Stats
22W - 12L
1,851 SR
Queue Stats
927W - 855L
1,538 Elo+
Solo
Cerberus
Cerberus
Squiggly_Pop96
Cerberus
Level 125
God Stats
6W - 4L
1,473 SR
Queue Stats
380W - 358L
1,624 Elo+
Solo
Ra
Ra
qtalex5054
Ra
Level 103
God Stats
21W - 21L
1,598 SR
Queue Stats
534W - 512L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChiquiGamer
Heimdallr
4
0 / 0 / 3
2,867
573
0
905
155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Darklay
Kukulkan
1
0 / 1 / 0
2,472
494
98
475
126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
JaguarDSun
Achilles
6
1 / 1 / 0
3,243
649
1,692
3,996
1,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
YDarth
Anhur
7
1 / 1 / 0
3,441
688
896
3,348
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
gabolol1
Artio
5
2 / 1 / 0
3,402
680
408
2,724
616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Charly Mss
King Arthur
7
2 / 1 / 0
4,021
804
1,739
3,319
989
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 1 / 1
3,559
712
1,367
2,995
997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Sgt Bravoo
Izanami
5
0 / 1 / 0
3,162
632
1,175
1,954
382
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
5
0 / 1 / 0
3,253
651
693
1,764
509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

7
1 / 1 / 0
3,957
791
1,030
1,650
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
4
4
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Charly Mss
King Arthur
2
1
0
2
L
Heimdallr
ChiquiGamer
Heimdallr
0
0
3
1.5
L
Kukulkan
Darklay
Kukulkan
0
1
0
0
L
Achilles
JaguarDSun
Achilles
1
1
0
1
W
1
1
1
1.5
W
Izanami
Sgt Bravoo
Izanami
0
1
0
0
W
Cerberus
0
1
0
0
L
Anhur
YDarth
Anhur
1
1
0
1
L
Artio
gabolol1
Artio
2
1
0
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,094
Damage
6,004
11,448
Taken
11,682
3,548
Mitigated
3,217
3,585
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Charly Mss
King Arthur
1,739
201
0
1,136
3,319
989
0
0
3,058
0
15,815
L
Heimdallr
ChiquiGamer
Heimdallr
0
0
0
16
905
155
0
251
654
0
216
L
Kukulkan
Darklay
Kukulkan
98
0
0
0
475
126
0
337
138
630
0
L
Achilles
JaguarDSun
Achilles
1,692
432
0
1,893
3,996
1,784
0
0
3,996
0
10,133
W
1,367
375
0
1,190
2,995
997
0
0
2,965
0
12,260
W
Izanami
Sgt Bravoo
Izanami
1,175
894
0
550
1,954
382
0
206
1,748
0
16,986
W
Cerberus
693
94
0
454
1,764
509
0
202
1,562
4,476
0
L
Anhur
YDarth
Anhur
896
481
0
750
3,348
867
0
693
2,655
0
11,514
L
Artio
gabolol1
Artio
408
0
96
830
2,724
616
0
442
2,282
6,532
0
W
1,030
264
0
572
1,650
340
146
98
1,552
17,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,425
Gold Earned
17,952
73
Minions Killed
144
0
Camps Cleared
0
334,910
Distance Traveled
438,142
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,021
804
37
7
0
95,015
1
L
Heimdallr
2,867
573
3
1
0
21,565
0
L
Kukulkan
2,472
494
2
0
0
14,192
0
L
Achilles
3,243
649
25
5
0
101,727
1
W
Pele
3,559
712
26
5
0
94,820
0
W
Izanami
3,162
632
37
7
0
76,556
2
W
Cerberus
3,253
651
8
2
0
76,699
1
L
Anhur
3,441
688
29
6
0
92,365
2
L
Artio
3,402
680
14
3
0
105,061
0
W
Ra
3,957
791
36
7
0
95,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role