Player Matchup

Nu Wa
Nu Wa
BrightHimmel
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Desdemone
Loki
Level 146
God Stats
3W - 2L
1,640 SR
Queue Stats
77W - 80L
1,513 Elo+
Solo
Hou Yi
Hou Yi
EGOLDMAN23
Hou Yi
Level 88
God Stats
11W - 14L
1,451 SR
Queue Stats
544W - 490L
1,519 Elo+
Solo
Terra
Terra
Slvin
Terra
Level 31
God Stats
4W - 2L
1,841 SR
Queue Stats
8W - 7L
1,524 Elo+
Solo
King Arthur
King Arthur
YourBigDaddy2303
King Arthur
Level 65
God Stats
25W - 20L
1,613 SR
Queue Stats
375W - 341L
1,549 Elo+
Solo
Team Averages
Level 87
1,609 SR
1,521 Elo+

VS

Team Averages
Level 87
1,533 SR
1,559 Elo+
Cerberus
Cerberus
BJDrizzle
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 295L
1,584 Elo+
Party 1
Janus
Janus
BreadmanSands
Janus
Level 109
God Stats
6W - 9L
1,535 SR
Queue Stats
299W - 260L
1,582 Elo+
Party 1
Chaac
Chaac
DTT001
Chaac
Level 135
God Stats
6W - 10L
1,500 SR
Queue Stats
250W - 224L
1,554 Elo+
Solo
Apollo
Apollo
LittleGuySky
Apollo
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MARHEC
Tsukuyomi
Level 33
God Stats
5W - 4L
1,632 SR
Queue Stats
63W - 50L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 8
11,153
620
13,073
7,179
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
6 / 0 / 10
10,486
583
8,370
9,193
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
EGOLDMAN23
Hou Yi
17
5 / 2 / 13
10,565
587
8,430
11,844
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Slvin
Terra
14
5 / 3 / 10
10,011
556
4,924
9,180
7,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
YourBigDaddy2303
King Arthur
17
2 / 4 / 4
10,150
564
15,953
19,159
10,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BJDrizzle
Cerberus
11
0 / 6 / 2
7,882
438
3,405
12,813
6,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 3
8,814
490
5,468
9,223
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
DTT001
Chaac
14
2 / 3 / 2
8,894
494
11,652
18,864
10,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
12
2 / 9 / 1
8,010
445
3,962
13,535
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
MARHEC
Tsukuyomi
15
5 / 5 / 2
9,399
522
8,504
13,336
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
27
Kills
11
11
Deaths
27
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BJDrizzle
Cerberus
0
6
2
0.17
L
2
4
3
0.88
W
9
2
8
6.5
L
Chaac
DTT001
Chaac
2
3
2
1
W
Loki
6
0
10
11
W
Hou Yi
EGOLDMAN23
Hou Yi
5
2
13
5.75
L
Apollo
2
9
1
0.28
L
Tsukuyomi
MARHEC
Tsukuyomi
5
5
2
1.2
W
Terra
Slvin
Terra
5
3
10
3.33
W
King Arthur
YourBigDaddy2303
King Arthur
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,750
Damage
32,991
56,555
Taken
67,771
27,899
Mitigated
28,189
21,726
Healing
21,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BJDrizzle
Cerberus
3,405
408
0
1,400
12,813
6,689
0
5,026
7,787
24,272
0
L
5,468
282
0
3,091
9,223
2,779
0
3,625
5,598
56,364
0
W
13,073
2,307
0
2,349
7,179
2,256
2,775
1,813
5,226
72,822
0
L
Chaac
DTT001
Chaac
11,652
5,204
0
10,436
18,864
10,029
0
1,441
17,423
0
57,641
W
Loki
8,370
2,462
0
5,058
9,193
3,158
595
1,869
7,302
0
64,696
W
Hou Yi
EGOLDMAN23
Hou Yi
8,430
4,452
0
6,528
11,844
4,213
2,346
2,007
9,795
0
80,159
L
Apollo
3,962
1,926
0
1,949
13,535
3,730
0
4,876
8,659
0
36,620
L
Tsukuyomi
MARHEC
Tsukuyomi
8,504
2,493
0
4,856
13,336
4,962
0
3,029
10,307
0
59,969
W
Terra
Slvin
Terra
4,924
913
792
1,029
9,180
7,284
546
1,671
7,504
12,011
0
W
King Arthur
YourBigDaddy2303
King Arthur
15,953
3,266
0
5,970
19,159
10,988
138
1,243
17,855
0
69,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,365
Gold Earned
42,999
519
Minions Killed
489
0
Camps Cleared
0
1,742,685
Distance Traveled
1,678,182
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,882
438
57
3
0
320,371
7
L
Janus
8,814
490
130
7
0
347,537
8
W
Nu Wa
11,153
620
139
8
0
341,443
5
L
Chaac
8,894
494
111
6
0
306,113
2
W
Loki
10,486
583
107
6
0
415,078
6
W
Hou Yi
10,565
587
130
7
0
283,067
7
L
Apollo
8,010
445
76
4
0
306,499
3
L
Tsukuyomi
9,399
522
115
6
0
397,662
5
W
Terra
10,011
556
13
1
0
366,272
6
W
King Arthur
10,150
564
130
7
0
336,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role