Player Matchup

Neith
Neith
SarayuLala
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,124 Elo+
Party 1
Olorun
Olorun
Targetarena
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,124 Elo+
Party 1
Thor
Thor
XCorajeX
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,428 Elo+
Solo
Thanatos
Thanatos
yDarkk_SlaYer
Thanatos
Level 28
God Stats
12W - 7L
1,627 SR
Queue Stats
25W - 22L
1,481 Elo+
Party 3
Ah Puch
Ah Puch
ySmall_Infract0r
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,350 Elo+
Party 3
Team Averages
Level 19
1,525 SR
1,301 Elo+

VS

Team Averages
Level 32
1,382 SR
1,289 Elo+
Ra
Ra
ALEXVMA
Ra
Level 118
God Stats
0W - 2L
1,298 SR
Queue Stats
18W - 31L
1,500 Elo+
Party 2
Zeus
Zeus
Hueanz
Zeus
Level 15
God Stats
2W - 3L
1,307 SR
Queue Stats
13W - 14L
1,455 Elo+
Party 2
Set
Set
Viitin088Xs
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
956 Elo+
Solo
Loki
Loki
nSosuke
Loki
Level 13
God Stats
0W - 2L
1,307 SR
Queue Stats
27W - 38L
1,293 Elo+
Party 2
Ares
Ares
threadyspace48
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
5 / 2 / 21
14,269
951
22,673
13,401
5,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
20
7 / 5 / 16
14,626
975
16,783
18,344
6,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
20
12 / 7 / 14
14,733
982
14,574
21,184
6,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
yDarkk_SlaYer
Thanatos
20
14 / 4 / 10
15,759
1,051
19,467
12,693
4,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 21
16,161
1,077
21,868
8,102
2,966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 11
15,037
1,002
13,233
15,179
6,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Zeus
Hueanz
Zeus
20
11 / 3 / 3
17,019
1,135
25,963
12,153
4,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 9 / 8
12,975
865
4,590
18,571
8,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
nSosuke
Loki
19
3 / 8 / 8
13,635
909
19,131
19,854
7,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
2 / 19 / 9
13,443
896
5,125
37,018
41,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
59
45
Kills
20
20
Deaths
45
82
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
6
11
1.58
L
Zeus
Hueanz
Zeus
11
3
3
4.17
W
Neith
5
2
21
7.75
W
Olorun
7
5
16
3
L
0
9
8
0.44
W
Thor
12
7
14
2.71
L
Loki
nSosuke
Loki
3
8
8
0.88
L
2
19
9
0.34
W
Thanatos
yDarkk_SlaYer
Thanatos
14
4
10
4.75
W
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,365
Damage
68,042
73,724
Taken
102,775
26,485
Mitigated
68,320
16,411
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,233
1,220
2,188
3,989
15,179
6,588
0
5,957
9,222
44,885
0
L
Zeus
Hueanz
Zeus
25,963
2,368
0
931
12,153
4,267
0
4,716
7,437
80,951
0
W
Neith
22,673
10,864
0
2,286
13,401
5,070
0
8,509
4,892
0
49,178
W
Olorun
16,783
10,950
1,129
5,114
18,344
6,865
0
8,932
9,412
41,130
0
L
4,590
1,918
0
0
18,571
8,529
0
5,557
13,014
0
32,280
W
Thor
14,574
6,075
0
855
21,184
6,986
0
15,456
5,728
0
37,419
L
Loki
nSosuke
Loki
19,131
5,410
0
0
19,854
7,778
0
5,989
13,865
0
32,827
L
5,125
1,345
0
0
37,018
41,158
0
16,432
20,451
8,064
0
W
Thanatos
yDarkk_SlaYer
Thanatos
19,467
7,623
0
5,798
12,693
4,598
0
7,878
4,815
0
27,762
W
21,868
1,758
0
1,229
8,102
2,966
0
3,546
4,556
56,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,548
Gold Earned
72,109
249
Minions Killed
303
11
Camps Cleared
10
1,324,545
Distance Traveled
1,350,694
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,037
1,002
77
5
1
277,830
0
L
Zeus
17,019
1,135
148
10
1
259,664
1
W
Neith
14,269
951
51
3
1
285,757
0
W
Olorun
14,626
975
61
4
1
200,772
0
L
Set
12,975
865
52
3
4
288,824
0
W
Thor
14,733
982
49
3
3
252,639
0
L
Loki
13,635
909
23
2
4
291,091
0
L
Ares
13,443
896
3
0
0
233,285
4
W
Thanatos
15,759
1,051
14
1
3
303,109
0
W
Ah Puch
16,161
1,077
74
5
3
282,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role