Player Matchup

Merlin
Merlin
IDvnnyt
Merlin
Level 102
God Stats
4W - 2L
1,982 SR
Queue Stats
133W - 110L
1,548 Elo+
Party 1
Odin
Odin
TheAxe73
Odin
Level 108
God Stats
3W - 2L
1,535 SR
Queue Stats
285W - 279L
1,514 Elo+
Solo
Bacchus
Bacchus
bluntjamzzz
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,743 Elo+
Solo
Izanami
Izanami
iPhomada
Izanami
Level 124
God Stats
1W - 1L
1,223 SR
Queue Stats
169W - 133L
1,608 Elo+
Party 1
Hel
Hel
lSasukeVs
Hel
Level 140
God Stats
1W - 1L
1,268 SR
Queue Stats
236W - 213L
1,555 Elo+
Party 1
Team Averages
Level 98
1,502 SR
1,594 Elo+

VS

Team Averages
Level 69
1,467 SR
1,559 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
B1ack roach
Freya
Level 29
God Stats
0W - 1L
1,692 SR
Queue Stats
3W - 1L
1,842 Elo+
Solo
Loki
Loki
MidasTisico
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
PraetorianFx
Khepri
Level 27
God Stats
0W - 2L
1,292 SR
Queue Stats
265W - 278L
1,449 Elo+
Solo
Merlin
Merlin
Red Maxi BPG
Merlin
Level 111
God Stats
2W - 3L
1,353 SR
Queue Stats
67W - 75L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IDvnnyt
Merlin
18
6 / 1 / 19
10,843
834
19,381
12,561
6,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
15
6 / 6 / 15
9,781
752
13,846
20,950
18,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
bluntjamzzz
Bacchus
16
4 / 3 / 15
10,831
833
10,132
19,770
32,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
iPhomada
Izanami
19
11 / 2 / 7
11,832
910
15,901
9,997
5,390
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 0 / 21
9,702
746
9,006
15,064
12,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 4 / 6
7,928
610
10,560
25,432
21,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 8 / 8
7,858
604
6,947
12,025
5,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 10 / 6
9,316
717
5,484
13,096
6,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
14
1 / 5 / 7
7,996
615
6,622
17,231
20,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
17
4 / 1 / 4
9,153
704
16,680
5,551
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
28
Kills
11
12
Deaths
28
77
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
4
6
1.25
L
1
8
8
0.63
W
Merlin
IDvnnyt
Merlin
6
1
19
15.5
L
3
10
6
0.6
L
Khepri
1
5
7
0.9
L
Merlin
4
1
4
6
W
Odin
6
6
15
2.25
W
Bacchus
bluntjamzzz
Bacchus
4
3
15
3.83
W
Izanami
iPhomada
Izanami
11
2
7
7.25
W
1
0
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,266
Damage
46,293
78,342
Taken
73,335
75,291
Mitigated
56,630
45,194
Healing
25,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,560
1,189
4,296
10,921
25,432
21,713
0
14,327
10,955
0
12,562
L
6,947
1,539
352
1,653
12,025
5,557
0
4,838
6,920
10,708
0
W
Merlin
IDvnnyt
Merlin
19,381
1,780
1,788
1,700
12,561
6,958
657
4,772
7,005
39,344
0
L
5,484
495
1,210
537
13,096
6,034
0
6,885
6,031
0
16,453
L
Khepri
6,622
504
2,181
2,427
17,231
20,561
0
10,260
6,799
12,196
0
L
Merlin
16,680
293
912
517
5,551
2,765
0
2,209
3,312
43,410
0
W
Odin
13,846
2,213
1,819
4,439
20,950
18,095
0
6,826
14,124
0
20,859
W
Bacchus
bluntjamzzz
Bacchus
10,132
898
1,693
1,155
19,770
32,094
509
6,967
12,803
13,353
0
W
Izanami
iPhomada
Izanami
15,901
11,311
1,801
2,305
9,997
5,390
2,641
3,249
6,748
0
46,669
W
9,006
1,067
18,062
10,432
15,064
12,754
588
8,435
6,629
15,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,989
Gold Earned
42,251
147
Minions Killed
90
0
Camps Cleared
0
1,193,945
Distance Traveled
1,099,259
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,928
610
3
0
0
250,702
1
L
Freya
7,858
604
13
1
0
169,984
3
W
Merlin
10,843
834
41
3
0
218,596
1
L
Loki
9,316
717
11
1
0
206,890
0
L
Khepri
7,996
615
9
1
0
224,244
1
L
Merlin
9,153
704
54
4
0
247,439
0
W
Odin
9,781
752
14
1
0
241,157
0
W
Bacchus
10,831
833
9
1
0
267,169
1
W
Izanami
11,832
910
63
5
0
215,477
0
W
Hel
9,702
746
20
2
0
251,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role