Player Matchup

Ymir
Ymir
Hectic101
Ymir
Level 19
God Stats
3W - 5L
1,664 SR
Queue Stats
3W - 6L
1,716 Elo+
Party 1
Ra
Ra
ItsKaedo
Ra
Level 3
God Stats
3W - 1L
1,819 SR
Queue Stats
3W - 1L
1,873 Elo+
Party 1
Danzaburou
Danzaburou
PenguinTheTurd
Danzaburou
Level 6
God Stats
6W - 5L
1,909 SR
Queue Stats
7W - 6L
1,731 Elo+
Party 1
Arachne
Arachne
SETthaTONE
Arachne
Level 86
God Stats
8W - 4L
1,637 SR
Queue Stats
48W - 34L
1,548 Elo+
Party 1
Zeus
Zeus
Spookasaurus
Zeus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 48L
1,610 Elo+
Party 1
Team Averages
Level 46
1,706 SR
1,696 Elo+

VS

Team Averages
Level 23
1,459 SR
1,611 Elo+
Erlang Shen
Erlang Shen
Codpoo
Erlang Shen
Level 28
God Stats
0W - 1L
1,331 SR
Queue Stats
177W - 144L
1,657 Elo+
Party 2
Jing Wei
Jing Wei
Dellybob
Jing Wei
Level 29
God Stats
7W - 9L
1,467 SR
Queue Stats
242W - 172L
1,546 Elo+
Party 2
Jormungandr
Jormungandr
Katch07
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,652 Elo+
Solo
Ra
Ra
PentasJonhson
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 76L
1,569 Elo+
Solo
Kali
Kali
UrWifesNewbf96
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
718W - 669L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 4
6,958
464
2,416
7,757
3,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 1
7,519
501
3,121
5,169
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PenguinTheTurd
Danzaburou
13
1 / 3 / 0
7,728
515
2,545
6,546
1,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
SETthaTONE
Arachne
15
9 / 2 / 1
9,291
619
10,478
10,343
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 4 / 5
8,572
571
11,943
9,657
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Codpoo
Erlang Shen
12
1 / 2 / 5
6,699
447
6,754
10,995
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Dellybob
Jing Wei
13
4 / 1 / 0
7,919
528
2,349
4,540
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Katch07
Jormungandr
12
1 / 7 / 2
7,294
486
3,331
11,420
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 3 / 5
8,701
580
6,504
7,835
3,337
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 1
8,359
557
7,172
11,555
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
15
Kills
14
14
Deaths
15
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Codpoo
Erlang Shen
1
2
5
1.75
L
Jing Wei
Dellybob
Jing Wei
4
1
0
4
W
Ymir
0
2
4
1
W
1
3
1
0.5
L
Jormungandr
Katch07
Jormungandr
1
7
2
0.29
W
Danzaburou
PenguinTheTurd
Danzaburou
1
3
0
0.33
L
2
3
5
1.5
W
Arachne
SETthaTONE
Arachne
9
2
1
4.75
W
4
4
5
1.63
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,503
Damage
26,110
39,472
Taken
46,345
14,846
Mitigated
25,907
10,483
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Codpoo
Erlang Shen
6,754
1,920
0
3,937
10,995
6,621
0
4,055
6,780
0
33,883
L
Jing Wei
Dellybob
Jing Wei
2,349
1,240
0
1,305
4,540
1,531
326
820
3,680
0
39,885
W
Ymir
2,416
270
0
1,698
7,757
3,715
166
1,742
5,670
12,718
0
W
3,121
413
0
0
5,169
1,766
1,154
1,167
3,931
41,354
0
L
Jormungandr
Katch07
Jormungandr
3,331
823
0
456
11,420
9,615
702
5,876
5,130
30,024
0
W
Danzaburou
PenguinTheTurd
Danzaburou
2,545
1,196
0
1,365
6,546
1,780
852
1,080
5,376
0
46,311
L
6,504
437
120
2,587
7,835
3,337
0
1,975
5,700
62,898
0
W
Arachne
SETthaTONE
Arachne
10,478
6,335
0
4,124
10,343
4,583
328
2,655
7,568
0
55,183
W
11,943
2,161
0
3,296
9,657
3,002
661
2,741
6,531
49,425
0
L
7,172
4,119
0
2,049
11,555
4,803
0
3,794
7,575
0
43,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
38,972
380
Minions Killed
412
0
Camps Cleared
0
1,402,809
Distance Traveled
1,407,591
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,699
447
53
4
0
290,467
4
L
Jing Wei
7,919
528
81
5
0
286,983
2
W
Ymir
6,958
464
6
0
0
294,294
3
W
Ra
7,519
501
90
6
0
284,507
0
L
Jormungandr
7,294
486
62
4
0
259,485
2
W
Danzaburou
7,728
515
109
7
0
256,153
0
L
Ra
8,701
580
135
9
0
275,041
5
W
Arachne
9,291
619
88
6
0
336,180
2
W
Zeus
8,572
571
87
6
0
231,675
2
L
Kali
8,359
557
81
5
0
295,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role