Player Matchup

Thanatos
Thanatos
Caranchoo
Thanatos
Level 14
God Stats
23W - 12L
1,554 SR
Queue Stats
28W - 20L
1,407 Elo+
Party 1
Kuzenbo
Kuzenbo
Carpasius
Kuzenbo
Level 8
God Stats
17W - 15L
1,507 SR
Queue Stats
51W - 39L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
Frenh
Baron Samedi
Level 15
God Stats
38W - 22L
1,500 SR
Queue Stats
76W - 56L
1,374 Elo+
Party 1
Artemis
Artemis
ManuA1
Artemis
Level 19
God Stats
29W - 25L
1,458 SR
Queue Stats
32W - 30L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
Nerfetari_II
Kukulkan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,582 Elo+
Solo
Team Averages
Level 15
1,504 SR
1,435 Elo+

VS

Team Averages
Level 11
1,506 SR
1,496 Elo+
Ao Kuang
Ao Kuang
KnockOut767
Ao Kuang
Level 24
God Stats
4W - 3L
1,555 SR
Queue Stats
48W - 53L
1,349 Elo+
Solo
Raijin
Raijin
Manumg22
Raijin
Level 5
God Stats
2W - 1L
1,681 SR
Queue Stats
46W - 36L
1,618 Elo+
Solo
Hou Yi
Hou Yi
Mitoxis1
Hou Yi
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SladeJhnsn54
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
franciscogalan
Thor
Level 17
God Stats
2W - 2L
1,291 SR
Queue Stats
105W - 119L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caranchoo
Thanatos
16
8 / 5 / 6
10,380
494
11,928
14,432
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Carpasius
Kuzenbo
15
3 / 4 / 3
9,033
430
7,596
17,320
19,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Frenh
Baron Samedi
15
3 / 3 / 5
9,905
472
7,490
12,816
5,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ManuA1
Artemis
14
3 / 5 / 6
9,075
432
11,830
12,984
3,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Nerfetari_II
Kukulkan
19
5 / 5 / 2
11,415
544
12,389
14,835
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KnockOut767
Ao Kuang
18
4 / 3 / 0
11,583
552
11,459
17,409
8,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Manumg22
Raijin
19
6 / 5 / 4
12,142
578
12,920
14,578
6,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Mitoxis1
Hou Yi
20
9 / 2 / 4
14,279
680
22,855
24,218
10,907
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 10 / 3
9,354
445
1,894
19,739
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 3 / 4
11,423
544
6,976
15,409
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
22
Kills
22
22
Deaths
23
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Caranchoo
Thanatos
8
5
6
2.2
L
Kuzenbo
Carpasius
Kuzenbo
3
4
3
1.13
L
Baron Samedi
Frenh
Baron Samedi
3
3
5
1.83
W
Ao Kuang
KnockOut767
Ao Kuang
4
3
0
1.33
L
Artemis
ManuA1
Artemis
3
5
6
1.2
W
Raijin
Manumg22
Raijin
6
5
4
1.6
W
Hou Yi
Mitoxis1
Hou Yi
9
2
4
5.5
L
Kukulkan
Nerfetari_II
Kukulkan
5
5
2
1.2
W
0
10
3
0.15
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,233
Damage
56,104
72,387
Taken
91,353
40,604
Mitigated
50,582
21,288
Healing
29,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Caranchoo
Thanatos
11,928
4,273
0
11,733
14,432
6,112
0
4,024
10,328
0
55,432
L
Kuzenbo
Carpasius
Kuzenbo
7,596
3,956
0
560
17,320
19,365
99
1,520
15,754
39,378
0
L
Baron Samedi
Frenh
Baron Samedi
7,490
1,397
176
2,931
12,816
5,516
509
7,959
4,803
39,339
0
W
Ao Kuang
KnockOut767
Ao Kuang
11,459
3,844
0
6,890
17,409
8,092
2,366
6,525
10,460
59,421
5,477
L
Artemis
ManuA1
Artemis
11,830
7,860
0
3,001
12,984
3,866
0
4,345
8,569
0
33,251
W
Raijin
Manumg22
Raijin
12,920
440
0
2,063
14,578
6,219
68
5,430
9,148
92,932
0
W
Hou Yi
Mitoxis1
Hou Yi
22,855
16,351
0
14,628
24,218
10,907
2,525
7,685
16,513
0
124,801
L
Kukulkan
Nerfetari_II
Kukulkan
12,389
1,714
0
2,887
14,835
5,745
37
7,282
7,109
88,628
0
W
1,894
321
0
903
19,739
19,379
0
6,090
13,485
19,185
0
W
6,976
1,367
0
4,892
15,409
5,985
1,556
1,087
14,272
0
66,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,808
Gold Earned
58,781
443
Minions Killed
645
0
Camps Cleared
0
1,855,144
Distance Traveled
1,875,012
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,380
494
94
4
0
395,871
1
L
Kuzenbo
9,033
430
48
2
0
379,672
2
L
Baron Samedi
9,905
472
75
4
0
329,550
2
W
Ao Kuang
11,583
552
123
6
0
388,043
3
L
Artemis
9,075
432
58
3
0
369,015
4
W
Raijin
12,142
578
181
9
0
375,632
9
W
Hou Yi
14,279
680
189
9
0
324,421
1
L
Kukulkan
11,415
544
168
8
0
381,036
8
W
Ares
9,354
445
28
1
0
363,726
1
W
Thor
11,423
544
124
6
0
423,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role