Player Matchup

Sun Wukong
Sun Wukong
BeltOfFriendly
Sun Wukong
Level 10
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 2L
1,261 Elo+
Party 3
Baron Samedi
Baron Samedi
CitizensBandS
Baron Samedi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 10L
1,500 Elo+
Party 3
Sobek
Sobek
CringeAegis
Sobek
Level 79
God Stats
3W - 0L
1,734 SR
Queue Stats
162W - 79L
1,690 Elo+
Party 3
Hou Yi
Hou Yi
CringeBeads
Hou Yi
Level 18
God Stats
3W - 0L
1,841 SR
Queue Stats
22W - 10L
1,685 Elo+
Party 3
Ratatoskr
Ratatoskr
SlaveryAvery
Ratatoskr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 21L
1,968 Elo+
Party 3
Team Averages
Level 25
1,661 SR
1,621 Elo+

VS

Team Averages
Level 23
1,676 SR
1,636 Elo+
Achilles
Achilles
Aztec4233
Achilles
Level 24
God Stats
9W - 7L
1,834 SR
Queue Stats
190W - 186L
1,608 Elo+
Party 2
Scylla
Scylla
BigDiddy1971
Scylla
Level 18
God Stats
4W - 7L
1,426 SR
Queue Stats
94W - 100L
1,491 Elo+
Solo
Xbalanque
Xbalanque
KeenLeon
Xbalanque
Level 25
God Stats
1W - 1L
1,832 SR
Queue Stats
4W - 3L
1,748 Elo+
Party 1
Susano
Susano
LittleLeo2191
Susano
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
205W - 198L
1,587 Elo+
Party 2
Artio
Artio
prob1
Artio
Level 23
God Stats
1W - 2L
1,787 SR
Queue Stats
4W - 3L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeltOfFriendly
Sun Wukong
20
4 / 4 / 3
13,004
619
9,464
21,884
20,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
CitizensBandS
Baron Samedi
18
8 / 4 / 10
13,254
631
16,544
16,230
9,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
1 / 4 / 11
10,567
503
5,929
18,012
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
20
4 / 3 / 7
12,903
614
14,694
19,952
8,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
SlaveryAvery
Ratatoskr
20
17 / 4 / 4
14,162
674
23,282
18,472
8,804
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aztec4233
Achilles
15
1 / 8 / 3
9,175
437
10,840
21,883
20,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
6
0 / 9 / 1
6,317
301
1,675
7,974
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
KeenLeon
Xbalanque
17
7 / 7 / 6
11,618
553
24,727
19,450
7,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 7 / 4
11,110
529
15,030
20,132
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
prob1
Artio
16
3 / 3 / 9
10,178
485
8,065
17,666
14,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
42
34
Kills
19
19
Deaths
34
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aztec4233
Achilles
1
8
3
0.31
W
Sun Wukong
BeltOfFriendly
Sun Wukong
4
4
3
1.38
L
Scylla
0
9
1
0.06
W
Baron Samedi
CitizensBandS
Baron Samedi
8
4
10
3.25
W
1
4
11
1.63
W
Hou Yi
4
3
7
2.5
L
Xbalanque
KeenLeon
Xbalanque
7
7
6
1.43
L
8
7
4
1.43
W
Ratatoskr
SlaveryAvery
Ratatoskr
17
4
4
4.75
L
Artio
prob1
Artio
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,913
Damage
60,337
94,550
Taken
87,105
66,102
Mitigated
51,582
37,013
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aztec4233
Achilles
10,840
3,209
0
3,399
21,883
20,224
0
4,500
17,383
2,625
54,011
W
Sun Wukong
BeltOfFriendly
Sun Wukong
9,464
2,042
291
9,498
21,884
20,269
1,712
939
20,945
0
86,830
L
Scylla
1,675
358
0
250
7,974
1,485
0
1,844
6,130
9,573
0
W
Baron Samedi
CitizensBandS
Baron Samedi
16,544
1,194
2,564
7,113
16,230
9,152
1,904
2,462
13,544
69,024
0
W
5,929
795
0
4,344
18,012
19,269
142
3,190
14,822
24,755
0
W
Hou Yi
14,694
7,307
0
10,655
19,952
8,608
4,256
1,110
18,842
0
120,339
L
Xbalanque
KeenLeon
Xbalanque
24,727
17,256
0
2,236
19,450
7,975
0
4,084
15,366
0
68,324
L
15,030
2,694
0
3,121
20,132
7,732
0
5,878
14,254
0
64,850
W
Ratatoskr
SlaveryAvery
Ratatoskr
23,282
6,151
0
2,548
18,472
8,804
0
2,905
15,567
0
129,218
L
Artio
prob1
Artio
8,065
971
1,860
5,176
17,666
14,166
0
6,167
11,499
24,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,890
Gold Earned
48,398
654
Minions Killed
365
0
Camps Cleared
0
1,962,612
Distance Traveled
1,746,506
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,175
437
101
5
0
399,056
1
W
Sun Wukong
13,004
619
176
8
0
359,205
3
L
Scylla
6,317
301
19
1
0
160,574
5
W
Baron Samedi
13,254
631
109
5
0
357,088
3
W
Sobek
10,567
503
28
1
0
432,434
0
W
Hou Yi
12,903
614
171
8
0
348,972
1
L
Xbalanque
11,618
553
104
5
0
334,006
5
L
Susano
11,110
529
104
5
0
421,880
0
W
Ratatoskr
14,162
674
170
8
0
464,913
6
L
Artio
10,178
485
37
2
0
430,990
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role