Player Matchup

Vulcan
Vulcan
ANNGE
Vulcan
Level 160
God Stats
5W - 3L
1,467 SR
Queue Stats
131W - 115L
1,700 Elo+
Party 2
Tyr
Tyr
Felixaul
Tyr
Level 99
God Stats
0W - 5L
1,500 SR
Queue Stats
1,056W - 1,076L
1,614 Elo+
Solo
Chaac
Chaac
Sagoki
Chaac
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,697 Elo+
Party 2
Scylla
Scylla
SrAnd1
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
thiccestcronos69
Baron Samedi
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
533W - 507L
1,604 Elo+
Solo
Team Averages
Level 147
1,493 SR
1,623 Elo+

VS

Team Averages
Level 133
1,606 SR
1,642 Elo+
Ganesha
Ganesha
AVELL0
Ganesha
Level 155
God Stats
8W - 9L
1,639 SR
Queue Stats
449W - 484L
1,639 Elo+
Solo
Ra
Ra
BreakTheHinges
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,595 Elo+
Party 1
Khepri
Khepri
FlotSamAndJetSam
Khepri
Level 155
God Stats
3W - 2L
1,484 SR
Queue Stats
1,090W - 1,147L
1,624 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MumbBJumbO
Cu Chulainn
Level 127
God Stats
2W - 1L
1,790 SR
Queue Stats
53W - 40L
1,745 Elo+
Solo
Hachiman
Hachiman
Zhiggly
Hachiman
Level 160
God Stats
3W - 2L
1,618 SR
Queue Stats
209W - 201L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ANNGE
Vulcan
16
1 / 5 / 11
9,338
667
13,176
11,317
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 14
10,176
727
10,038
20,374
19,772
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Sagoki
Chaac
18
12 / 6 / 4
12,110
865
25,401
24,717
15,798
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
SrAnd1
Scylla
16
2 / 7 / 10
9,633
688
19,021
13,856
5,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
thiccestcronos69
Baron Samedi
15
2 / 6 / 8
9,119
651
10,610
14,324
12,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AVELL0
Ganesha
17
0 / 4 / 23
10,716
765
9,741
20,248
28,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 4 / 16
10,593
757
12,877
13,810
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 3 / 24
11,231
802
8,086
15,269
22,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
MumbBJumbO
Cu Chulainn
20
16 / 3 / 6
13,154
940
22,574
25,488
22,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Zhiggly
Hachiman
19
10 / 6 / 8
12,175
870
22,537
13,492
6,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
106
20
Kills
29
29
Deaths
20
47
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ANNGE
Vulcan
1
5
11
1.3
W
Ganesha
AVELL0
Ganesha
0
4
23
2.88
W
3
4
16
2.75
L
3
5
14
2
W
0
3
24
4
W
Cu Chulainn
MumbBJumbO
Cu Chulainn
16
3
6
6.33
L
Chaac
Sagoki
Chaac
12
6
4
2.33
L
Scylla
SrAnd1
Scylla
2
7
10
1
W
Hachiman
Zhiggly
Hachiman
10
6
8
2.33
L
Baron Samedi
thiccestcronos69
Baron Samedi
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,246
Damage
75,815
84,588
Taken
88,307
58,037
Mitigated
89,091
32,191
Healing
33,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ANNGE
Vulcan
13,176
4,159
782
1,353
11,317
4,796
741
3,870
7,447
27,427
0
W
Ganesha
AVELL0
Ganesha
9,741
485
1,984
3,128
20,248
28,787
516
9,553
10,485
18,023
0
W
12,877
612
8,336
5,103
13,810
8,699
1,206
3,063
10,567
31,225
0
L
10,038
1,953
2,036
6,976
20,374
19,772
178
5,515
14,859
0
17,994
W
8,086
775
1,795
1,224
15,269
22,133
803
9,369
5,750
12,558
0
W
Cu Chulainn
MumbBJumbO
Cu Chulainn
22,574
5,798
2,213
9,549
25,488
22,511
1,259
14,845
10,517
0
43,427
L
Chaac
Sagoki
Chaac
25,401
5,362
510
8,257
24,717
15,798
199
9,876
14,841
0
40,930
L
Scylla
SrAnd1
Scylla
19,021
2,318
85
1,276
13,856
5,537
590
4,939
8,917
34,569
0
W
Hachiman
Zhiggly
Hachiman
22,537
9,924
0
298
13,492
6,961
1,421
5,977
7,363
0
48,936
L
Baron Samedi
thiccestcronos69
Baron Samedi
10,610
1,097
6,722
4,194
14,324
12,134
206
6,504
7,820
16,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,376
Gold Earned
57,869
135
Minions Killed
176
0
Camps Cleared
0
1,205,143
Distance Traveled
1,251,799
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,338
667
36
3
0
269,466
2
W
Ganesha
10,716
765
0
0
0
246,179
0
W
Ra
10,593
757
66
5
0
264,705
1
L
Tyr
10,176
727
17
1
0
255,044
4
W
Khepri
11,231
802
13
1
0
259,787
0
W
Cu Chulainn
13,154
940
36
3
0
260,354
0
L
Chaac
12,110
865
27
2
0
238,862
0
L
Scylla
9,633
688
44
3
0
220,224
0
W
Hachiman
12,175
870
61
4
0
220,774
0
L
Baron Samedi
9,119
651
11
1
0
221,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role