Player Matchup

Chiron
Chiron
Agent-Bappo
Chiron
Level 126
God Stats
7W - 7L
1,671 SR
Queue Stats
228W - 248L
1,516 Elo+
Solo
Hades
Hades
CARLOSAURO
Hades
Level 122
God Stats
13W - 11L
1,582 SR
Queue Stats
352W - 323L
1,575 Elo+
Party 3
Tyr
Tyr
ELALBINO36
Tyr
Level 88
God Stats
2W - 0L
1,829 SR
Queue Stats
124W - 99L
1,483 Elo+
Party 3
Ganesha
Ganesha
Jasonman212
Ganesha
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,456 Elo+
Party 2
Achilles
Achilles
NASTYJON10
Achilles
Level 146
God Stats
9W - 4L
1,474 SR
Queue Stats
111W - 95L
1,602 Elo+
Party 2
Team Averages
Level 108
1,611 SR
1,527 Elo+

VS

Team Averages
Level 106
1,503 SR
1,474 Elo+
Anhur
Anhur
Bandannaman1990
Anhur
Level 124
God Stats
1W - 2L
1,656 SR
Queue Stats
26W - 27L
1,502 Elo+
Party 1
Pele
Pele
JimKetchup
Pele
Level 109
God Stats
3W - 9L
1,369 SR
Queue Stats
140W - 120L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
Jsandoval408
Baron Samedi
Level 69
God Stats
27W - 24L
1,532 SR
Queue Stats
265W - 306L
1,384 Elo+
Party 4
Khepri
Khepri
MrBiscu1ts
Khepri
Level 128
God Stats
8W - 6L
1,529 SR
Queue Stats
180W - 161L
1,535 Elo+
Party 1
Chaac
Chaac
TAKAFISH650
Chaac
Level 99
God Stats
19W - 24L
1,430 SR
Queue Stats
225W - 257L
1,403 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
5 / 2 / 3
12,153
552
11,847
12,905
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hades
20
12 / 4 / 5
13,234
602
24,237
19,440
12,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 4
10,806
491
10,961
12,686
12,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ganesha
Jasonman212
Ganesha
15
0 / 5 / 13
9,935
452
6,103
16,018
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
NASTYJON10
Achilles
20
5 / 1 / 9
12,485
568
11,096
14,493
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
10,318
469
6,166
14,178
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 3 / 5
12,526
569
16,078
18,135
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Jsandoval408
Baron Samedi
15
4 / 11 / 1
9,136
415
5,910
17,822
6,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
MrBiscu1ts
Khepri
15
1 / 3 / 12
9,648
439
6,022
13,330
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 6 / 6
9,979
454
9,833
24,155
16,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
28
Kills
14
14
Deaths
28
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
2
3
3.25
L
1
5
8
1
W
Hades
12
4
5
3.63
W
6
2
4
4
W
Ganesha
Jasonman212
Ganesha
0
5
13
1.3
L
8
3
5
3.5
L
Baron Samedi
Jsandoval408
Baron Samedi
4
11
1
0.41
L
Khepri
MrBiscu1ts
Khepri
1
3
12
2.33
W
Achilles
NASTYJON10
Achilles
5
1
9
9.5
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,244
Damage
44,009
75,542
Taken
87,620
49,115
Mitigated
47,132
34,629
Healing
27,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,847
7,850
804
7,549
12,905
4,882
1,160
1,424
11,439
0
89,754
L
6,166
3,326
0
4,858
14,178
4,837
1,023
1,141
13,007
0
62,950
W
Hades
24,237
2,033
946
11,524
19,440
12,331
1,581
3,953
15,138
116,975
0
W
10,961
2,073
0
5,557
12,686
12,389
165
1,934
10,588
0
44,330
W
Ganesha
Jasonman212
Ganesha
6,103
676
0
1,853
16,018
12,615
149
3,400
12,558
22,078
0
L
16,078
2,214
0
8,228
18,135
6,249
735
6,224
11,911
0
103,920
L
Baron Samedi
Jsandoval408
Baron Samedi
5,910
399
1,609
2,904
17,822
6,770
699
9,810
8,012
37,256
0
L
Khepri
MrBiscu1ts
Khepri
6,022
637
0
2,576
13,330
12,870
605
4,703
8,477
19,867
0
W
Achilles
NASTYJON10
Achilles
11,096
4,043
0
6,396
14,493
6,898
1,576
962
13,505
0
92,591
L
9,833
1,063
0
7,365
24,155
16,406
128
8,462
15,118
374
61,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,613
Gold Earned
51,607
563
Minions Killed
503
0
Camps Cleared
0
1,998,711
Distance Traveled
1,949,481
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,153
552
164
7
0
384,294
2
L
Anhur
10,318
469
131
6
0
383,841
1
W
Hades
13,234
602
183
8
0
373,385
0
W
Tyr
10,806
491
61
3
0
341,463
1
W
Ganesha
9,935
452
5
0
0
398,794
5
L
Pele
12,526
569
156
7
0
455,177
3
L
Baron Samedi
9,136
415
73
3
0
345,931
6
L
Khepri
9,648
439
21
1
0
388,134
9
W
Achilles
12,485
568
150
7
0
500,775
11
L
Chaac
9,979
454
122
6
0
376,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role