Player Matchup

Mulan
Mulan
Paladin Davis
Mulan
Level 106
God Stats
2W - 4L
1,339 SR
Queue Stats
26W - 36L
1,413 Elo+
Party 1
Hachiman
Hachiman
X AOD Genesis X
Hachiman
Level 65
God Stats
1W - 3L
1,454 SR
Queue Stats
16W - 31L
1,097 Elo+
Party 1
Hades
Hades
metalliptic
Hades
Level 121
God Stats
5W - 7L
1,453 SR
Queue Stats
39W - 60L
1,397 Elo+
Party 1
Team Averages
Level 97
1,415 SR
1,302 Elo+

VS

Team Averages
Level 101
1,463 SR
1,471 Elo+
Ullr
Ullr
Murk777
Ullr
Level 124
God Stats
3W - 8L
1,289 SR
Queue Stats
307W - 360L
1,479 Elo+
Solo
Chang'e
Chang'e
WILDLANE
Chang'e
Level 69
God Stats
7W - 1L
1,514 SR
Queue Stats
153W - 137L
1,484 Elo+
Solo
Ganesha
Ganesha
im th3 p3nguini
Ganesha
Level 109
God Stats
4W - 4L
1,585 SR
Queue Stats
290W - 240L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 10
10,773
599
8,273
18,091
19,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
14
4 / 5 / 7
11,179
621
11,746
11,468
3,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 5 / 6
12,182
677
18,202
17,365
8,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Murk777
Ullr
16
11 / 5 / 4
13,708
762
16,758
15,100
6,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
WILDLANE
Chang'e
16
3 / 5 / 11
12,102
672
10,589
15,056
6,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 14
13,176
732
10,107
19,460
23,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
14
Kills
16
16
Deaths
14
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ullr
Murk777
Ullr
11
5
4
2.6
L
2
6
10
1.17
W
Chang'e
WILDLANE
Chang'e
3
5
11
1.7
L
Hachiman
4
5
7
1.5
W
2
4
14
2.25
L
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,221
Damage
37,454
46,924
Taken
49,616
31,910
Mitigated
35,669
12,374
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Murk777
Ullr
16,758
11,267
0
3,261
15,100
6,001
1,963
6,167
8,933
0
67,183
L
8,273
331
802
1,825
18,091
19,027
83
6,765
10,800
0
29,850
W
Chang'e
WILDLANE
Chang'e
10,589
822
6,367
7,660
15,056
6,315
642
5,204
9,852
56,284
0
L
Hachiman
11,746
5,904
0
1,713
11,468
3,956
451
6,027
5,303
0
34,453
W
10,107
361
1,379
2,795
19,460
23,353
526
7,417
12,043
23,394
0
L
18,202
791
962
7,072
17,365
8,927
846
6,942
10,077
53,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,134
Gold Earned
38,986
166
Minions Killed
161
0
Camps Cleared
0
846,661
Distance Traveled
915,663
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,708
762
86
5
0
285,781
0
L
Mulan
10,773
599
24
1
0
292,096
0
W
Chang'e
12,102
672
73
4
0
316,988
4
L
Hachiman
11,179
621
60
3
0
267,584
1
W
Ganesha
13,176
732
2
0
0
312,894
5
L
Hades
12,182
677
82
5
0
286,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role