Player Matchup

Ra
Ra
ErickWizard
Ra
Level 69
God Stats
1W - 4L
1,584 SR
Queue Stats
123W - 166L
1,484 Elo+
Party 2
Bacchus
Bacchus
Yeezeus
Bacchus
Level 147
God Stats
1W - 4L
1,611 SR
Queue Stats
39W - 30L
1,499 Elo+
Solo
Heimdallr
Heimdallr
cristGamer
Heimdallr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 204L
1,477 Elo+
Party 2
Team Averages
Level 114
1,565 SR
1,487 Elo+

VS

Team Averages
Level 104
1,636 SR
1,478 Elo+
Hades
Hades
FadedChipmunk87
Hades
Level 48
God Stats
2W - 0L
1,774 SR
Queue Stats
9W - 11L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
Magiikxx
Hun Batz
Level 141
God Stats
1W - 0L
1,205 SR
Queue Stats
33W - 46L
1,513 Elo+
Party 1
Terra
Terra
SchmingSchmong
Terra
Level 123
God Stats
1W - 0L
1,930 SR
Queue Stats
18W - 27L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
12,373
619
12,865
14,918
11,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Yeezeus
Bacchus
15
3 / 8 / 2
12,455
623
13,937
19,588
22,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
cristGamer
Heimdallr
13
1 / 11 / 2
11,338
567
6,308
16,723
6,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 11
13,264
663
8,422
15,663
7,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Magiikxx
Hun Batz
18
13 / 2 / 13
15,036
752
20,743
19,022
13,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 0 / 20
14,306
715
13,451
20,170
21,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
6
Kills
27
27
Deaths
6
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
10
4
11
3.88
W
Hun Batz
Magiikxx
Hun Batz
13
2
13
9.75
W
4
0
20
14
L
Bacchus
Yeezeus
Bacchus
3
8
2
0.5
L
Heimdallr
cristGamer
Heimdallr
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,110
Damage
42,616
51,229
Taken
54,855
40,029
Mitigated
41,709
6,836
Healing
23,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,865
1,829
1,454
3,046
14,918
11,672
0
5,975
8,672
67,020
0
W
8,422
987
1,221
6,051
15,663
7,304
1,075
11,783
3,867
28,723
0
W
Hun Batz
Magiikxx
Hun Batz
20,743
6,843
0
4,565
19,022
13,040
1,688
8,592
10,430
0
107,444
W
13,451
2,224
4,588
6,638
20,170
21,365
352
8,702
11,468
50,792
0
L
Bacchus
Yeezeus
Bacchus
13,937
2,409
0
1,026
19,588
22,250
0
8,843
10,413
42,457
0
L
Heimdallr
cristGamer
Heimdallr
6,308
3,551
0
1,310
16,723
6,107
194
7,112
9,340
0
39,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,166
Gold Earned
42,606
198
Minions Killed
216
0
Camps Cleared
0
962,283
Distance Traveled
1,133,703
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,373
619
89
4
0
326,570
5
W
Hades
13,264
663
39
2
0
315,326
0
W
Hun Batz
15,036
752
123
6
0
409,948
1
W
Terra
14,306
715
54
3
0
408,429
4
L
Bacchus
12,455
623
42
2
0
337,626
0
L
Heimdallr
11,338
567
67
3
0
298,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role