Player Matchup

Tsukuyomi
Tsukuyomi
AnarchistDonut
Tsukuyomi
Level 14
God Stats
15W - 9L
1,644 SR
Queue Stats
180W - 168L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
ArturTuts
Cthulhu
Level 18
God Stats
10W - 7L
1,611 SR
Queue Stats
332W - 304L
1,521 Elo+
Party 2
Neith
Neith
Kotrovsky
Neith
Level 17
God Stats
27W - 22L
1,575 SR
Queue Stats
303W - 288L
1,516 Elo+
Party 2
Yemoja
Yemoja
LikyWolf
Yemoja
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Warlocknnd
Thoth
Level 5
God Stats
2W - 6L
1,367 SR
Queue Stats
13W - 14L
1,498 Elo+
Party 2
Team Averages
Level 13
1,540 SR
1,517 Elo+

VS

Team Averages
Level 22
1,469 SR
1,667 Elo+
Pele
Pele
CCLTCN
Pele
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 74L
1,522 Elo+
Party 1
Zeus
Zeus
GriffinLol
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 111L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KaioshiRunner
Cu Chulainn
Level 23
God Stats
5W - 6L
1,347 SR
Queue Stats
69W - 51L
1,639 Elo+
Solo
Neith
Neith
LLMADDMATT
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,809 Elo+
Solo
Ares
Ares
zankk1433
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnarchistDonut
Tsukuyomi
10
1 / 5 / 4
6,687
418
5,480
12,356
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ArturTuts
Cthulhu
14
0 / 3 / 3
8,931
558
10,528
24,024
16,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Kotrovsky
Neith
12
2 / 2 / 0
7,112
445
6,041
8,892
2,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
LikyWolf
Yemoja
10
0 / 5 / 0
6,601
413
4,757
10,801
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
13
3 / 2 / 1
7,917
495
7,470
5,422
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CCLTCN
Pele
14
4 / 1 / 4
8,878
555
5,420
11,407
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 3 / 3
9,737
609
11,662
9,390
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
KaioshiRunner
Cu Chulainn
14
0 / 2 / 6
8,849
553
15,837
16,957
6,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
15
5 / 0 / 4
9,974
623
11,384
8,205
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
13
3 / 0 / 7
8,067
504
3,969
9,448
9,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
17
17
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AnarchistDonut
Tsukuyomi
1
5
4
0.6
L
Cthulhu
ArturTuts
Cthulhu
0
3
3
0.5
W
Pele
CCLTCN
Pele
4
1
4
6
W
5
3
3
2.17
W
Cu Chulainn
KaioshiRunner
Cu Chulainn
0
2
6
1.5
L
Neith
Kotrovsky
Neith
2
2
0
1
W
Neith
5
0
4
7
L
Yemoja
LikyWolf
Yemoja
0
5
0
0
L
Thoth
3
2
1
1.75
W
Ares
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,276
Damage
48,272
61,495
Taken
55,407
32,210
Mitigated
26,746
17,913
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AnarchistDonut
Tsukuyomi
5,480
1,483
0
2,933
12,356
4,092
0
2,695
9,549
0
22,331
L
Cthulhu
ArturTuts
Cthulhu
10,528
1,780
467
10,082
24,024
16,243
250
3,306
20,646
46,110
0
W
Pele
CCLTCN
Pele
5,420
1,625
0
3,293
11,407
4,292
0
1,328
10,063
0
59,108
W
11,662
868
330
1,538
9,390
3,066
1,238
4,886
4,138
66,110
0
W
Cu Chulainn
KaioshiRunner
Cu Chulainn
15,837
4,396
0
5,739
16,957
6,763
0
9,983
6,896
0
53,500
L
Neith
Kotrovsky
Neith
6,041
2,754
0
2,479
8,892
2,902
26
3,050
5,704
0
45,450
W
Neith
11,384
7,320
0
3,217
8,205
3,615
5,006
2,641
5,526
0
76,611
L
Yemoja
LikyWolf
Yemoja
4,757
994
843
609
10,801
7,247
0
3,269
7,428
19,502
0
L
Thoth
7,470
282
0
500
5,422
1,726
0
2,791
2,537
37,583
0
W
Ares
3,969
667
0
1,276
9,448
9,010
546
3,305
6,029
10,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,248
Gold Earned
45,505
347
Minions Killed
482
0
Camps Cleared
0
1,428,699
Distance Traveled
1,543,071
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,687
418
51
3
0
337,195
4
L
Cthulhu
8,931
558
96
6
0
274,658
3
W
Pele
8,878
555
106
7
0
370,110
2
W
Zeus
9,737
609
127
8
0
300,447
4
W
Cu Chulainn
8,849
553
98
6
0
304,682
0
L
Neith
7,112
445
81
5
0
270,065
4
W
Neith
9,974
623
144
9
0
294,161
2
L
Yemoja
6,601
413
34
2
0
237,807
3
L
Thoth
7,917
495
85
5
0
308,974
0
W
Ares
8,067
504
7
0
0
273,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role